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<root>­/­resources­/­tools­/­snes/snes_tile_editor_1.3.lha

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File date:
2021-10-29 05:45:02
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  • STED 5.09K
  • STED.DOC 2.68K

file_id.diz

 
 
 
 
 
 
                     /\ /\ _  _  _ _/\      /\  _      /\
                    / // // \/ \/ U X \/\/\o\ \/ \/\/\/ /
                   / / \ \_o \ (_  ( \    / \\ \o \    /
                   \___/_ /i_/__/_N_\ \/\/\_/__/__/\/\/
                        a Cyber Force subdivision
                              `present ya'
 
                          Snes Tile Editor v1.3
 
                               (STED v1.3)
 
 
 
What's the purpose?
-------------------
 
Well, you can use it as a Char/Logo Editor, or make whole screens with it!
 
 
How to start it
---------------
 
Just enter in the CLI or Shell:
 
 STED <filename> <color mode>
 
Where <filename> is just put the name of the file you want your data to be
put in,  if  the  file exists  the dc.b  data  will  be  put  at  the  end 
of the file,  or  the  program will make the file if it doesn't exist yet.
 
Where <color mode> is the amount of colors you want 
 
   Available are:   4 
                   16
                  256
 
Example:
         STED RAM:output 16
 
         will put the output in Ram:output and make it in 16 color mode.
 
 
How to use it
-------------
 
It's really simple, if you don't understand it you must have an IQ of
less than 10 .. 
 The numbers on the screen are (depending on what color mode you are in)
from 0-3, 0-15 or 0-255 each number stands for a color which you must
have defined in your source code (with the help of the Black Widow 
Color Mixer ofcourse).
You can also give the tile a 'comment' so you don't have to remember 
what which tile was.
That's it..
 
 
Wanted
------
 
Black Widow is still looking for:
 
               C, E, 680x0, 80x86, SPC700 and  65816 programmers 
               who want to program utils, assemblers, demo's, games
               etc. etc. for the SNES and possibly in the future
               on the gameboy too 
               ( can anybody supply me with a Gameboy programmers manual? )
 
 
Black Widow Hideout
-------------------
 
You can contact Black Widow on the following BBS
 
 FLiGHT 4o2 +3-110-461-4906
 
 This Fabulous BBS is the Black Widow WHq, Snes Coding area available!
 
 
Greetz & Thanx
--------------
 
(in no specific order)
 
Vision, Starlight, Focus, Eclipse, RTS, Justice ...
 
                      & many, many more ...
 
                   And ofcourse Wizkid!
 
Weird things
------------
 
 - My brother just walked in..
 - This was originally a peecee tool, but i had to start my 
   peecee emulator every time i wanted to use it so i
   asked someone to make a amiga version of it..
 + What would happen if you put dynamite in somebody's butt and lit it?
   That would be cool, Eh-hehe Eh-hehehe
 = Shut up Butt-head
 - Greetz to all of you!
 - The Wind/BLW