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File date:
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  • LhA2SNES 36.82K
  • LhA2SNES.DOC 4.93K

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       _     _          ___   ________   ____    __   _______   ________
      / \   / \        / _ \ /........\ |....\  |..| |.......\ /........\
      \ /   \ /        \// / |..______/ |.....\ |..| |...____/ |..______/
      / \   / \_______  / /  |____...\  |..|\..\|..| |...\     |____...\
      \ /   \ __ /\_ / / /    ____>...\ |..| \..|..| |.../___   ____>...\
      / \__ / \/ \/  \ \ \__ /....... / |..|  \....| |.......\ /......../
      \____)\_/\_/\_\/  \__/ \_______/  |__|   \___| |_______/ \_______/


                                  Version 1.6

                 programmed on 2.1.93,updated last on 20.3.93
                             by Ronnie the ARexxer


Introduction (What's this proggie useful for?)
------------

If you have a SMC,Wildcard or whatever copier for the SNES and get the files
from the BBS's,then you know that the Files are always stored with BBS-Adds,
nice (?) ANSI's and stuff like that.Furthermore you noticed that those LhA-
Files are pretty small in comparison to the decrunched ones...
And the think : Who has so many space on his HD left to give it all to these
                nasty files?!
Yeah!Here comes LhA2SNES!


Description
-----------

It does the following:
First you can just get your LhA-Files as they come out of the boards and
LhA2SNES will automatically extract the module from it.Both single-files and
split-files are supported (good if they have the same size,but a incrementing
number will do also (.1,.2,.3 ...)).
So all you get extracted is only the module and no fucking BBS-Adds ;-)
After that the module will be automatically sended to the SMC or so via a
'TransSNES'-Command.As you might know there is NO 'TransSNES'-Command arround,
in order that you can take ANY SNES-Send-Command which allows CLI-Params.
For example SMCPlay is used by myself...
Yes and after that sending LhA2SNES allows you to AUTO-DEL all the extracted
files...

Is that NICE?! YEAH IT IS!


Syntax and Requirements
-----------------------

LhA2SNES has the following syntax:

LhA2SNES <Filename> <DestDir> [AutoDel]

 <Filename> is the COMPLETE Path AND name!!!You HAVE to include the
 extension of the archive,too.
 Don't care if you bind LhA2SNES into Opus or so...that's the way Opus calls
 the script...

 <DestDir> will be the directory path used to extract files to...

 [AutoDel] if set to 1 then the extracted files WILL be delled,
           if set to 0 or not specified then files will NOT!

What is absolutely essential for the proggie to work is the so called
'TransSNES'-Command in the C: (rename you sender into TransSNES).
LhA is needed also (in the C:).I embedded recognition for the version 1.35r
and the newest one(s) becoz I found out that the output of LhA changed during
it's developement...
The DELETE command is needed to delete temporary and the extracted file(s)...
Execute is needed and RAM: has to be present in your system...(temporary
files)
The Libraries rexxplslib.library and rexxsyslib.library have to be in LIBS:
(both are included...)


Running the machine
-------------------

It's best to put LhA2SNES on a button on you directory-util like Opus...
In Opus the Command-String would be (e.g.)   :   LhA2SNES {f} {d} 0
(This would disable the autodel-function...)

If you start the proggie without any option or just with a '?' then a short
help and the version-info comes up...

If you have any questions,suggestions or bug reports,then contact me at
LOS ENDOS BBS in Germany (DECADE)
Sysop is Gandalf,my handle is RONNIE



History
-------

 1.0 : Written in 1 hour,sent always the last file (2.1.93)"
       Idea by HAJO (X-Venture)"
 1.1 : Fixed that (2.1.93)"
       Better Error-Handling"
 1.2 : Didn't delete .TMP - Fixed (5.1.93)"
 1.3 : To run on the 4000 of Alfred/Beerkrug : (24.1.93)"
       Embedded LhA-Recognition : Not all LhA's list the same way (24.1.93)"
 1.4 : Now different sized Split-Files are supported (30.1.93)"
 1.5 : Possibility to delete extracted Files after transfer (14.2.93)"
       If SNES-File is in a Subdir in the Arc,it could not"
       be found - Fixed (14.2.93)"
       Already present SNES-File (in destdir) will now be overwritten"
 1.6 : Improved the handling of 'special' Filenames which contain +.! etc."
       Along with this,Auto-Del was improved,too!(Now a DeleteList is"
       created for better compatibility...(20.3.93)"


Copyright
---------

This piece is copyrighted to Ronnie reacheable at LOS ENDOS BBS (and oothers...)
You may spread it as long as no change to the docs and/or the program is made
and as long NO charge is taken for it except if granted from the author.


Greets
------

Greetings to Shining 8 (hey CIBI!Get them guys working!!! ;-)
             Alfred/Beerkrug BBS
             Gandalf/Decade
             Interactive (Yo Ice-T and hello Ali)
             Everybody who knows me (who's that?!)
Contact me if you want to see more like this or new proggies or some cool Ray-
Traces done by me...(Reflections and Real are the only ones!Real2.0 rules!)

C u NextAime,

    Ronnie the ARexxer