GameBoy Tracker Copyright (c) 2014, Stephane Hockenhull All rights reserved.
See LICENSE.TXT for legal information.
This is my old Game Boy Tracker and music replay routines from 1999 with some
bug fixes, grafted onto my new game engine for portability, which is still very
much in development so it may have added new bugs to the whole frankenmonster.
That very old application only supports US keyboard mapping, sorry.
There is some documentation in the doc/ directory.
The player code for gameboy, to be compiled with RGBDS, is in player/ with
examples in player/multibnk/ and player/one_bank/.
If you unpack the whole archive (for the correct operating system) with
directories the executable should run and pressing CTRL+R will let you open
a music file, F5 to play the music, F8 to stop, CTRL+Q to quit, ALT+ENTER will
toggle fullscreen mode.
For the built-in help press the F1 key or you can read the documentation files
in the doc/ directory.
To build music ROMs you will need RGBDS (RGBASM.EXE, RGBFIX.EXE, and XLINK.EXE)
From http://www.otakunozoku.com/rednex-gameboy-development-system/
And put those executables right in the bin/ directory, the make.bat files in
the examples should compile (those tools are Microsoft Windows only but might
work under Linux or OSX using wine)