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<root>­/­parties­/­2026­/­xenium26­/­wild/wild_otomata_labs_alembic_move_20_steps.zip

File size:
122 215 843 bytes (116.55M)
File date:
2026-09-01 15:36:03
Download count:
all-time: 1

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  • __MACOSX/wild_otomata_labs_alembic_move_20_steps/._.DS_Store 120B
  • __MACOSX/wild_otomata_labs_alembic_move_20_steps/._move_20_steps.sb3 263B
  • __MACOSX/wild_otomata_labs_alembic_move_20_steps/._readme.txt 163B
  • __MACOSX/wild_otomata_labs_alembic_move_20_steps/._screenshot.png 402B
  • wild_otomata_labs_alembic_move_20_steps/ dir
  • wild_otomata_labs_alembic_move_20_steps/.DS_Store 6.00K
  • wild_otomata_labs_alembic_move_20_steps/move_20_steps.sb3 10.07M
  • wild_otomata_labs_alembic_move_20_steps/move_20_steps_RECORDING.mp4 107.27M
  • wild_otomata_labs_alembic_move_20_steps/readme.txt 658B
  • wild_otomata_labs_alembic_move_20_steps/screenshot.png 261.50K

file_id.diz

Title: MOVE 20 STEPS
Author: Otomata Labs & Alembic
Compo: Wild Compo
~Xenium 2026

Info for the compo team:

Runs in TurboWarp (basically compiled version of Scratch) with 60fps, "high quality pen" and "remove fencing" settings enabled.
It should automatically apply these settings when loading the project into TurboWarp anyway...

Info for the big screen:

MOVE 20 STEPS by Otomata Labs & Alembic
Wild demo in SCRATCH (yet again) for Xenium 2026

it's like, uhh move 10 steps, but it's like, uhh 20 instead, and there's more 3d graphics. you get it it's like the sequel haha.

code: AArt1256
gfx: Pacorex, Rui8Bit, RSTX
3d modelling: nIkO
msx: nIkO, pixel