HOLON
SHORT
a 64k intro, first shown at evoke 2026
pandur: code/visuals
bod: music
sointu: sound
websqz: compression
iq 2d sdf shapes
//// NOTES
- webgpu is new to me, still learning
- this uses a VERY new webgpu mini-"engine"
- this uses a VERY new shadergraph system in cables
- how to get cables patches really small
//// THANKSSSSSSSSSS
- thanks to bod for making the music on wednesday before evoke without ever
having used sointu before....
- thanks to steam for export/buildsystem help
- thanks to nr4 for being cool
//// STATS
626 Ops total
109 unique ops
27 animated ops
28 animated ports
93 animation keys
0 Variables
Most use Ops
69x Ops.Extension.MiniGpu.CompShader.UniformFloatVec
40x Ops.Array.RandomNumbersArray_v4
31x Ops.Extension.MiniGpu.CompShader.BindingDefaultUniforms
31x Ops.Extension.MiniGpu.CompShader.Module
29x Ops.Extension.ShaderGraph.Lang.Multiply
23x Ops.Extension.ShaderGraph.Lang.ExistingVar
20x Ops.Extension.MiniGpu.Transform
20x Ops.Extension.ShaderGraph.CompileWgsl
19x Ops.Extension.ShaderGraph.Lang.SetVar
15x Ops.Extension.ShaderGraph.Lang.Sum
15x Ops.Trigger.Sequence
14x Ops.Extension.MiniGpu.CompShader.BindingArrayStorage
13x Ops.Extension.MiniGpu.CompShader.RenderPipeline2
12x Ops.Number.Number
11x Ops.Extension.MiniGpu.CompShader.BindingUniformFloat
11x Ops.String.StringEditor
10x Ops.String.Concat_v3