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File date:
2025-04-20 13:39:01
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  • dosbox-0.74-3.conf 11.24K
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  • manafort.com 251B
  • manafort.png 6.12K
  • readme.txt 537B

file_id.diz

Mana Fortress by Whaaag!

DosBox entry for 256 byte intro compo @Revision 2025.

Somewhat importing tiles from a SNES game proved harder than I imagined :)

The sprite used was extracted from the game, then converted to a 8-colors palette with a custom tool, so each pixel's color could be stored in a 3-bits value.
Then the right part of the sprite was removed and reconstructed in code, since it's almost symmetrical.

The compressed sprite use ~50 bytes, and about 10 bytes of code are needed to reconstruct the other half.