file_id.diz
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--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537
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--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiPositionConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiPositionConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b5cdf7e8f004ac62ab5cf712781c2d56
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwistChainConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwistChainConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c87ed99efbf2a664bdfbc37c0b35d206
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--method=UnityEngine.XR.Hands.Gestures.XRFingerShapeMath, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateBaseCurl(Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e2831de22df28a8b92b6f7e311b07b65
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--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TilingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TilingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a6f5259e22ed809ef3937424c4bd686d
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aa309157da5950aa53ed6075709e6e40
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwistCorrectionJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwistCorrectionJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c235422c83e609b2fc8d36e7805d7083
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiRotationConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiRotationConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--567a7130f54553b988d02c0a5471243f
--method=UnityEngine.XR.Hands.Gestures.XRHandOrientationUtility, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CheckDirectionAlignment(UnityEngine.XR.Hands.Gestures.XRHandAlignmentCondition, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)--b4b81fd9b5c963be8ba85e0d6a7cbf24
--method=UnityEngine.XR.Hands.Gestures.XRHandRelativeOrientation+TargetCondition, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetReferenceDirection(Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.XR.Hands.Gestures.XRHandTargetRelativeDirection&, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.RigidTransform&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.RigidTransform&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)--11e170df12c955c12f50785c07022b9f
--method=UnityEngine.XR.Hands.Gestures.XRFingerShapeMath, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::LocalizeTo(Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)--f0340a4ae3753cc3d1ba7ea1b5435d86
--method=UnityEngine.XR.Hands.Gestures.XRHandRelativeOrientation+TargetCondition, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CheckConditionBursted(UnityEngine.XR.Hands.Gestures.XRHandAxis, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.XR.Hands.Gestures.XRHandAlignmentCondition, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.XR.Hands.Gestures.XRHandTargetRelativeDirection, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.RigidTransform&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.RigidTransform&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--34876e102f6d6bca0265e02ab5d11e58
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2230a143748f5ecbc3a89a75bf0ad747
--method=UnityEngine.XR.Hands.XRHandSkeletonDriver, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateJointTransformLocalPoses(Unity.Collections.NativeArray`1[[UnityEngine.XR.Hands.XRHandJoint, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Pose, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--90f654e7d4148ae1636b3d9df8bee384
--method=UnityEngine.XR.Hands.Gestures.XRHandRelativeOrientation+UserCondition, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CheckConditionBursted(UnityEngine.XR.Hands.Gestures.XRHandAxis, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.XR.Hands.Gestures.XRHandAlignmentCondition, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.XR.Hands.Gestures.XRHandUserRelativeDirection, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.RigidTransform&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.RigidTransform&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--829f4df2e4b029e5525415e09cbcf7b6
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.DampedTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.DampedTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9489cdcace9811f1ed31e365fa9d41a2
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.BlendConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.BlendConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cfea4edd4d3923f14bbd080d30d59a25
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--platform=Windows
--backend=burst-llvm-16
--target=AVX2
--global-safety-checks-setting=Off
--meta-data-generation=False
--dump=Function
--float-precision=Standard
--target-framework=NetFramework
--assembly-defines=UnityEngine;
--assembly-defines=Assembly-CSharp-firstpass;
--assembly-defines=Assembly-CSharp;
--assembly-defines=Unity.XR.Management;
--assembly-defines=Unity.RenderPipelines.Core.Runtime;
--assembly-defines=Unity.Postprocessing.Runtime;
--assembly-defines=Unity.ProBuilder.Stl;
--assembly-defines=Unity.XR.Hands;
--assembly-defines=Unity.ProBuilder.Csg;
--assembly-defines=Unity.RenderPipelines.Universal.Config.Runtime;
--assembly-defines=Unity.Formats.Fbx.Runtime;
--assembly-defines=Unity.VisualScripting.Flow;
--assembly-defines=Unity.XR.CoreUtils;
--assembly-defines=Unity.RenderPipelines.Core.ShaderLibrary;
--assembly-defines=Unity.ProBuilder.Poly2Tri;
--assembly-defines=Unity.TextMeshPro;
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--assembly-defines=FbxBuildTestAssets;
--assembly-defines=Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary;
--assembly-defines=Unity.XR.Hands.Samples.VisualizerSample;
--assembly-defines=Unity.RenderPipelines.Universal.Runtime;
--assembly-defines=Unity.Burst;
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--assembly-defines=Unity.VisualScripting.Core;
--assembly-defines=Unity.RenderPipeline.Universal.ShaderLibrary;
--assembly-defines=Unity.Timeline;
--assembly-defines=Unity.InputSystem;
--assembly-defines=Unity.InputSystem.ForUI;
--assembly-defines=Unity.Animation.Rigging.DocCodeExamples;
--assembly-defines=Autodesk.Fbx;
--assembly-defines=Unity.ProBuilder.KdTree;
--assembly-defines=Unity.Mathematics;
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--assembly-defines=Cinemachine;
--assembly-defines=Unity.ProGrids;
--assembly-defines=DOTween;
--assembly-defines=Unity.VisualScripting.Antlr3.Runtime;
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--assembly-defines=System.Runtime;
--assembly-defines=netstandard;
--assembly-defines=Mono.Security;
--assembly-defines=System.ComponentModel.Composition;
--assembly-defines=System.Configuration;
--assembly-defines=System.Core;
--assembly-defines=System.Data.DataSetExtensions;
--assembly-defines=System.Data;
--assembly-defines=System.Drawing;
--assembly-defines=System.EnterpriseServices;
--assembly-defines=System.IO.Compression.FileSystem;
--assembly-defines=System.IO.Compression;
--assembly-defines=System.Net.Http;
--assembly-defines=System.Numerics;
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--assembly-defines=System.ServiceModel.Internals;
--assembly-defines=System.Transactions;
--assembly-defines=System.Xml.Linq;
--assembly-defines=System.Xml;
--assembly-defines=System;
--assembly-defines=mscorlib;
--linker-options=PdbAltPath="Fish Simulator_Data/Plugins/x86_64/lib_burst_generated.pdb"
--generate-link-xml=Temp\burst.link.xml
--temp-folder=D:\Unity\FingerBoard\Temp\Burst
--key-folder=C:/Program Files/Unity/Hub/Editor/2022.3.28f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport
--decode-folder=D:\Unity\FingerBoard\Library\Burst
--output=D:\Unity\FingerBoard\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
--pdb-search-paths=Temp/ManagedSymbols/
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
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--method=UnityEngine.XR.Hands.Gestures.XRFingerShapeMath, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateSpread(UnityEngine.XR.Hands.Handedness, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.XR.Hands.XRHandFingerID, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5f51fa9bf8124233efd224099de2ddb8
--method=UnityEngine.XR.Hands.Gestures.XRFingerShapeMath, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateBaseCurlThumb(Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7ff21cb61ac6a8390d3860bba28430dc
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.ChainIKConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.ChainIKConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f8836ca6e4d6f549d52557a9dcf72086
--method=UnityEngine.XR.Hands.Gestures.XRFingerShapeMath, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateFullCurl(UnityEngine.XR.Hands.XRHandFingerID, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--56cc3b6f068b334b83e59add8d36000a
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--670478f3fb3f285eeace534fbe61a03e
--method=UnityEngine.XR.Hands.XRHandSkeletonDriver, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateLocalTransformPose(UnityEngine.Pose&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Pose&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Pose&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f254710114b3015fcc8337307d1eac3f
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiPositionConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiPositionConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b5cdf7e8f004ac62ab5cf712781c2d56
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--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.OverrideTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.OverrideTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--0c6ccfd2bba93d68e31208c014c56d05
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--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aa309157da5950aa53ed6075709e6e40
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--method=UnityEngine.XR.Hands.Gestures.XRFingerShapeMath, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::LocalizeTo(Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)--f0340a4ae3753cc3d1ba7ea1b5435d86
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--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2230a143748f5ecbc3a89a75bf0ad747
--method=UnityEngine.XR.Hands.XRHandSkeletonDriver, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateJointTransformLocalPoses(Unity.Collections.NativeArray`1[[UnityEngine.XR.Hands.XRHandJoint, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Pose, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--90f654e7d4148ae1636b3d9df8bee384
--method=UnityEngine.XR.Hands.Gestures.XRHandRelativeOrientation+UserCondition, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CheckConditionBursted(UnityEngine.XR.Hands.Gestures.XRHandAxis, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.XR.Hands.Gestures.XRHandAlignmentCondition, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.XR.Hands.Gestures.XRHandUserRelativeDirection, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.RigidTransform&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.RigidTransform&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--829f4df2e4b029e5525415e09cbcf7b6
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.DampedTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.DampedTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9489cdcace9811f1ed31e365fa9d41a2
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.BlendConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.BlendConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cfea4edd4d3923f14bbd080d30d59a25
--method=UnityEngine.XR.Hands.Gestures.XRFingerShapeMath, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateTipCurl(Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--011daec511c22bf17932a43acccf31dd
--method=UnityEngine.XR.Hands.Gestures.XRHandOrientationUtility, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetHandAxisDirection(Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.XR.Hands.Gestures.XRHandAxis, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.quaternion&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--3b10ec09f612b5f61060aad8c91ddd31
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542
--method=UnityEngine.XR.Hands.Gestures.XRFingerShapeMath, Unity.XR.Hands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculatePinch(Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Mathematics.float3&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--13f911d1e17414feb0430b9164b30ce7