|\ +-------- | |\
| \ \ | | \
| \ \ | | \
| \ \ | | \
| \ \ | | \
+-----\ \ | | \
| \ \ | | \
| \ \ | | \
| \ \ | |________\
+--+--+--- A /
| | /|\ /|
| +-- / | v |
| | /--| |
| |___/ | |
PRESENTS
Can't afford a hardrive, part one:
- Inscape to fractalus -
released @ SV2024WE, Gdansk, Poland, Dec 2024.
Credits:
- Idea, python prototyping, fractal generation:
Jakub ACID Kruszona Zawadzki
- Fullscreen routine (38 cycles per animated point):
Piotr SCP Ejdys
- Music:
Jakub Husak
The fractal as well as the music is randomly generated each time you run
the program.
Funny fact: the fractal is build out of 3456 points.
The package INSCFRAC.ZIP contains INSCFRAC.TOS - the original program
released at the Silly Venture intro compo, while INSCFRV.TOS is
a modified version that you may also like.
Intro runs at 50 frames per second, so please use a device that can display
this demo at that frame rate. For the best experience please use
a CRT monitor.
Requirements:
- Atari STE or Mega STE
- 4MB of ST-RAM
- 68000 processor
- NTSC, PAL or SECAM