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<root>­/­parties­/­2024­/­sillyventure24winter­/­st_ste_intro4k/inscfrac.zip

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File date:
2025-01-13 05:45:02
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  • inscfrac.tos 3.97K
  • inscfrv.tos 4.00K
  • readme.txt 1.29K

file_id.diz

   |\  +--------  |  |\
   | \  \         |  | \
   |  \  \        |  |  \
   |   \  \       |  |   \
   |    \  \      |  |    \
   +-----\  \     |  |     \
   |      \  \    |  |      \
   |       \  \   |  |       \
   |        \  \  |  |________\

       +--+--+---    A   /
          |  |      /|\ /|
          |  +--   / | v |
          |  |    /--|   |
          |  |___/   |   |

             PRESENTS

Can't afford a hardrive, part one:
- Inscape to fractalus -

released @ SV2024WE, Gdansk, Poland, Dec 2024.

Credits:
- Idea, python prototyping, fractal generation:
	Jakub ACID Kruszona Zawadzki
- Fullscreen routine (38 cycles per animated point):
	Piotr SCP Ejdys
- Music:
	Jakub Husak

The fractal as well as the music is randomly generated each time you run
the program.

Funny fact: the fractal is build out of 3456 points.

The package INSCFRAC.ZIP contains INSCFRAC.TOS - the original program
released at the Silly Venture intro compo, while INSCFRV.TOS is
a modified version that you may also like.

Intro runs at 50 frames per second, so please use a device that can display
this demo at that frame rate. For the best experience please use
a CRT monitor.

Requirements:
- Atari STE or Mega STE
- 4MB of ST-RAM
- 68000 processor
- NTSC, PAL or SECAM