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<root>­/­parties­/­2024­/­outline24­/­256_byte_intro_oldskool/dancing_blobs_by_deater.zip

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5 739 742 bytes (5.47M)
File date:
2024-05-15 13:01:02
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  • outline2024_dancing_blobs/ dir
  • outline2024_dancing_blobs/DANCING_BLOBS 253B
  • outline2024_dancing_blobs/dancing_blobs.dsk 140.00K
  • outline2024_dancing_blobs/dancing_blobs.s 6.06K
  • outline2024_dancing_blobs/dancing_blobs_720p.mp4 5.51M
  • outline2024_dancing_blobs/dancing_blobs_screen.png 77.06K
  • outline2024_dancing_blobs/file_id.diz 613B

file_id.diz

Daincing Blobs
-
256-byte Intro for Apple II, Outline 2024
by Deater / dSr

The "Bubble Universe" effect takes two
paramaters, I and J.
If you set I to 1 you get a much more restrained
set of shapes as seen here.

Apple II 'hi-res' 280x192 6 color mode

Core routine based on serato_fig's
C64 version

Using ROM routines for plot (which are slow).
ROM clear-screen routing way too slow so 
spending some bytes on a moderately fast
clear screen.

I was hoping to get this down to 128 bytes but
can't seem to get it below 200 bytes, so added
in some extra effects.

There is sound but admittedly it
isn't the best.