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Trip To Jeeskesboom
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Royal Belgian Beer Squadron
(https://www.rbbs.be)
at Inércia 2024
invites you to
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R S Y N C 2 0 2 5
Leuven, Belgium
January 10 - 11
Café Sport - Het Depot
https://demoparty.be
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Made with love, beer and too many late evenings with
Brewmeister, Blender, Sketchup, TinkerCAD and Audacity/Udio
by Oemfoe (code), Bjaan (gfx^music), Noctis (gfx) and FRaNKy (direction)
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Tools and Resources Used
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A few standard and free fonts including:
- VCR_OSD_MONO_1.001 https://www.dafont.com/vcr-osd-mono.font (100% free)
- Impact (standard OS font)
A few 3D models from the SketchUp Warehouse (search for "Leuven" / "Louvain" / "Belgium Train").
As of the time of writing, these models are free to use.
The station is designed from scratch by Oemfoe, including the canopy and train tracks.
The pillar "Vredesmonument" is designed from scratch by Bjaan in SketchUp
The buildings in the streets are designed from scratch by Noctis in TinkerCAD
The final composition of the models is done in Blender by Oemfoe.
Historical photographs are in public domain due to expired copyright.
Source: https://www.youtube.com/watch?v=6dFdiGsIiow
The music is done by Bjaan with the help from Udio as an inspiration, and modified afterwards with Audacity (rearrangement, splitting and joining of tracks, filters, mastering).
If you don't like this, please join RBBS as a musician and help us ;-)
VHS effects adapted from:
https://www.shadertoy.com/view/XtBXDt
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Our fork: https://www.shadertoy.com/view/Xcdfzs
All other shaders are hand crafted by Oemfoe (except the pillar, fragment shader by Bjaan),
here and there by following tutorials on vertex shaders and projection matrix stuff...
A truckload of extra C++ was required to implement 3D capabilities in Brewmeister.
And special props to TinyGLTF, that library rocks!
We hope that you enjoy the ride!