_______
_______ ______ ! / _______ ______________ _____ /\_______ _____
_\ \_ _ \_| / _\ _ \_/ _ / _ \_\ // _\ _ \_\ //\_
| __/ / __/ | _/__ | __/ / __/ | __/ / // | __/ / // |
| L/__/_ L/ / / | L/__/_ L/ | _L/__/_ </ | L/__/_ </ |
| / | /___/_ __/__| / \ | \__ _/ | / | |
| \ | L/ | L/ / \ \ _! / \ _| \ | _|
|___/\___|_______|_______/____/\____/\____\/________\______\| /\___|______\
------------------------------------------------------- !NE7|__/ -------------
__
____\/.
___________<\ __ ________/> / \ _______ _________<\ __
| \\/._________\ /______./ // // \\/
| _ /_\ /_\ _// / _// // _>
| __/ / __/ | L/ < L/ // __/ /__
| L/ ___/_ L/ |__ __/ \_ __// L/ /
| ___ \\ / |/ ___ \ / ___ \/______ ____/
_| L/ \_ _/ L/ \/ L/ \ / /
\\ / /_________\ _____/ /______/ \ / /
./\\______________\!NE7 \> \ _______\ /_______ / / /
\> </ /______ /
<//.
BOXX 4 by RETROGURU
https://www.retroguru.com/
================================================================
released @ Revision 2023 in Saarbrücken, Germany (Easter 2023)
================================================================
:____________.
| |
|. LICENSE /
\_________|:.
BOXX 4 is Freeware. Please enjoy and give feedback.
A physcial release for money can be obtained from APC&TCP, Germany.
Store Link: https://www.amigashop.org/ (late Q2/2023)
This game has been created using "Scorpion Engine"
https://www.patreon.com/scorpionengine
Distribution of the FREEWARE version is welcome, but always provide a
link to our homepage located at retroguru.com to show your appreciation.
Distribution on compilations, CD's, DVD's or other media is only allowed
with express written permission. Contact information is available on our
homepage.
For platforms which require all data files to be kept open and un-
compressed, permission is granted to use included assets such as graphics
and music for the specific purpose of playing the game. Names, artwork,
music, text and all other included files remains copyrighted by Retroguru
and it's creating member.
Modifications should be not spread in a way that they may lead to the
conclusion that Retroguru is responsible for the modification. Any
distribution or other use of a derivative version requires clear
attribution to Retroguru, must cite the original work, must also carry
this license, and must clearly cite who the new version has been made by.
Free use of our work requires express written permission. Clearly mark
modifications as such.
Commercial use of any material provided is strictly prohibited.
._____________
| |
|: GAMEPLAY /
\__________|'
Help Cubo to collect coins and proceed further. Coins can be found in the
air, by defeating enemies or by breaking blocks. Holding jump will let you
jump higher.
Enemies can be defeated by jumping on them or being eleminated by using your
gun. Watch out for elements such as water and lava or dangerous objects
such as spikes, turrets and cannons. Certainly take special care of big
bosses approaching regularly. Your life will be miserable.
Amiga Users: Use the Joystick in Port 2!
.__________:
| |
|' STORY /
'\_______|:
Once upon a time, in a distant land, there lived a little box-like creature
named Cubo. Cubo was a happy-go-lucky creature who loved nothing more than
exploring his world and find new areas.
One day, Cubo discovered that an evil robotic witch had slowly taken over
his home area and was using her army of followers to torture the local
inhabitants. Cubo knew he had to do something... to save everyone.
...and set out on a quest!
Certainly, getting the electronic monster elimiated wasn't easy. The way was
blocked with checkpoints, but coins opened the doors magically. It seems
even evil watchmen can be attracted by money. Supporters of Cyrce, the
robotic witch, might still look after you and will crush you without
mercy.
Can you survive and succeed your mission?
:_____________.
| |
|. FEATURES /
\__________|:.
* Demanding gameplay
* Lot's of oldschool pixels
* Finest Amiga chiptunes
* Cheats... for cheaters :)
Choose between easy and normal mode. Hard mode is locked:
* Unlock hard mode by completing normal mode.
* Unlock gun mode by completing hard mode.
* In gun mode you get a gun at the start of each level. Playing gun mode on
hard difficulty will also spawn medium ghosts throughout the levels. And
damage done to you is higher.
Look at the Boxx 4 Logo:
The 'c' will change to '1' on hard mode and to '2' on gun mode.
Ingame skull in the top UI bar:
green = easy, yellow = normal, red = hard
Options:
* Password
Enter a password for either hard or gun mode.
The passwords will be shown after completing normal and hard mode.
* Jukeboxx
Listen to all fine tunes, without playing through each stage.
You can also reach the Jukeboxx and Screensaver by clicking on the
music note icon and computer monitor icon in the title screen.
* Performance Mode
Tokens will not fall. Events are checked less.
* Exit
An option to quit to the Amiga Workbench.
._________.
| |
|: TEAM /
\______|
* Code / Scripting
(lemming880)
https://lemming880.itch.io/
* Character Design / Graphics
Krzysztof Matys (koyot1222)
https://www.facebook.com/krzysztof.matys.98
Jonathan Dodd (dulcahn)
https://twitter.com/dulcahn
* Music
Johan Letfors (vedder)
https://soundcloud.com/johanletfors/
Roland Voss (triace)
https://soundcloud.com/deejay-arvy
* Support
Denny Müller (mulle)
https://www.red-aqua-media.de/
Shahzad Sahaib (kojote)
https://www.retroveteran.com/
Eugenio D'Adamo
https://www.linkedin.com/in/zestgest/
Andrew Lemon (ne7)
https://www.scenestream.net/demovibes/artist/3266/
Frank Wille (phx)
https://night.owl.de/
(earok)
https://earok.itch.io/
[EOF]