M A D E W I T H
C A B L E S >>> ___:_ _
_ _:_______________ _____________ / |\ _ _______
| _ /\\_ \ |\\. _) /\ ______
_____ | (/) _/\\\(_______ / |\\| / __/\\\ / /\
/ _/\_ _ /_\\\/_\\\\ _/ / |\\|/ \_\\\/___ / /\\\
/ /_\\|_ |\ \\( /\ \ /_ _:\\/__ /\_/ /_\ _/_\\/___
_/ /( \ |_\ \__ /_\\_) \ (_ / \ /\
\ _\ \___ _/ \ / / \_ /\\\
\_________( _|\\\\ \_ ___________/ _ /_________/ / /\\\/
\\\\\\\\|_____)\\\ |\\\\\/ (/) /\\\\\\\/ /_\\/
\\\\\\\\\\\\\\\\\\_______:\\.\/______________/\\\\\\\\\_________________(\\
_|.._ \\\\\\\) \\\\\\\\\\| \\\\\\\\\\\\\\\\\\\/ \\\\\\\\\\\\\\\\\\\\
(_|||_) \\\\\\\\\| \\\\\\\\\\\\\\\\\/ \\\\\\\\\\\\\\\\\\(
---|-->>
OP AUTHORS:
- ops by cables user pandur (https://cables.gl/user/pandur)
- cables by undefined development (http://undev.studio)
- glmatrix by toji (https://github.com/toji/gl-matrix)
- ops by cables user kb_ (https://cables.gl/user/kb_)
- ops by cables user tim (https://cables.gl/user/tim)
- Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/)
- ops by cables user simod (https://cables.gl/user/simod)
- ops by cables user action (https://cables.gl/user/action)
- ops by cables user andro (https://cables.gl/user/andro)
- FXAA WebGL implementation by mattdesl (https://github.com/mattdesl/glsl-fxaa)
- ops by cables user _LJ_ (https://cables.gl/user/_LJ_)
- Domain Warping Shader by inigo quilez (http://iquilezles.org/www/articles/warp/warp.htm)
cables is build on open source software and community contributions, check https://cables.gl/creditsAll cables core code is licenced under the MIT licence
Some ops may be using code from contributors or external libraries under different licences.
Additional code from contributors and libraries in this export are licenced as follows:
MIT:
- glmatrix by toji (https://github.com/toji/gl-matrix)
- FXAA WebGL implementation by mattdesl (https://github.com/mattdesl/glsl-fxaa)
Public Domain:
- Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/)
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported:
- Domain Warping Shader by inigo quilez (http://iquilezles.org/www/articles/warp/warp.htm)