Snowstar
Author: Ruguevara
Category: Christmas Challenge
System: ZX Spectrum 48
Language: BASIC
Len source code: 104 bytes (including tap format header)
Len exe file: 79 bytes (excluding tap format header)
Len code only: 79 bytes
Instructions:
Just load the tap file by means of an any ZX Spectrum 48 emulator or by the command LOAD ""
Description:
Code works like a modern GPU shader: for every character it transforms its X, Y coordinates to boolean value and based on it it prints either space or asterisk. So the program consists of constants assigments, two nested loops on coordinates (from -8 to 8 both), and one print operator with the formula doing aforementioned tranformation. Code was optimized for BASIC binary size, so it is written in one line.
Comments:
Have a Happy New Year!
Mac OS X 2 ~ ° ATTR ° com.apple.lastuseddate#PS j&¨c ;Æ|$