M A D E W I T H
C A B L E S >>> ___:_ _
_ _:_______________ _____________ / |\ _ _______
| _ /\\_ \ |\\. _) /\ ______
_____ | (/) _/\\\(_______ / |\\| / __/\\\ / /\
/ _/\_ _ /_\\\/_\\\\ _/ / |\\|/ \_\\\/___ / /\\\
/ /_\\|_ |\ \\( /\ \ /_ _:\\/__ /\_/ /_\ _/_\\/___
_/ /( \ |_\ \__ /_\\_) \ (_ / \ /\
\ _\ \___ _/ \ / / \_ /\\\
\_________( _|\\\\ \_ ___________/ _ /_________/ / /\\\/
\\\\\\\\|_____)\\\ |\\\\\/ (/) /\\\\\\\/ /_\\/
\\\\\\\\\\\\\\\\\\_______:\\.\/______________/\\\\\\\\\_________________(\\
_|.._ \\\\\\\) \\\\\\\\\\| \\\\\\\\\\\\\\\\\\\/ \\\\\\\\\\\\\\\\\\\\
(_|||_) \\\\\\\\\| \\\\\\\\\\\\\\\\\/ \\\\\\\\\\\\\\\\\\(
---|-->>
- ops by cables user pandur (https://cables.gl/user/pandur)
- cables by undefined development (http://undev.studio)
- glmatrix by toji (https://github.com/toji/gl-matrix)
- ops by cables user tim (https://cables.gl/user/tim)
- ops by cables user simod (https://cables.gl/user/simod)
- ops by cables user stephan (https://cables.gl/user/stephan)
- Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/)
- ops by cables user kikohs (https://cables.gl/user/kikohs)
- ops by cables user kb_ (https://cables.gl/user/kb_)
- ops by cables user andro (https://cables.gl/user/andro)
- Domain Warping Shader by inigo quilez (http://iquilezles.org/www/articles/warp/warp.htm)
- ops by cables user action (https://cables.gl/user/action)
- ops by cables user _LJ_ (https://cables.gl/user/_LJ_)
- ops by cables user amajesticseaflapflap (https://cables.gl/user/amajesticseaflapflap)
- BabylonJS Shader Code by Babylon.js (https://github.com/BabylonJS/Babylon.js/blob/master/license.md)
- Filament Code by google (https://github.com/google/filament/blob/main/LICENSE)
- SSAO Shader by Martins Upitis (http://devlog-martinsh.blogspot.com)All cables core code is licenced under the MIT licence
Some ops may be using code from contributors or external libraries under different licences.
Additional code from contributors and libraries in this export are licenced as follows:
MIT:
- glmatrix by toji (https://github.com/toji/gl-matrix)
Public Domain:
- Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/)
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported:
- Domain Warping Shader by inigo quilez (http://iquilezles.org/www/articles/warp/warp.htm)
Apache License:
- BabylonJS Shader Code by Babylon.js (https://github.com/BabylonJS/Babylon.js/blob/master/license.md)
- Filament Code by google (https://github.com/google/filament/blob/main/LICENSE)
re.sign - a „pink random high contrast flow“ 24h fast challenge demo for Inercia 2022
Broken visuals by darya
Sync and questionable font choices by kb
Music by Gloom
Made with cables.gl
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