__________
/\ \ ____ ____ ____ ______
/ \_________\__\___\\___\ /\___\ ____/\_____\
/ / ___ /_\_\ // /_/ / /_/\___\/ /
\ / \____/ / \// /__\/ /__\/ / / --- SILLY VENTURE 2k21 ---
\\/______ / / _/ / _/ / / _ / GDANSK - POLAND
\ / \/ /____/_______/_______/______/ / 09-12 December
\/_________/ /_______ ____ ___ _______/_____ ___ _________ ________
/ \ / ______/ \/ / /__/ / / __ / _____/
/ \ / ____/__ / / ____/__ / / \/____/ _____/____
\ \ / / / / / / / / _ \ /
\ \ /________/___/\___/__________/______/_____/_____\_________/
\ \/ / / / / / / / / /
\ /_______ /___/\/__/_________ /_____ /____ /_____ /________/
\ /
\/ SILLY VENTURE 2k21
United Atari scene art festival
THADOSS - DUNE
is proud to present his first 255b demo for falcon 030 called
" DUNE_255 "
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You must start the demo with a clean Falcon (reset is strongly
requested), in the following resolution:
True-color mode
40 columns
interlace : off
Brightness and luminosity of the screen should be set to high.
--------------------------------------------------------------
Technical infos:
This demo weights 255 bytes, including the TOS header.
The code+data size is 223 bytes.
It alterns 4 rotozoomer sequences with a fractal screen cleaner.
A Yamaha chipmusic plays according to the animation.
The music is generated procedurally. The Yamaha notes used are
inspired by Gwem's wonderfull 128b st demo:
https://www.pouet.net/prod.php?which=57921
The sequences are organized as follow:
1 - the chorus part - a fractal screen cleaner
2 - a rotozoomer with some flat squares texture
3 - a rotozoomer with a Sierpinski texture
4 - a rotozoomer with another Sierpinski texture
5 - a rotozoomer with a Sierpinski fractal texture
The source code is included.
Many thanks and greetz to all the Atari scene.
Special thanks to Grey for the Sillyventure.
Thadoss / Dune 2021
Have fun, stay (H)Atari.
NB : This text file is bigger than the demo size ;)