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<root>­/­parties­/­2021­/­revision21­/­wild/desire_-_run_crash_(psx).zip

File size:
106 550 879 bytes (101.61M)
File date:
2021-04-04 22:50:48
Download count:
all-time: 453

Screenshot (by pouët.net)

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Preview

  • Desire_-_Run Crash_(PSX).mp4 77.78M
  • Desire_-_Run_Crash_(PSX).bin 28.90M
  • Desire_-_Run_Crash_(PSX).cue 152B
  • file_id.diz 2.04K

file_id.diz

             ____________________________________________________ __
           ._\                  ___________                       \/
           |         _________ /           \ ____                  |
           |     ___/__       \_    __     /_\  /_         ________!_
         __!____/_    / __     /   / /____/   \/ /________/_         \_
        /        /   /  \_____/    \_____/      /           \ __      /
       /    ____/   /  ____/_\______     \     /   _________/ \______/
      /     \/     /    \/    / \__/     /    /    \/      \_  ___/____
      \___________/\_________/          /    /      \       /  \/      \
           |             /_____________/    /_______/\_____/___________/
           |                         /_____/!NE7                   |
           |_______________________________________________________!
           !
           .

                              - Desire presents - 

				 "RUN CRASH!"

                          A Sony Playstation 1 demo
                          presented at Revision 2021

                                  - Files -
		
    Desire_-_Run Crash_(PSX).mp4 .......... Recording for showing at Revision 2021
    Desire_-_Run_Crash_(PSX).bin ....................... PSX ISO in Bin/Cue format
    Desire_-_Run_Crash_(PSX).cue ....................... PSX ISO in Bin/Cue format

                                 - Credits -

                                Code: sBeam
                               3D GFX: sBeam
                           2D GFX: Ozan, Luther
                               Music: No-XS
          
                           Special thanks to: Tim 
          (thank you so much for helping me with some MIPS Assembly action!)

            Developed using the original Sony PSY-Q SDK, a 133MHz Win98 PC
            and a PSX connected to the PC using an Xplorer cartridge 
            with the Caetla firmware. Keeping it real.

            Greetings to everyone at Revision 2021 
            and to everyone keeping who is keeping the scene alive <3