_________________________
/\ ____ \
/ \ \ /\ \
/ \ \/ \ \
/ /\ \ \ \ \
/ /__\ \ \ \ \
/ \ \ \ \ \ \
/ \ \ \ \___\ \
/ /\ \ \ \ ____ \
/ / \ \ \ \ \ /\ \
/ / \ \ \ \ \/ \ \
/ / ___\ \___\ \ ¯¯¯¯ \
\ /__ /\ \ / / /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
\\ / \ \/__ / / _________________ /
\\/ \ / / / \__\ / /
\ \ / / / / / / /
\ \ / / / / / \ / /
\ /\ \/ / /\ / / \ / /
\ /__\ / / \ / / \ \/ /
\\ / / ¯¯¯/ / / /¯¯¯¯ /
\\/ / / \/ / / /
\ / / ¯¯¯ / /
\/ ¯¯¯¯¯¯¯¯¯ /
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
:: Python ::
by Team210
:: Size ::
3.95 KB (4.048 bytes)
:: Instructions ::
Run exe.
Don't get nervous when it takes some time.
Enjoy.
:: Team210 ::
NR4 - Code, GFX
:: Last words ::
Once you offend, you cannot stop.
-
That's when you wanted to write a 4k intro but
get distracted with a surprise exe gfx. x) don't
worry, I'll likely finish the intro in time. :)
Technique.
* Sphere traced. With an optimization. Also sphere-traced
soft shadows.
* Nipple mapping (or "inverse spherical Fibonacci mapping")
on the mushroom dots.
* Analytical quadratic bezier spline sdf for the SNEK
body.
* SNEK mapping (or tangential bundle determination) on the
SNEK texture and the SNEK radial size - and to let the
mushrooms grow in any direction I like.
* Smooth voronoi for the cracks in the mud
* Multifrequency value stack for the mud
* Shameless noise fake tricks on the grass.
* No happy trees this time. They'll be back.
-
Some hats are tipped to
* Alcatraz
* Mercury
* The Electronic Knights
* Never
* Farbrausch
* Vacuum
* Schnappsgirls
* Kewlers
* K2
* Dekadence
* Genesis Project
* Jumalauta
* Wursthupe
* Die Wissenden
* AttentionWhore
* Prismbeings
* Shau
-
Also know how to enhance
your sphere tracing.
Mercury know how you should do it.
-
I can not die.
-
CU @ any party that is held in
person 2k21. I hope it is the
VORTEX 2k21!