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<root>­/­parties­/­2020­/­revision20­/­wild/3dball.zip

File size:
79 835 786 bytes (76.14M)
File date:
2020-04-12 18:46:26
Download count:
all-time: 93

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  • 3dball.mp4 76.33M
  • exe_and_source/ dir
  • exe_and_source/!SetPaths 26B
  • exe_and_source/3dBall 248B
  • exe_and_source/3dBallSource 5.25K
  • extra/ dir
  • extra/amber 244B
  • extra/amber_plus_green 252B
  • extra/amber_plus_yellow 248B
  • extra/blue_glow_and_red_neon 248B
  • extra/grey 244B
  • extra/grey_inverted 248B
  • extra/grey_with_glow 252B
  • HOW_TO_FOR_REVISION.txt 507B
  • ReadMe.txt 2.40K

file_id.diz

WILD Compo - A 256 Byte Risc OS intro by Kümmel for Revision 2020

- I supplied the capture video for the wild compo (3dball.mp4), resolution 1920x1080
- Original executable and source to be found in 'exe_and_source' for Risc OS
- Tested and captured on an Raspberry Pi 4 overclocked at 2147 MHz at a desktop resolution of 1920x1080
- Should run on any Raspberry Pi 2/3/4 (slower on 2/3)...it will run at any set desktop resolution, just needs to be true colour

Cheers,

    Michael aka Kümmel

__________________________________________________________

 '3dball' =>

 a 256 byte intro by Kuemmel for Revision 2020
 for Risc OS (e.g. running on a Raspberry Pi 2/3/4)
 handed in for the Wild compo, as the 256 Byte compo
 is x86 only.
__________________________________________________________

 Some info on this:

 Basically just some platform support for my beloved
 Risc OS operating system and may be one of the few 256
 Byte intros on that nice platform. It's based on my
 'codegrinder' 128 Byte intro for DOS, derived from a
 shader by Kusma. 
 
 Special thanks have to go to Phlamethrower for helping
 with the OS specific stuff and getting rid of some
 unnecessary instructions.

 - runs on Risc OS (Check https://www.riscosopen.org/)
 - needs an ARM CPU with the NEON extension
 - 100% assembler software rendering,
   single core (Risc OS only uses one), no shaders harmed
 - as it uses the resolution of the desktop it should
   run on all resolutions as long as they are true colour
 - tested on an overclocked Raspberry Pi 4 at 2147 MHz
   achieving about 50 FPS at 1920x1080, of course even
   faster on lower resolutions
 - play with the colours...3 instructions for modify :-)

 Check out the extra folder were I saved all the colour
 variants that can be created by the choice of the
 source code  

  Cheers,                                               
                                                        
      Kuemmel                                           
                                                        
 Greetings to sensenstahl,hellmood,gentlemen,t$,bartman,
 andy,hardy,gargaj,tomcatabaddon,harekiet,britelite,xq,
 dojoe,saga musix,kaomau, phlamethrower and all the tiny
 intro coders                                                  
__________________________________________________________
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                     :    ,$
                     %  dS'
                                                             &ยบS;_
                     $   "s,
                     ;      *,_   ,
                               '~+
                 _________________
                      kuemmel
__________________________________________________________

        e-mail: michael.kuebel@googlemail.com 
        web...: www.mikusite.de
__________________________________________________________