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<root>­/­parties­/­2019­/­revision19­/­oldskool-demo/binarycounter---hello.zip

File size:
357 351 bytes (348.98K)
File date:
2019-04-21 09:13:19
Download count:
all-time: 635

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  • BinaryCounter - Hello/ dir
  • BinaryCounter - Hello/hello.sfc 1.00M
  • BinaryCounter - Hello/info.txt.txt 735B

file_id.diz

Only runs on PAL Super Nintendo, it heavily relies on the extra VBlank time.

Most of these are rather simple and easy effects, but i had to release something for my first demoparty :P

Code is super messy and full of bugs and dead code that simply gets jumped over. Had to meet the compo deadline somehow...
I probably could've gotten it to fit in 512k if I had a couple more hours.

I modified AddmusicK to excesively jump into a routine that pulls the latest sample value from a dsp register and dumps it onto the IO ports. 
That's how i can get that "osciloscope" in the greetings screen. 

Please do not attempt to disassemble, i will do a proper (cleaned up and finished) source release a couple of days after revision.