scene.org File Archive

File download

<root>­/­parties­/­2017­/­thegathering17­/­spillutvikling/undead_revengeance_by_team_h__kon.zip

File size:
174 853 847 bytes (166.75M)
File date:
2017-05-20 12:37:37
Download count:
all-time: 1

Preview

  • Game controls.txt 1.13K
  • Gameplay.mp4 49.56M
  • Trailer.mp4 58.73M
  • UndeadRevengeance.exe 21.72M
  • UndeadRevengeance_Data/app.info 33B
  • UndeadRevengeance_Data/globalgamemanagers 39.21K
  • UndeadRevengeance_Data/globalgamemanagers.assets 50.14K
  • UndeadRevengeance_Data/level0 5.11K
  • UndeadRevengeance_Data/level1 232.76K
  • UndeadRevengeance_Data/level2 110.39K
  • UndeadRevengeance_Data/Managed/ dir
  • UndeadRevengeance_Data/Managed/Assembly-CSharp-firstpass.dll 85.00K
  • UndeadRevengeance_Data/Managed/Assembly-CSharp.dll 202.50K
  • UndeadRevengeance_Data/Managed/Assembly-UnityScript.dll 2.50K
  • UndeadRevengeance_Data/Managed/DOTween.dll 138.00K
  • UndeadRevengeance_Data/Managed/DOTween43.dll 9.50K
  • UndeadRevengeance_Data/Managed/DOTween46.dll 20.00K
  • UndeadRevengeance_Data/Managed/DOTween50.dll 5.50K
  • UndeadRevengeance_Data/Managed/Mono.Security.dll 286.50K
  • UndeadRevengeance_Data/Managed/mscorlib.dll 2.38M
  • UndeadRevengeance_Data/Managed/System.Core.dll 259.50K
  • UndeadRevengeance_Data/Managed/System.dll 1.02M
  • UndeadRevengeance_Data/Managed/TextMeshPro.dll 318.00K
  • UndeadRevengeance_Data/Managed/UnityEngine.dll 1.32M
  • UndeadRevengeance_Data/Managed/UnityEngine.dll.mdb 438.47K
  • UndeadRevengeance_Data/Managed/UnityEngine.Networking.dll 247.50K
  • UndeadRevengeance_Data/Managed/UnityEngine.UI.dll 239.50K
  • UndeadRevengeance_Data/Mono/ dir
  • UndeadRevengeance_Data/Mono/etc/ dir
  • UndeadRevengeance_Data/Mono/etc/mono/ dir
  • UndeadRevengeance_Data/Mono/etc/mono/1.0/ dir
  • UndeadRevengeance_Data/Mono/etc/mono/1.0/DefaultWsdlHelpGenerator.aspx 56.83K
  • UndeadRevengeance_Data/Mono/etc/mono/1.0/machine.config 16.85K
  • UndeadRevengeance_Data/Mono/etc/mono/2.0/ dir
  • UndeadRevengeance_Data/Mono/etc/mono/2.0/Browsers/ dir
  • UndeadRevengeance_Data/Mono/etc/mono/2.0/Browsers/Compat.browser 1.57K
  • UndeadRevengeance_Data/Mono/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx 59.04K
  • UndeadRevengeance_Data/Mono/etc/mono/2.0/machine.config 26.98K
  • UndeadRevengeance_Data/Mono/etc/mono/2.0/settings.map 2.56K
  • UndeadRevengeance_Data/Mono/etc/mono/2.0/web.config 11.41K
  • UndeadRevengeance_Data/Mono/etc/mono/browscap.ini 304.67K
  • UndeadRevengeance_Data/Mono/etc/mono/config 1.65K
  • UndeadRevengeance_Data/Mono/etc/mono/mconfig/ dir
  • UndeadRevengeance_Data/Mono/etc/mono/mconfig/config.xml 25.21K
  • UndeadRevengeance_Data/Mono/mono.dll 2.50M
  • UndeadRevengeance_Data/Mono/MonoPosixHelper.dll 111.00K
  • UndeadRevengeance_Data/output_log.txt 5.27K
  • UndeadRevengeance_Data/resources.assets 439.28K
  • UndeadRevengeance_Data/resources.assets.resS 6.17M
  • UndeadRevengeance_Data/Resources/ dir
  • UndeadRevengeance_Data/Resources/unity default resources 734.68K
  • UndeadRevengeance_Data/Resources/unity_builtin_extra 401.53K
  • UndeadRevengeance_Data/sharedassets0.assets 2.54M
  • UndeadRevengeance_Data/sharedassets1.assets 5.72M
  • UndeadRevengeance_Data/sharedassets1.assets.resS 51.23M
  • UndeadRevengeance_Data/sharedassets1.resource 1.68M
  • UndeadRevengeance_Data/sharedassets2.assets 4.94M
  • UndeadRevengeance_Data/sharedassets2.assets.resS 30.87M
  • UndeadRevengeance_Data/sharedassets2.resource 3.22M

file_id.diz

Starting the game:
Choose a character, then click survival mode and the difficulty you want.

Controls:
W,A,S,D to move
Aim with mouse, Right and Left click to cast abilities
Space opens/closes the menu and pauses the game
In the menu, you can use gold to buy upgrades for your character
Hover the buttons and abilities for descriptions

Wizard:
Left-clicking an ability maps it to left-click in game
These are cast as described
Right-clicking an ability maps it to right-click in game
These cast at an increased cost and casting time, but also greatly boosts the effect and damage

Archer:
Only the rightmost ability is mapped to right-click
The rest are divided into firing styles and arrow types
you choose 1 of each, the costs and effects are added to each shot fired

General:
Abilities that can be channeled are used by holding the mousebutton for the duration
You cannot change abilities in the menu while casting 
Potions can be used with the number keys 1-4

Future planned implementations:
The melee Paladin class
Story mode
Varying maps
New enemies and abilities
More complicated ai
Respaws and X lives per playthroughInitialize engine version: 5.6.0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro K620 (ID=0x13bb)
    Vendor:   NVIDIA
    VRAM:     1993 MB
    Driver:   10.18.13.6191
Begin MonoManager ReloadAssembly
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\UnityEngine.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\DOTween.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\DOTween43.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\DOTween46.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\DOTween50.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\TextMeshPro.dll (this message is harmless)
Loading \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\TextMeshPro.dll into Unity Child Domain
- Completed reload, in  0.383 seconds
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: \\home.ansatt.ntnu.no\Haolsen\Desktop\UndeadRevengeance\UndeadRevengeance_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI.Hid> Failed to create device file:
 2 The system cannot find the file specified.

 
(Filename:  Line: 54)

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.658871 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.310904 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 1433.
Total: 0.767212 ms (FindLiveObjects: 0.090662 ms CreateObjectMapping: 0.029508 ms MarkObjects: 0.579899 ms  DeleteObjects: 0.065858 ms)

Setting up 8 worker threads for Enlighten.
  Thread -> id: 8158 -> priority: 1 
  Thread -> id: 7a34 -> priority: 1 
  Thread -> id: 74d0 -> priority: 1 
  Thread -> id: 830c -> priority: 1 
  Thread -> id: 7940 -> priority: 1 
  Thread -> id: 6028 -> priority: 1 
  Thread -> id: 82ec -> priority: 1 
  Thread -> id: 8374 -> priority: 1 
<color=cyan>GameSettings: </color>Difficulty set to Normal
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.945109 ms

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 3594.
Total: 5.076687 ms (FindLiveObjects: 0.214254 ms CreateObjectMapping: 0.145830 ms MarkObjects: 2.209263 ms  DeleteObjects: 2.506483 ms)

Wavenumber: 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)