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<root>­/­parties­/­2017­/­sillyventure17­/­wild/65xx_shades_of_mos_by_agenda.zip

File size:
36 956 504 bytes (35.24M)
File date:
2017-12-18 21:52:03
Download count:
all-time: 116

Screenshot (by pouët.net)

Screenshot

Preview

  • 65xe_01.mtl 548B
  • a2600_01.mtl 631B
  • animation.json 57.47K
  • atari_logo.mtl 162B
  • clogo.mtl 144B
  • compdefs.txt 2.88K
  • crown.mtl 624B
  • cube.mtl 584B
  • file_id.diz 1.15K
  • fred.mtl 634B
  • gbumps.jar 35.99M
  • gbumps_editor.bat 40B
  • joy.mtl 641B
  • logo.mtl 147B
  • montezuma.mtl 818B
  • mos6502_01.mtl 541B
  • nodenames.txt 27.91K
  • readme.txt 865B
  • robbo.mtl 624B
  • segdefs.txt 1.06M
  • test.png 9.71K
  • transdefs.txt 262.54K

file_id.diz

                       /|
                      //|.
                     //_| .
                 __ // /| .
                /_ \/\__|. 
                \\_/  _/|_
                .g.e.n.d.a.

______________________________________________________


             65xx shades of MOS

______________________________________________________

	CODE/DESIGN/GFX:	svoy
	MSX:			AceMan
______________________________________________________

     Silly Venture 2017 wild (PC demo), Party Version
______________________________________________________

      Requirements: Windows7+, Java1.8, strong GPU
	
Contact: tomaswoj@gmail.com
http://pl.linkedin.com/in/tomaswoj

This is a very Atari oriented demo, prepared for a SV2017 wild compo.

It is built using GBumps - the realtime gfx VJ framework in the works
by svoy.

All 3D models done from scratch by, no stock 3D models used.

Elements used:
- Processing
- Minim (audio library)
- Redis (for message bus)

Kudos to Visual6502. A lot of fx in this demo are based on the original works on 6502 decap
& reverse engineering by Visual6502. Note that I re-wrote original Visual6502 JS code to Java.