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<root>­/­parties­/­2017­/­euskal17­/­open_game/skillath.zip

File size:
51 607 874 bytes (49.22M)
File date:
2018-03-05 18:04:50
Download count:
all-time: 116

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  • Skillath/ dir
  • Skillath/Helm.exe 22.35M
  • Skillath/HELM.txt 214B
  • Skillath/Helm_Data/ dir
  • Skillath/Helm_Data/app.info 13B
  • Skillath/Helm_Data/boot.config 0B
  • Skillath/Helm_Data/GI/ dir
  • Skillath/Helm_Data/GI/level1/ dir
  • Skillath/Helm_Data/GI/level1/78/ dir
  • Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.caw 2.39M
  • Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.ecm 1.00M
  • Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.iws.sse 9.62M
  • Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.rgb 1.00M
  • Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.rsc.sse 28.69M
  • Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.vis 602.56K
  • Skillath/Helm_Data/globalgamemanagers 39.84K
  • Skillath/Helm_Data/globalgamemanagers.assets 51.91K
  • Skillath/Helm_Data/level0 32.49K
  • Skillath/Helm_Data/level1 85.29K
  • Skillath/Helm_Data/level2 6.19K
  • Skillath/Helm_Data/level3 6.18K
  • Skillath/Helm_Data/Managed/ dir
  • Skillath/Helm_Data/Managed/Assembly-CSharp-firstpass.dll 14.50K
  • Skillath/Helm_Data/Managed/Assembly-CSharp.dll 177.00K
  • Skillath/Helm_Data/Managed/Assembly-UnityScript.dll 3.00K
  • Skillath/Helm_Data/Managed/Boo.Lang.dll 124.00K
  • Skillath/Helm_Data/Managed/DOTween.dll 138.00K
  • Skillath/Helm_Data/Managed/DOTween43.dll 9.50K
  • Skillath/Helm_Data/Managed/DOTween46.dll 20.00K
  • Skillath/Helm_Data/Managed/DOTween50.dll 5.50K
  • Skillath/Helm_Data/Managed/Mono.Security.dll 286.50K
  • Skillath/Helm_Data/Managed/mscorlib.dll 2.38M
  • Skillath/Helm_Data/Managed/System.Core.dll 259.50K
  • Skillath/Helm_Data/Managed/System.dll 1.02M
  • Skillath/Helm_Data/Managed/TextMeshPro.dll 318.00K
  • Skillath/Helm_Data/Managed/UnityEngine.dll 1.57M
  • Skillath/Helm_Data/Managed/UnityEngine.dll.mdb 543.63K
  • Skillath/Helm_Data/Managed/UnityEngine.Networking.dll 248.50K
  • Skillath/Helm_Data/Managed/UnityEngine.Timeline.dll 85.50K
  • Skillath/Helm_Data/Managed/UnityEngine.UI.dll 241.50K
  • Skillath/Helm_Data/Mono/ dir
  • Skillath/Helm_Data/Mono/EmbedRuntime/ dir
  • Skillath/Helm_Data/Mono/EmbedRuntime/mono.dll 2.50M
  • Skillath/Helm_Data/Mono/EmbedRuntime/MonoPosixHelper.dll 111.00K
  • Skillath/Helm_Data/Mono/etc/ dir
  • Skillath/Helm_Data/Mono/etc/mono/ dir
  • Skillath/Helm_Data/Mono/etc/mono/1.0/ dir
  • Skillath/Helm_Data/Mono/etc/mono/1.0/DefaultWsdlHelpGenerator.aspx 56.83K
  • Skillath/Helm_Data/Mono/etc/mono/1.0/machine.config 16.85K
  • Skillath/Helm_Data/Mono/etc/mono/2.0/ dir
  • Skillath/Helm_Data/Mono/etc/mono/2.0/Browsers/ dir
  • Skillath/Helm_Data/Mono/etc/mono/2.0/Browsers/Compat.browser 1.57K
  • Skillath/Helm_Data/Mono/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx 59.04K
  • Skillath/Helm_Data/Mono/etc/mono/2.0/machine.config 26.98K
  • Skillath/Helm_Data/Mono/etc/mono/2.0/settings.map 2.56K
  • Skillath/Helm_Data/Mono/etc/mono/2.0/web.config 11.41K
  • Skillath/Helm_Data/Mono/etc/mono/browscap.ini 304.67K
  • Skillath/Helm_Data/Mono/etc/mono/config 1.65K
  • Skillath/Helm_Data/Mono/etc/mono/mconfig/ dir
  • Skillath/Helm_Data/Mono/etc/mono/mconfig/config.xml 25.21K
  • Skillath/Helm_Data/output_log.txt 10.08K
  • Skillath/Helm_Data/resources.assets 5.11M
  • Skillath/Helm_Data/resources.assets.resS 6.42M
  • Skillath/Helm_Data/Resources/ dir
  • Skillath/Helm_Data/Resources/unity default resources 3.05M
  • Skillath/Helm_Data/Resources/unity_builtin_extra 552.06K
  • Skillath/Helm_Data/sharedassets0.assets 1.17M
  • Skillath/Helm_Data/sharedassets0.assets.resS 32.00K
  • Skillath/Helm_Data/sharedassets0.resource 22.65M
  • Skillath/Helm_Data/sharedassets1.assets 2.31M
  • Skillath/Helm_Data/sharedassets1.assets.resS 59.50M
  • Skillath/Helm_Data/sharedassets2.assets 4.14K
  • Skillath/Helm_Data/sharedassets3.assets 4.14K

file_id.diz

Instrucciones del proceso de instalaciĆ³n:
Extraer el contenido del archivo comprimido y ejecutar el archivo .exe

Controles del juego:
Mueve y selecciona tus torres con tu raton para conquistar las demas torresInitialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 550 Ti (ID=0x1244)
    Vendor:   NVIDIA
    VRAM:     977 MB
    Driver:   9.18.13.3221
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween43.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween46.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween50.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\TextMeshPro.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\TextMeshPro.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.033 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.684906 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 1314 -> priority: 1 
  Thread -> id: 1294 -> priority: 1 
  Thread -> id: 344 -> priority: 1 
  Thread -> id: 14a4 -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.409355 ms
Default clip could not be found in attached animations list.
 
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Default clip could not be found in attached animations list.
 
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Default clip could not be found in attached animations list.
 
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Default clip could not be found in attached animations list.
 
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Default clip could not be found in attached animations list.
 
(Filename:  Line: 395)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 395)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 395)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 395)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1751.
Total: 0.693660 ms (FindLiveObjects: 0.107459 ms CreateObjectMapping: 0.034411 ms MarkObjects: 0.545148 ms  DeleteObjects: 0.005131 ms)

COUNT -> 16
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Boo.Lang.dll (this message is harmless)
COUNT -> 6
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 23
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 8
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 12
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 10
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 11
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 15
 
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COUNT -> 15
 
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COUNT -> 13
 
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COUNT -> 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 35
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 23
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 12
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 34
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 25
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 23
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 17
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 18
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 16
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 11
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 8
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 11
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

COUNT -> 7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.254572 ms

Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 1020.
Total: 0.767614 ms (FindLiveObjects: 0.080896 ms CreateObjectMapping: 0.040750 ms MarkObjects: 0.498360 ms  DeleteObjects: 0.147002 ms)