File download
- File size:
- 51 607 874 bytes (49.22M)
- File date:
- 2018-03-05 18:04:50
- Download count:
- all-time: 116
Preview
- Skillath/ dir
- Skillath/Helm.exe 22.35M
- Skillath/HELM.txt 214B
- Skillath/Helm_Data/ dir
- Skillath/Helm_Data/app.info 13B
- Skillath/Helm_Data/boot.config 0B
- Skillath/Helm_Data/GI/ dir
- Skillath/Helm_Data/GI/level1/ dir
- Skillath/Helm_Data/GI/level1/78/ dir
- Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.caw 2.39M
- Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.ecm 1.00M
- Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.iws.sse 9.62M
- Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.rgb 1.00M
- Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.rsc.sse 28.69M
- Skillath/Helm_Data/GI/level1/78/782cc17abeabc3be4af860748e3c05df.vis 602.56K
- Skillath/Helm_Data/globalgamemanagers 39.84K
- Skillath/Helm_Data/globalgamemanagers.assets 51.91K
- Skillath/Helm_Data/level0 32.49K
- Skillath/Helm_Data/level1 85.29K
- Skillath/Helm_Data/level2 6.19K
- Skillath/Helm_Data/level3 6.18K
- Skillath/Helm_Data/Managed/ dir
- Skillath/Helm_Data/Managed/Assembly-CSharp-firstpass.dll 14.50K
- Skillath/Helm_Data/Managed/Assembly-CSharp.dll 177.00K
- Skillath/Helm_Data/Managed/Assembly-UnityScript.dll 3.00K
- Skillath/Helm_Data/Managed/Boo.Lang.dll 124.00K
- Skillath/Helm_Data/Managed/DOTween.dll 138.00K
- Skillath/Helm_Data/Managed/DOTween43.dll 9.50K
- Skillath/Helm_Data/Managed/DOTween46.dll 20.00K
- Skillath/Helm_Data/Managed/DOTween50.dll 5.50K
- Skillath/Helm_Data/Managed/Mono.Security.dll 286.50K
- Skillath/Helm_Data/Managed/mscorlib.dll 2.38M
- Skillath/Helm_Data/Managed/System.Core.dll 259.50K
- Skillath/Helm_Data/Managed/System.dll 1.02M
- Skillath/Helm_Data/Managed/TextMeshPro.dll 318.00K
- Skillath/Helm_Data/Managed/UnityEngine.dll 1.57M
- Skillath/Helm_Data/Managed/UnityEngine.dll.mdb 543.63K
- Skillath/Helm_Data/Managed/UnityEngine.Networking.dll 248.50K
- Skillath/Helm_Data/Managed/UnityEngine.Timeline.dll 85.50K
- Skillath/Helm_Data/Managed/UnityEngine.UI.dll 241.50K
- Skillath/Helm_Data/Mono/ dir
- Skillath/Helm_Data/Mono/EmbedRuntime/ dir
- Skillath/Helm_Data/Mono/EmbedRuntime/mono.dll 2.50M
- Skillath/Helm_Data/Mono/EmbedRuntime/MonoPosixHelper.dll 111.00K
- Skillath/Helm_Data/Mono/etc/ dir
- Skillath/Helm_Data/Mono/etc/mono/ dir
- Skillath/Helm_Data/Mono/etc/mono/1.0/ dir
- Skillath/Helm_Data/Mono/etc/mono/1.0/DefaultWsdlHelpGenerator.aspx 56.83K
- Skillath/Helm_Data/Mono/etc/mono/1.0/machine.config 16.85K
- Skillath/Helm_Data/Mono/etc/mono/2.0/ dir
- Skillath/Helm_Data/Mono/etc/mono/2.0/Browsers/ dir
- Skillath/Helm_Data/Mono/etc/mono/2.0/Browsers/Compat.browser 1.57K
- Skillath/Helm_Data/Mono/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx 59.04K
- Skillath/Helm_Data/Mono/etc/mono/2.0/machine.config 26.98K
- Skillath/Helm_Data/Mono/etc/mono/2.0/settings.map 2.56K
- Skillath/Helm_Data/Mono/etc/mono/2.0/web.config 11.41K
- Skillath/Helm_Data/Mono/etc/mono/browscap.ini 304.67K
- Skillath/Helm_Data/Mono/etc/mono/config 1.65K
- Skillath/Helm_Data/Mono/etc/mono/mconfig/ dir
- Skillath/Helm_Data/Mono/etc/mono/mconfig/config.xml 25.21K
- Skillath/Helm_Data/output_log.txt 10.08K
- Skillath/Helm_Data/resources.assets 5.11M
- Skillath/Helm_Data/resources.assets.resS 6.42M
- Skillath/Helm_Data/Resources/ dir
- Skillath/Helm_Data/Resources/unity default resources 3.05M
- Skillath/Helm_Data/Resources/unity_builtin_extra 552.06K
- Skillath/Helm_Data/sharedassets0.assets 1.17M
- Skillath/Helm_Data/sharedassets0.assets.resS 32.00K
- Skillath/Helm_Data/sharedassets0.resource 22.65M
- Skillath/Helm_Data/sharedassets1.assets 2.31M
- Skillath/Helm_Data/sharedassets1.assets.resS 59.50M
- Skillath/Helm_Data/sharedassets2.assets 4.14K
- Skillath/Helm_Data/sharedassets3.assets 4.14K
file_id.diz
Instrucciones del proceso de instalaciĆ³n:
Extraer el contenido del archivo comprimido y ejecutar el archivo .exe
Controles del juego:
Mueve y selecciona tus torres con tu raton para conquistar las demas torresInitialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 550 Ti (ID=0x1244)
Vendor: NVIDIA
VRAM: 977 MB
Driver: 9.18.13.3221
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween43.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween46.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween50.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\TextMeshPro.dll (this message is harmless)
Loading C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\TextMeshPro.dll into Unity Child Domain
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in 0.033 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.684906 ms
Setting up 4 worker threads for Enlighten.
Thread -> id: 1314 -> priority: 1
Thread -> id: 1294 -> priority: 1
Thread -> id: 344 -> priority: 1
Thread -> id: 14a4 -> priority: 1
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.409355 ms
Default clip could not be found in attached animations list.
(Filename: Line: 395)
Default clip could not be found in attached animations list.
(Filename: Line: 395)
Default clip could not be found in attached animations list.
(Filename: Line: 395)
Default clip could not be found in attached animations list.
(Filename: Line: 395)
Default clip could not be found in attached animations list.
(Filename: Line: 395)
Default clip could not be found in attached animations list.
(Filename: Line: 395)
Default clip could not be found in attached animations list.
(Filename: Line: 395)
Default clip could not be found in attached animations list.
(Filename: Line: 395)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1751.
Total: 0.693660 ms (FindLiveObjects: 0.107459 ms CreateObjectMapping: 0.034411 ms MarkObjects: 0.545148 ms DeleteObjects: 0.005131 ms)
COUNT -> 16
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Platform assembly: C:\Users\Euskal Encounter\Desktop\Euskal Encounter\Open Game Compo\Skillath\Helm_Data\Managed\Boo.Lang.dll (this message is harmless)
COUNT -> 6
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 23
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 5
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 8
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 12
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 10
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 11
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 15
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 15
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 13
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 30
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 3
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 35
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 23
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 12
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 9
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 9
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 34
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 25
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 4
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 23
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 17
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 18
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 16
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 11
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 8
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 7
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 9
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 7
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 11
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
COUNT -> 7
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.254572 ms
Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 1020.
Total: 0.767614 ms (FindLiveObjects: 0.080896 ms CreateObjectMapping: 0.040750 ms MarkObjects: 0.498360 ms DeleteObjects: 0.147002 ms)