File download
- File size:
- 56 889 551 bytes (54.25M)
- File date:
- 2016-04-02 05:45:02
- Download count:
- all-time: 84
Preview
- Skogtur_MortenHillbom.exe 19.85M
- Skogtur_MortenHillbom_Data/globalgamemanagers 26.70K
- Skogtur_MortenHillbom_Data/globalgamemanagers.assets 23.45K
- Skogtur_MortenHillbom_Data/level0 119.62K
- Skogtur_MortenHillbom_Data/Managed/ dir
- Skogtur_MortenHillbom_Data/Managed/Assembly-CSharp-firstpass.dll 72.50K
- Skogtur_MortenHillbom_Data/Managed/Assembly-CSharp.dll 11.00K
- Skogtur_MortenHillbom_Data/Managed/Assembly-UnityScript-firstpass.dll 47.00K
- Skogtur_MortenHillbom_Data/Managed/Boo.Lang.dll 124.00K
- Skogtur_MortenHillbom_Data/Managed/LeapCSharp.NET3.5.dll 119.50K
- Skogtur_MortenHillbom_Data/Managed/Mono.Security.dll 286.50K
- Skogtur_MortenHillbom_Data/Managed/mscorlib.dll 2.38M
- Skogtur_MortenHillbom_Data/Managed/System.Core.dll 261.00K
- Skogtur_MortenHillbom_Data/Managed/System.dll 1.02M
- Skogtur_MortenHillbom_Data/Managed/UnityEngine.dll 945.00K
- Skogtur_MortenHillbom_Data/Managed/UnityEngine.dll.mdb 344.61K
- Skogtur_MortenHillbom_Data/Managed/UnityEngine.Networking.dll 225.50K
- Skogtur_MortenHillbom_Data/Managed/UnityEngine.UI.dll 212.50K
- Skogtur_MortenHillbom_Data/Mono/ dir
- Skogtur_MortenHillbom_Data/Mono/etc/ dir
- Skogtur_MortenHillbom_Data/Mono/etc/mono/ dir
- Skogtur_MortenHillbom_Data/Mono/etc/mono/1.0/ dir
- Skogtur_MortenHillbom_Data/Mono/etc/mono/1.0/DefaultWsdlHelpGenerator.aspx 56.83K
- Skogtur_MortenHillbom_Data/Mono/etc/mono/1.0/machine.config 16.85K
- Skogtur_MortenHillbom_Data/Mono/etc/mono/2.0/ dir
- Skogtur_MortenHillbom_Data/Mono/etc/mono/2.0/Browsers/ dir
- Skogtur_MortenHillbom_Data/Mono/etc/mono/2.0/Browsers/Compat.browser 1.57K
- Skogtur_MortenHillbom_Data/Mono/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx 59.04K
- Skogtur_MortenHillbom_Data/Mono/etc/mono/2.0/machine.config 26.98K
- Skogtur_MortenHillbom_Data/Mono/etc/mono/2.0/settings.map 2.56K
- Skogtur_MortenHillbom_Data/Mono/etc/mono/2.0/web.config 11.41K
- Skogtur_MortenHillbom_Data/Mono/etc/mono/browscap.ini 304.67K
- Skogtur_MortenHillbom_Data/Mono/etc/mono/config 1.65K
- Skogtur_MortenHillbom_Data/Mono/etc/mono/mconfig/ dir
- Skogtur_MortenHillbom_Data/Mono/etc/mono/mconfig/config.xml 25.21K
- Skogtur_MortenHillbom_Data/Mono/mono.dll 2.49M
- Skogtur_MortenHillbom_Data/output_log.txt 6.29K
- Skogtur_MortenHillbom_Data/Plugins/ dir
- Skogtur_MortenHillbom_Data/Plugins/Leap.dll 1.40M
- Skogtur_MortenHillbom_Data/Plugins/LeapC.dll 2.05M
- Skogtur_MortenHillbom_Data/Plugins/LeapCSharp.dll 158.33K
- Skogtur_MortenHillbom_Data/Plugins/msvcp100.dll 411.33K
- Skogtur_MortenHillbom_Data/Plugins/msvcr100.dll 755.83K
- Skogtur_MortenHillbom_Data/Plugins/SystemWipeRecognizerDll.dll 28.50K
- Skogtur_MortenHillbom_Data/resources.assets 86.85K
- Skogtur_MortenHillbom_Data/resources.assets.resS 2.69M
- Skogtur_MortenHillbom_Data/Resources/ dir
- Skogtur_MortenHillbom_Data/Resources/unity default resources 1.49M
- Skogtur_MortenHillbom_Data/Resources/unity_builtin_extra 128.12K
- Skogtur_MortenHillbom_Data/sharedassets0.assets 16.93M
- Skogtur_MortenHillbom_Data/sharedassets0.assets.resS 62.00M
file_id.diz
Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 860M (ID=0x1392)
Vendor: NVIDIA
VRAM: 3987 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\LeapCSharp.NET3.5.dll (this message is harmless)
Loading C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\LeapCSharp.NET3.5.dll into Unity Child Domain
- Completed reload, in 0.187 seconds
Platform assembly: C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Morten\Documents\TG Creative\Fast Game Dev\LeapFlying_Windows\LeapFlying_Windows\LeapFlying_Source\LeapFlying\Skogtur_MortenHillbom_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.970120 ms
JA JEG ER SÅ GLAD
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
FORTSATT JÆVLIG GLAD
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hit hed lol
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hitted and score!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hittable again
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hit hed lol
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hitted and score!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hittable again
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
JA JEG ER SÅ GLAD
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
FORTSATT JÆVLIG GLAD
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hit hed lol
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hitted and score!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hittable again
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hit hed lol
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hitted and score!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hittable again
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hit hed lol
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Setting up 2 worker threads for Enlighten.
Thread -> id: 28ac -> priority: 1
Thread -> id: 387c -> priority: 1