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<root>­/­parties­/­2015­/­simulaatio15­/­newskool_demo/low_echo.zip

File size:
25 655 372 bytes (24.47M)
File date:
2015-05-26 05:45:02
Download count:
all-time: 362

Screenshot (by pouët.net)

Screenshot

Preview

  • bass.dll 107.62K
  • demo.exe 248.50K
  • demo_1024_768.bat 17B
  • demo_1680_1050.bat 18B
  • demo_1920_1080.bat 18B
  • demo_1920_1200.bat 18B
  • readme.txt 442B
  • shader/ dir
  • shader/blur.fsh 440B
  • shader/blur.vsh 142B
  • shader/blurbokehpass1.fsh 2.07K
  • shader/blurbokehpass1.vsh 142B
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  • shader/blurbokehpass2.vsh 142B
  • shader/bokeh.fsh 1.88K
  • shader/bokeh.vsh 142B
  • shader/bokehblit.fsh 758B
  • shader/bokehblit.vsh 142B
  • shader/cityshader.fsh 1.67K
  • shader/cityshader.vsh 898B
  • shader/explode.gsh 3.46K
  • shader/extrude.gsh 5.79K
  • shader/noisebg.fsh 329B
  • shader/noisebg.vsh 226B
  • shader/outlines.fsh 1.37K
  • shader/outlines.vsh 142B
  • shader/phong3d.fsh 675B
  • shader/phong3d.vsh 346B
  • shader/pointparticles.fsh 989B
  • shader/pointparticles.vsh 142B
  • shader/solid.fsh 60B
  • shader/solid.vsh 130B
  • shader/space3d.fsh 632B
  • shader/space3d.vsh 441B
  • shader/ssrefl.fsh 836B
  • shader/ssrefl.gsh 2.33K
  • shader/ssrefl.vsh 738B
  • shader/ssrefl2.fsh 1.06K
  • shader/test.fsh 240B
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  • shader/textured.fsh 357B
  • shader/textured.vsh 120B
  • shader/textured2.fsh 385B
  • shader/textured2.vsh 120B
  • simuja.mp3 8.78M
  • sync_add.track 256B
  • sync_bass.track 2.57K
  • sync_blur.track 211B
  • sync_cocbias.track 139B
  • sync_extrude.track 0.99K
  • sync_hihat.track 1.04K
  • sync_mul.track 103B
  • sync_trans1.track 1.17K
  • sync_trans2.track 1.31K
  • sync_trans3.track 238B
  • sync_trans4.track 850B
  • sync_trans5.track 625B
  • texture/ dir
  • texture/adf.png 11.15K
  • texture/background.png 1.21M
  • texture/black.png 700.99K
  • texture/circuit.png 1.75M
  • texture/circuit2.png 2.14M
  • texture/credits.png 25.23K
  • texture/flare.png 9.86K
  • texture/heightmap.png 76.52K
  • texture/metal.png 5.84M
  • texture/neon.png 476.38K
  • texture/noise.png 433.02K
  • texture/planet.png 2.78M
  • texture/stars.png 459.73K
  • values/ dir
  • values/values.txt 592B

file_id.diz

Low echo
Australian Drug Foundation

A PC Windows demo for Simulaatio 2015. Has been 6 years since last PC release.
Requires GPU support for geometry shaders & MRTs (i.e. OpenGL 3.2+ or such).

Greetings to:
Ananasmurska, Aspekt, Brainstorm, Dekadence, Desire, Farbrausch, Flo, GiN, Jumalauta,
Mfx, PHn, RNO, TBL, Traction, Unique, Zenon

Code: Shadez
Music: Serpent

Uses BASS Player, GNU Rocket & libPNG+zlib.

- shadez / ADFp_start,1.2f,1.0f,0.7f
p_end,0.78f,0.3f,0.1f
p_end2,0.1f,0.2f,0.4f
bokeh,1.0f
bokehblurexp,4.0f
rota,0.0f
CityLight,2.2,5.3,1.4f
CityLight2,-1.5,-0.3,5.4f
CityLightColor1,0.6,0.4,0.9
CityLightColor2,0.7,0.6,0.9
CityLightColor3,0.6,0.3,0.5
CityLightColor4,1.5,1.0,0.5
CityLightShininess1,80.0
CityLightShininess2,80.0
ExtrudeStrength,35.0f
CoCScale,0.16
CoCBias,-0.8
PCol1,0.2f,0.2f,0.2f,1.0f
PCol2,0.5f,0.35f,0.7f,1.0f
PCol3,0.6f,0.4f,0.9f,1.0f
PCol4,0.7f,0.6f,0.9f,1.0f
PAreaMin,-10.0,-10.0,-10.0
PAreaMax,10.0,5.0,10.0
PDAreaMin,-4.2,-5.0,-2.2
PDAreaMax,4.2,-6.0,2.2