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Wind Down
by
Tomkh '2015
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Concept/music/coding:
Tomkh
JS-synth/crunch:
Marcus (bitsnbites.eu)
Technical trivia:
All objects are modelled
as SDFs, but a hybrid
rendering technique is used:
ray-marching + rasterization
with soft shadows
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Greets goes to:
Awesoken, Krychu,
KK/DMA, Cynic/Still,
and all bored people at
pouet.net;)
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