File download
- File size:
- 42 885 532 bytes (40.90M)
- File date:
- 2014-07-01 23:01:41
- Download count:
- all-time: 145
Preview
- fairytale.exe 10.77M
- fairytale_Data/level0 32.25K
- fairytale_Data/mainData 23.99K
- fairytale_Data/Managed/Assembly-CSharp.dll 6.00K
- fairytale_Data/Managed/mscorlib.dll 2.38M
- fairytale_Data/Managed/UnityEngine.dll 532.50K
- fairytale_Data/Mono/etc/mono/1.0/DefaultWsdlHelpGenerator.aspx 56.83K
- fairytale_Data/Mono/etc/mono/1.0/machine.config 16.85K
- fairytale_Data/Mono/etc/mono/2.0/Browsers/Compat.browser 1.57K
- fairytale_Data/Mono/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx 59.04K
- fairytale_Data/Mono/etc/mono/2.0/machine.config 26.98K
- fairytale_Data/Mono/etc/mono/2.0/settings.map 2.56K
- fairytale_Data/Mono/etc/mono/2.0/web.config 11.41K
- fairytale_Data/Mono/etc/mono/browscap.ini 304.67K
- fairytale_Data/Mono/etc/mono/config 1.65K
- fairytale_Data/Mono/etc/mono/mconfig/config.xml 25.21K
- fairytale_Data/Mono/mono.dll 2.00M
- fairytale_Data/output_log.txt 1.36K
- fairytale_Data/PlayerConnectionConfigFile 23B
- fairytale_Data/Resources/unity default resources 1.50M
- fairytale_Data/Resources/unity_builtin_extra 348.14K
- fairytale_Data/sharedassets0.assets 39.93M
- fairytale_Data/sharedassets1.assets 8.02M
- readme.txt.txt 512B
file_id.diz
Initialize engine version: 4.3.3f1 (c8ca9b6b9936)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.3523]
Renderer: NVIDIA GeForce GTX 460
Vendor: NVIDIA
VRAM: 971 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Travis\Documents\fairytail\fairytail\fairytale_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Travis\Documents\fairytail\fairytail\fairytale_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Travis\Documents\fairytail\fairytail\fairytale_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Travis\Documents\fairytail\fairytail\fairytale_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in 0.049 seconds
desktop: 1280x1024 75Hz; virtual: 1280x1024 at 0,0
<RI> Initializing input.
<RI> Input initialized.
UnloadTime: 1.729307 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 2.579314 ms (FindLiveObjects: 0.062604 ms CreateObjectMapping: 0.026695 ms MarkObjects: 0.168205 ms DeleteObjects: 0.682037 ms)
Fairy Tale by Cybernetic genetics
Sundown 2014
Modelling/Textures: Grass
Code/Character animation: Travis
Used FreeSound samples:
http://www.freesound.org/people/klankbeeld/
http://freesound.org/people/jamesrodavidson/sounds/192365
http://freesound.org/people/ecfike/sounds/132874/
http://freesound.org/people/alex_audio/sounds/188608/
http://freesound.org/people/NoiseCollector/sounds/4513/
http://freesound.org/people/Robinhood76/sounds/55690/
http://freesound.org/people/sonidotv/sounds/238316/