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<root>­/­parties­/­2014­/­nvscene14­/­pc_demo/loopit_-_min.zip

File size:
33 643 092 bytes (32.08M)
File date:
2014-03-27 23:04:23
Download count:
all-time: 218

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  • loopit_-_min_party03/ dir
  • loopit_-_min_party03/assimp-license.txt 1.52K
  • loopit_-_min_party03/bin/ dir
  • loopit_-_min_party03/bin/Assimp32.dll 6.75M
  • loopit_-_min_party03/bin/bass.dll 102.55K
  • loopit_-_min_party03/bin/dll_cache/ dir
  • loopit_-_min_party03/bin/FreeImage.dll 1.99M
  • loopit_-_min_party03/bin/min_1080p.exe 294.00K
  • loopit_-_min_party03/bin/min_720p.exe 294.00K
  • loopit_-_min_party03/bin/msvcp110.dll 521.95K
  • loopit_-_min_party03/bin/msvcr110.dll 842.45K
  • loopit_-_min_party03/bin/RenderModule_attractor.dll 190.00K
  • loopit_-_min_party03/bin/RenderModule_collidostairs.dll 147.00K
  • loopit_-_min_party03/bin/RenderModule_destruction.dll 194.50K
  • loopit_-_min_party03/bin/RenderModule_KaleidoSphere.dll 107.00K
  • loopit_-_min_party03/bin/RenderModule_RayMarch.dll 89.50K
  • loopit_-_min_party03/data/ dir
  • loopit_-_min_party03/data/models/ dir
  • loopit_-_min_party03/data/models/bg_purple.png 1.34K
  • loopit_-_min_party03/data/models/bg_tubes.dae 1.21M
  • loopit_-_min_party03/data/models/Greet_ASD.DAE 4.03M
  • loopit_-_min_party03/data/models/Greet_DUB.DAE 3.01M
  • loopit_-_min_party03/data/models/Greet_FLT.DAE 3.64M
  • loopit_-_min_party03/data/models/Greet_FNQ.DAE 3.41M
  • loopit_-_min_party03/data/models/Greet_LNS.DAE 2.92M
  • loopit_-_min_party03/data/models/Greet_MFX.DAE 3.31M
  • loopit_-_min_party03/data/models/Greet_QTE.DAE 3.24M
  • loopit_-_min_party03/data/models/Greet_STL.DAE 3.76M
  • loopit_-_min_party03/data/models/Greet_STS.DAE 3.08M
  • loopit_-_min_party03/data/models/Greet_TBC.DAE 3.33M
  • loopit_-_min_party03/data/models/Greet_TBL.DAE 3.57M
  • loopit_-_min_party03/data/models/Greet_XCS.DAE 3.05M
  • loopit_-_min_party03/data/models/icosa_smooth.mtl 97B
  • loopit_-_min_party03/data/models/icosa_smooth.obj 125.73K
  • loopit_-_min_party03/data/models/inv_sphere_r10_vert_uv.mtl 109B
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  • loopit_-_min_party03/data/models/kolidostairs.DAE 7.02K
  • loopit_-_min_party03/data/models/kolidostairs.obj 1.41K
  • loopit_-_min_party03/data/models/kolidostairs_box.obj 7.16K
  • loopit_-_min_party03/data/models/kolidostairs_light.obj 2.92K
  • loopit_-_min_party03/data/models/kolidostairs_textBlack.obj 154.13K
  • loopit_-_min_party03/data/models/kolidostairs_textWhite.obj 176.24K
  • loopit_-_min_party03/data/models/octaframe.mtl 112B
  • loopit_-_min_party03/data/models/octaframe.obj 16.21K
  • loopit_-_min_party03/data/models/octaframe_smooth.mtl 97B
  • loopit_-_min_party03/data/models/octaframe_smooth.obj 684.35K
  • loopit_-_min_party03/data/models/quadsphere.mtl 128B
  • loopit_-_min_party03/data/models/quadsphere.obj 4.32M
  • loopit_-_min_party03/data/models/sphere.mtl 97B
  • loopit_-_min_party03/data/models/sphere.obj 273.51K
  • loopit_-_min_party03/data/models/sphere_explode2_r10.mtl 97B
  • loopit_-_min_party03/data/models/sphere_explode2_r10.obj 648.83K
  • loopit_-_min_party03/data/models/sphere_greeble01.mtl 224B
  • loopit_-_min_party03/data/models/sphere_greeble01.obj 1.04M
  • loopit_-_min_party03/data/models/sphere_inverted.mtl 117B
  • loopit_-_min_party03/data/models/sphere_inverted.obj 710.08K
  • loopit_-_min_party03/data/models/Tower_01.DAE 31.92M
  • loopit_-_min_party03/data/music/ dir
  • loopit_-_min_party03/data/music/demotrack-2014-03-24e.ogg 9.46M
  • loopit_-_min_party03/data/shaders/ dir
  • loopit_-_min_party03/data/shaders/bgsphere.frag 396B
  • loopit_-_min_party03/data/shaders/bgsphere.vert 253B
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  • loopit_-_min_party03/data/shaders/blinn_notex.frag 272B
  • loopit_-_min_party03/data/shaders/blinn_notex.vert 444B
  • loopit_-_min_party03/data/shaders/brain.frag 678B
  • loopit_-_min_party03/data/shaders/brain.vert 517B
  • loopit_-_min_party03/data/shaders/cubemap_to_screen_cyl.frag 906B
  • loopit_-_min_party03/data/shaders/cubemap_to_screen_cyl.vert 124B
  • loopit_-_min_party03/data/shaders/cubemap_to_screen_fish.frag 1.96K
  • loopit_-_min_party03/data/shaders/cubemap_to_screen_fish.vert 124B
  • loopit_-_min_party03/data/shaders/dbg_depthtex.frag 529B
  • loopit_-_min_party03/data/shaders/dbg_depthtex.vert 202B
  • loopit_-_min_party03/data/shaders/debugcol.frag 136B
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  • loopit_-_min_party03/data/shaders/depth_output.vert 229B
  • loopit_-_min_party03/data/shaders/fftcol.frag 856B
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  • loopit_-_min_party03/data/shaders/fxaa_prepass.vert 200B
  • loopit_-_min_party03/data/shaders/greets_tower.frag 274B
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  • loopit_-_min_party03/data/shaders/greetstext.frag 899B
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  • loopit_-_min_party03/data/shaders/oren_nayar_notex.frag 1.90K
  • loopit_-_min_party03/data/shaders/oren_nayar_notex.vert 612B
  • loopit_-_min_party03/data/shaders/post_angel.frag 1.61K
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  • loopit_-_min_party03/data/shaders/post_barrel.frag 1.64K
  • loopit_-_min_party03/data/shaders/post_barrel.vert 200B
  • loopit_-_min_party03/data/shaders/post_baydidit.frag 1.37K
  • loopit_-_min_party03/data/shaders/post_circle_blur.frag 1.49K
  • loopit_-_min_party03/data/shaders/post_circle_blur.vert 196B
  • loopit_-_min_party03/data/shaders/post_coloffset.frag 2.50K
  • loopit_-_min_party03/data/shaders/post_coloffset.vert 196B
  • loopit_-_min_party03/data/shaders/post_comp.vert 209B
  • loopit_-_min_party03/data/shaders/post_comp_add.frag 373B
  • loopit_-_min_party03/data/shaders/post_comp_add_dither.frag 575B
  • loopit_-_min_party03/data/shaders/post_comp_add_multalpha.frag 401B
  • loopit_-_min_party03/data/shaders/post_comp_burn.frag 386B
  • loopit_-_min_party03/data/shaders/post_comp_dodge.frag 412B
  • loopit_-_min_party03/data/shaders/post_comp_modulate.frag 562B
  • loopit_-_min_party03/data/shaders/post_comp_modulate_rnd.frag 599B
  • loopit_-_min_party03/data/shaders/post_comp_overlay.frag 352B
  • loopit_-_min_party03/data/shaders/post_comp_overlay_masked.frag 511B
  • loopit_-_min_party03/data/shaders/post_comp_screen.frag 350B
  • loopit_-_min_party03/data/shaders/post_digital_glitch.frag 2.64K
  • loopit_-_min_party03/data/shaders/post_digital_glitch2.frag 2.46K
  • loopit_-_min_party03/data/shaders/post_dir_blur.frag 1.69K
  • loopit_-_min_party03/data/shaders/post_dir_blur.vert 200B
  • loopit_-_min_party03/data/shaders/post_dir_blur_rnd.frag 1.92K
  • loopit_-_min_party03/data/shaders/post_distort_noise_rgb.frag 4.34K
  • loopit_-_min_party03/data/shaders/post_distort_noise_rgb.vert 200B
  • loopit_-_min_party03/data/shaders/post_dof.frag 3.65K
  • loopit_-_min_party03/data/shaders/post_dof.vert 200B
  • loopit_-_min_party03/data/shaders/post_downsample.frag 201B
  • loopit_-_min_party03/data/shaders/post_downsample.vert 200B
  • loopit_-_min_party03/data/shaders/post_downsample_multi.frag 607B
  • loopit_-_min_party03/data/shaders/post_flare.frag 1.38K
  • loopit_-_min_party03/data/shaders/post_flare.vert 198B
  • loopit_-_min_party03/data/shaders/post_godrays.frag 1.62K
  • loopit_-_min_party03/data/shaders/post_godrays.vert 196B
  • loopit_-_min_party03/data/shaders/post_hsl.frag 1.60K
  • loopit_-_min_party03/data/shaders/post_hsl.vert 196B
  • loopit_-_min_party03/data/shaders/post_interlace.frag 376B
  • loopit_-_min_party03/data/shaders/post_interlace.vert 200B
  • loopit_-_min_party03/data/shaders/post_invert.frag 213B
  • loopit_-_min_party03/data/shaders/post_invert.vert 196B
  • loopit_-_min_party03/data/shaders/post_levels.frag 930B
  • loopit_-_min_party03/data/shaders/post_levels.vert 200B
  • loopit_-_min_party03/data/shaders/post_noise.frag 1.38K
  • loopit_-_min_party03/data/shaders/post_noise.vert 328B
  • loopit_-_min_party03/data/shaders/post_passthrough.frag 201B
  • loopit_-_min_party03/data/shaders/post_passthrough.vert 200B
  • loopit_-_min_party03/data/shaders/post_passthrough_alphatest.frag 344B
  • loopit_-_min_party03/data/shaders/post_passthrough_alphatest.vert 200B
  • loopit_-_min_party03/data/shaders/post_passthrough_uvclamp.frag 261B
  • loopit_-_min_party03/data/shaders/post_passthrough_uvclamp.vert 200B
  • loopit_-_min_party03/data/shaders/post_radialblur.frag 1.12K
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  • loopit_-_min_party03/data/shaders/post_rgb_lut.frag 385B
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  • loopit_-_min_party03/data/shaders/post_sharpen_mono.frag 1.75K
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  • loopit_-_min_party03/data/shaders/post_sharpen_rgb.vert 196B
  • loopit_-_min_party03/data/shaders/post_unsharp.frag 547B
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  • loopit_-_min_party03/data/shaders/post_vertoffset.frag 1.15K
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  • loopit_-_min_party03/data/shaders/radiallight.frag 2.91K
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  • loopit_-_min_party03/data/shaders/radiallight_kal.frag 3.00K
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  • loopit_-_min_party03/data/shaders/raymarch01.frag 15.43K
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  • loopit_-_min_party03/data/shaders/stairs_box.frag 841B
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  • loopit_-_min_party03/data/sync/ dir
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  • loopit_-_min_party03/file_id.diz 1.23K
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file_id.diz

min by loopit
released at nvscene 2014
-
visuals
 hornet, ikarusav
music
 syltefar selector ( https://soundcloud.com/schmid )
-
uses freeimage, assimp, gnu rocket and bass
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tested on
 win7x64,   i7-4770k          nvtitan  335.23
 win8.1x64, i7-3930k          amd7850  catalyst 13.3
 win7x64,   i7-2600k          nv560gtx 332.21
 win7x64,   i7-920            nv460gtx 335.23
 win7x64,   core2quad-q6600   nv285gtx 335.23
 win7x64,   i7-3612qm         nv640m   334.89
-
http://www.loopit.dk
-
License

This work is licensed under the
Creative Commons Attribution-No Derivative Works 3.0 License
( http://creativecommons.org/licenses/by-nd/3.0/ )

You are free:
  to Share - to copy, distribute and transmit the work

Under the following conditions:
  Attribution.
	You must attribute the work in the manner specified by the author or licensor
	(but not in any way that suggests that they endorse you or your use of the work).

	No Derivative Works.
	You may not alter, transform, or build upon this work.

--
Attribution should state the group-name 'loopit' and the title of the demo 'min'.
Should you wish to use the presented work for purposes not complying with the above license please contact us.
--
hornet@loopit.dk