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<root>­/­parties­/­2014­/­chaosconstructions14­/­ascii_ansi_graphics/ascii_ansi_code_red_by_prince_of_the_obsessed_maniacs_trsi.zip

File size:
3 429 766 bytes (3.27M)
File date:
2014-09-04 23:01:44
Download count:
all-time: 116

Screenshot (by Demozoo)

Screenshot

Preview

  • __MACOSX/ dir
  • __MACOSX/._thumb.jpg 53.56K
  • __MACOSX/tool/ dir
  • __MACOSX/tool/._.DS_Store 82B
  • __MACOSX/tool/._readme.txt 229B
  • __MACOSX/tool/mobosANSIshader v140817.app/ dir
  • __MACOSX/tool/mobosANSIshader v140817.app/Contents/ dir
  • __MACOSX/tool/mobosANSIshader v140817.app/Contents/Resources/ dir
  • __MACOSX/tool/mobosANSIshader v140817.app/Contents/Resources/._logo.icns 218B
  • Code Red by Prince of the Obsessed Maniacs & TRSi.ans 318.00K
  • Code Red by Prince of the Obsessed Maniacs & TRSi.png 1.37M
  • step1.PNG 286.04K
  • step2.PNG 320.55K
  • step3.PNG 345.21K
  • step4.PNG 388.52K
  • thumb.jpg 422.68K
  • tool/ dir
  • tool/.DS_Store 6.00K
  • tool/mobosANSIshader v140817.app.exe 1.77M
  • tool/mobosANSIshader v140817.app/ dir
  • tool/mobosANSIshader v140817.app/Contents/ dir
  • tool/mobosANSIshader v140817.app/Contents/autosave.ast 1.55M
  • tool/mobosANSIshader v140817.app/Contents/Info.plist 672B
  • tool/mobosANSIshader v140817.app/Contents/MacOS/ dir
  • tool/mobosANSIshader v140817.app/Contents/MacOS/mobosANSIshader v140817 1.03M
  • tool/mobosANSIshader v140817.app/Contents/Resources/ dir
  • tool/mobosANSIshader v140817.app/Contents/Resources/logo.icns 61.71K
  • tool/readme.txt 4.75K

file_id.diz

----------------------------------------------------------------------------
* MOBOS ANSI shader *
by the Obsessed Maniacs 2014
----------------------------------------------------------------------------
This piece of software is some kind of painting program for the ANSI mode.
It takes advantage of the five shading characters included in the common
charset, expanding the shading range by the usage of four different colors.
no more, no less. simple as that. 
----------------------------------------------------------------------------



----------------------------------------------------------------------------
 M E N U
--------------------
OPEN	opens a file (*.ast) simple ANSI shading table.
SAVE	saves a file (*.ast) (as above)
EXPORT	ANS	exports a file to the common standard (*.ans)
		plain table of 80x1000 is converted. no crunching included. 
		lame. so it is recommended to rewrite a file being processed 
		by your favorite editing tool (like PabloDraw or anything 
		like that).
	PNG	exports a PNG file for usage in common gfx-programs
ERASE TEMPORARY FILE	deletes the last autosaved image 
QUIT	quits program. what do you expect ?
ABOUT	some info. including contact data-
----------------------------------------------------------------------------



----------------------------------------------------------------------------
 T H E  C A N V A S
--------------------
The lower site of the window offers some options which affect your drawing
behaviour.

	options from left to right:
	----------------------------
	tool selector		lighten		set pixel to brighter 
						color step on drawing
				darken		set pixel to darker
						color step on drawing
				paint		paint with one color only
	X Y coordinates
	current color range 	12 values
				in "paint" mode there's a little arrow
				below the palette pointing to the actual
				color to paint with.
	four color selectors. 	those let you change the colors of a very 
				part of your color scheme
	
 	
	input control:
	---------------
	works with anything which moves 
	the cursor and has something 
	to push on. a graphic-tablet is
	recommended
	
	left mouse button	draw
	right mouse button	do the opposite of what you selected in 
				the tool selector (lighten/darken)
----------------------------------------------------------------------------



----------------------------------------------------------------------------
 I S S U E S
----------------------------------------------------------------------------
 This piece of software has been more or less successfully tested on 
	
	* iMac2008/OSX10.7
	* Windows XP SP3
 nevertheless there MAY be some bugs in there. so: no warranty! 
----------------------------------------------------------------------------
*0*	when opening an ".ANS"-exported file in ACID view, the result is
	faulty. So a new (and proper) file-format-routine has to be written
	not one of my favourite things to do. 
	WORKAROUND: open the exported image in PABLOdraw and save it again.
*0*	the mobosANSIshader is reported to freak up some time or the other.
	if you notice some unwanted exit of the program, please send me
	a short report (including your OS and the workstep you did quite
	before the program has quit)
	eMail addy in info-box.
----------------------------------------------------------------------------



----------------------------------------------------------------------------
 H I S T O R Y
----------------------------------------------------------------------------
 version 20140817 (sunday afternoon version)
----------------------------------------------------------------------------
*X*	added: 	PNG export (as requested by Sim1)
*X*	added: 	automatic generation of file extension
*X*	added:	auto saving image every minute and on exit
		(as requested by Ohli)
----------------------------------------------------------------------------
 version 20140807 (Evoke release)
----------------------------------------------------------------------------
*X*  	added: 	painting mode
*X*  	added: 	overview mode
*0*  	*FIXED* serious issues on border touching 
----------------------------------------------------------------------------
 version 20140708 (Nordlicht release)
----------------------------------------------------------------------------
*0*  	*FIXED* windows version hangs whilst touching the right window border
*0*  	*FIXED* control panel gadgets disappear during operation
----------------------------------------------------------------------------



----------------------------------------------------------------------------
 G R E E T I N G S
----------------------------------------------------------------------------
 to:
 Ohli, Korshun, Exin and Sim1
 for testing and feedback
----------------------------------------------------------------------------
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