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<root>­/­parties­/­2013­/­revision13­/­game/gameofballs.zip

File size:
1 398 039 bytes (1.33M)
File date:
2013-03-31 23:04:20
Download count:
all-time: 402

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  • gameofballs/ dir
  • gameofballs/gameofballs.exe 602.00K
  • gameofballs/gameofballs.nfo 1.92K
  • gameofballs/gfx/ dir
  • gameofballs/gfx/block1.png 186B
  • gameofballs/gfx/bomb.png 1.27K
  • gameofballs/gfx/boom.png 741B
  • gameofballs/gfx/boulder.png 1.33K
  • gameofballs/gfx/empty16.png 1.15K
  • gameofballs/gfx/energyring.png 20.21K
  • gameofballs/gfx/font/ dir
  • gameofballs/gfx/font/tlv2_font.png 2.25K
  • gameofballs/gfx/fractal.png 245.86K
  • gameofballs/gfx/greyblock.png 161B
  • gameofballs/gfx/greyblockcracked.png 261B
  • gameofballs/gfx/greyblockfrag.png 166B
  • gameofballs/gfx/lines.png 5.65K
  • gameofballs/gfx/orb.png 1.88K
  • gameofballs/gfx/rail.png 210B
  • gameofballs/gfx/white.png 148B
  • gameofballs/gme.dll 368.50K
  • gameofballs/libogg-0.dll 16.50K
  • gameofballs/libpng12-0.dll 129.00K
  • gameofballs/libvorbis-0.dll 153.50K
  • gameofballs/libvorbisfile-3.dll 29.50K
  • gameofballs/mikmod.dll 240.50K
  • gameofballs/scripts/ dir
  • gameofballs/scripts/camera.lua 1.45K
  • gameofballs/scripts/class.lua 622B
  • gameofballs/scripts/debug.lua 790B
  • gameofballs/scripts/debug_overlay.lua 2.42K
  • gameofballs/scripts/defines.lua 4.69K
  • gameofballs/scripts/demo.lua 18.97K
  • gameofballs/scripts/demomap.lua 3.05K
  • gameofballs/scripts/editor.lua 3.17K
  • gameofballs/scripts/editor_tileset.lua 150B
  • gameofballs/scripts/entity.lua 3.71K
  • gameofballs/scripts/font.lua 383B
  • gameofballs/scripts/init.lua 2.22K
  • gameofballs/scripts/init_original.lua 3.43K
  • gameofballs/scripts/Kopie von lv3.lua 4.43K
  • gameofballs/scripts/lv3.lua 12.38K
  • gameofballs/scripts/mouse.lua 230B
  • gameofballs/scripts/pixfont.lua 707B
  • gameofballs/scripts/player.lua 570B
  • gameofballs/scripts/quad.lua 319B
  • gameofballs/scripts/quadtext.lua 1.16K
  • gameofballs/scripts/ro.lua 174B
  • gameofballs/scripts/sound.lua 260B
  • gameofballs/scripts/string.lua 975B
  • gameofballs/scripts/table.lua 175B
  • gameofballs/scripts/testmap.lua 2.42K
  • gameofballs/scripts/textinput.lua 1.52K
  • gameofballs/scripts/tq.lua 2.08K
  • gameofballs/scripts/ui.lua 3.02K
  • gameofballs/SDL.dll 316.50K
  • gameofballs/SDL_image.dll 42.50K
  • gameofballs/SDL_mixer.dll 140.50K
  • gameofballs/sfx/ dir
  • gameofballs/sfx/ex1.ogg 14.41K
  • gameofballs/sfx/ex2.ogg 15.05K
  • gameofballs/sfx/hit.ogg 7.76K
  • gameofballs/sfx/jump.ogg 7.08K
  • gameofballs/zlib1.dll 73.00K

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            `''''


  -= Game of Balls =-



Hi scene!

This is a quick partyhack 2-player game that was built within a few hours,
based on a little 2D-engine I've been developing and some script code from half a year ago.

The game is very simple:
  * Avoid getting blown up
  * Avoid to fall to the ground (instant death!)
  * Drop bombs on your opponent (BOOM!)
  * Destroy the ground
  * Avoid the other stuff flying around, it explodes too


Player 1 controls: Up/Down/Left/Right key (or gamepad/joystick 1)

Player 2 controls: WASD  (or gamepad/joystick 2)



The game is written in Lua (scripts/demo.lua), and the engine can be found on GitHub:
https://github.com/fgenesis/lv3proj_ng



Greetings to my fellas at #lostvikings on Freenode. Time to get back to the real LV3 again ;)


... gotta run to the infodesk, the deadline runs out in like 3 minutes... bye!


False.Genesis / fgenesis^rev @ Revision 2013