Rogue Resistance is a top-down RPG shooter in a world invaded by aliens.
You, the protagonist, must rely on your wits, shiploads of weapons,
and your trusty taser to destroy the brainwash machines, and save mankind from eternal slavery.32 -33
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|------Rogue Resistance-------|
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Credits
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Programming:
Timo "Destroyer40k" Luukkonen
Mikko "Kehveli" Kyttä
Jarno "IIIIIIIII" Hyrkäs
Graphics:
Teppo "Zeddie" Ylitalo
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Description
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Aliens have attacked Earth, enslaving citizens with brainwash machines. The protagonist is a self-employed
warrior of mankind, with resistance to the brainwash machines' signal, taser and loads of weapons.
He must try to locate and destroy the machines in order to rescue mankind.
The protagonist should try to minimize human casualties by using nonlethal force.
Aliens should be killed and they provide additional points. In addition,
faster level completion also results in higher score. Which, in return, leads to better equipment.
The game features two modes: Normal and hardcore. The mode can be changed in the option screen before starting the game.
Hardcore mode makes death final, while normal mode is more lenient. But only hardcore games make it to the highscores...
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Controls
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Help/info - F1
Left weapon - Left Mouse Button
Right weapon - Right Mouse Button
Tazer - Middle Mouse Button
Move - WASD
Sprint - Left Shift
Reload left - Q
right - E
//Alternative button scheme
Move - Arrow keys
Sprint - Numpad 0
Reload left - Right Shift
right - Numpad Control
Open menu - ESC
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Minimum System requirements
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- Any fairly new 2.4Ghz+ Singlecore processor / 2.0Ghz dualcore
(Intel Pentium 4 / Amd Athlon X2)
- 2048MB RAM
- Geforce 8000-series or better / ATI Radeon X1xxx-series or better
- 40 MB of Disk Space
- Screen resolution bigger than 320x200, with 32bit colours
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Tools
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Powered by SFML 2.0
http://www.sfml-dev.org/
Programmed with C++
Graphics were made using Photoshop CS4
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Changelog
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Version 1.11 - 30.07.2013
//NEW
- Picking powerups now produces a sound
- Your view gets red&bloody after getting hit and when low on hp
- The HPbar turns golden when you're invulnerable
//Changes
- Chargers now harm furniture when charging
- Poison damage is now more viable
- Weaponmodifiers' names have been partially redone
Version 1.1 - 28.07.2013
//NEW
- Exploding barrels
- Graphics for grenades, bombs and nukes
- More Weapon Modifiers(Concussive, Adrenaline Coated, Plasma absorbing)
- Highscores for hardcore players!
//Changes
- Buttons+ high scores move from outside screen when menus are opened
- score points are based on opponents rank
- Statpoints stand out more in the upgrade screen
- Stunned enemies no longer can hurt you via melee
- If Player is low on HP, the screen goes all grayscale
- Gameoverscreen now has a background
- Carnage bonus is now in line with other scores in the score screen
- The ingame Help has been made more visual and less wall of text-y
- Antialiasing has been removed from the options menu.
It was disabled anyway in the previous version, as it made the graphics buggy.
- Pressing shift no longer limits your shooting or freezes your stamina, you have to move instead
- Game window no longer receives input when not in focus
- when brainwashing machine is destroyed,player gets full hp and invulnerability (Cause he won)
- Sprinting when low on stamina has been tweaked to work in bursts.
//Bugfixes
- You now longer advance a whole level when loading a game
- Chainsaw's shooting sound is now at proper volumes
- Intermissionstate no longer glitches when you load/quit a game from the upgradescreen
- You no longer start with random hp amounts ranging from 120 to 190
- Scorescreen bar's sound now scales correctly with the bar's growth
- Additionally,score screen bar size now doesn't diminish the further you play (as bad)
- Explosive weapons' explosionradiuses now load correctly when loading saves
- Tons and tons of balance fixes
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Legal info
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The following sounds are based on Creative Commons & Attributions 3.0
Sound name: Author: Link to source:
AlienWeapon Mike Koenig http://soundbible.com/1771-Laser-Cannon.html
DryFireGun Mike Koenig http://soundbible.com/1405-Dry-Fire-Gun.html
Explosion Mike Koenig http://soundbible.com/538-Blast.html
Knife bmcken http://www.freesound.org/people/bmcken/sounds/118185/
MachineGun WEL http://soundbible.com/1575-High-Definition-Machine-Gun.html
MP5 Ruin http://soundbible.com/1451-MP5-Firing.html
MP5_reload ermfilm http://www.freesound.org/people/ermfilm/sounds/162535/
pistol_reload KNO SFX http://www.freesound.org/people/KNO%20SFX/sounds/121765/
Railgun_reload DJ Chronos http://www.freesound.org/people/DJ%20Chronos/sounds/175391/
Rope nicStage http://www.freesound.org/people/nicStage/sounds/1949/
Shotgun RA The Sun God http://soundbible.com/1960-Shotgun-Old-School.html
Shotgun_reload RA The Sun God http://soundbible.com/1996-Shotgun-Reload-Old.html
wall_dest Benboncan http://www.freesound.org/people/Benboncan/sounds/77086/
Shell_falls Marcel http://soundbible.com/2072-Shell-Falling.html
eshock BigKahuna360 http://www.freesound.org/people/BigKahuna360/sounds/160421/
chainsaw_use esperri http://www.freesound.org/people/esperri/sounds/118972/
chainsaw_reaload lonemonk http://www.freesound.org/people/lonemonk/sounds/185580/
chainsaw lonemonk http://www.freesound.org/people/lonemonk/sounds/185577/
Score_end Eelke http://www.freesound.org/people/Eelke/sounds/156459/
Cheer Mike Koenig http://soundbible.com/1700-5-Sec-Crowd-Cheer.html
Hit1 Benboncan http://freesound.org/people/Benboncan/sounds/104675/
BWMsignal ERH http://www.freesound.org/people/ERH/sounds/43816/
Menu1 Jacob LaVallee http://copyright-free-music.com
Battle Kevin Macleod http://incompetech.com/music/royalty-free/
Menu2 Kevin Macleod http://incompetech.com/music/royalty-free/
Hpickup --Bender-- http://www.freesound.org/people/--Bender--/sounds/160980/
Ipickup MaxDemianAGL http://www.freesound.org/people/MaxDemianAGL/sounds/130048/
The following sounds are under the Public Domain license:
44Magnum cptconc94 http://www.youtube.com/watch?v=fbzBIN_-PBs
musketFire nps http://soundbible.com/913-Musket-Fire.html
Rifle_reaload http://publicsounds.org/industry/long-range-rifle-shooting-sniper/
The following sounds are under the Creative Commons 0 license:
Pistol1 cedarstudios http://www.freesound.org/people/cedarstudios/sounds/148828/
Railgun roper1911 http://www.freesound.org/people/roper1911/sounds/155790/
Magnum reload Dredile http://www.freesound.org/people/Dredile/sounds/177863/
Rifle qubodup http://www.freesound.org/people/qubodup/sounds/182051/
Fonts used are under Creative Commons & Attributions 3.0
Sujeta Tepid Monkey Fonts http://www.1001fonts.com/sujeta-font.html
beantown abdulmakesfonts http://www.1001fonts.com/beantown-font.html
Pericles Ascender Corp. http://www.myfonts.com/fonts/ascender/pericles-pro/