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File size:
10 124 888 bytes (9.66M)
File date:
2013-10-20 23:05:41
Download count:
all-time: 225
If you turn JS on, you get a nice chart here too!
Preview
bass.dll 97.06Kcubicle-id.nfo 409Bdata/ dirdata/demo.oga 8.92Mdata/images/ dirdata/images/aalto.png 15.21Kdata/images/b.png 6.93Kdata/images/c.png 7.41Kdata/images/c2.png 6.98Kdata/images/cubicle.png 64.39Kdata/images/cubicle2d.png 8.79Kdata/images/cubicle3d.png 14.68Kdata/images/e.png 7.15Kdata/images/eye.png 44.15Kdata/images/htth.png 10.97Kdata/images/i.png 5.42Kdata/images/id.png 6.80Kdata/images/isokeha.png 7.64Kdata/images/isokeha_tulee.png 11.85Kdata/images/JuhoAP.png 23.55Kdata/images/kasetti1.png 31.73Kdata/images/kasetti2.png 35.65Kdata/images/kasetti3.png 39.13Kdata/images/kolmas.png 10.98Kdata/images/korot.png 13.13Kdata/images/l.png 6.40Kdata/images/nousee.png 15.33Kdata/images/particle.png 189Bdata/images/ronn.png 33.25Kdata/images/skyfox.png 29.37Kdata/images/tripper.png 15.60Kdata/images/tulee.png 13.16Kdata/images/u.png 8.36Kdata/images/yyteet.png 10.43Kdata/shaders/ dirdata/shaders/constantbuffer.hlsl 454Bdata/shaders/cs.hlsl 1.29Kdata/shaders/desert.hlsl 2.93Kdata/shaders/desert2.hlsl 2.36Kdata/shaders/desert3.hlsl 2.27Kdata/shaders/desert4.hlsl 2.59Kdata/shaders/desert5.hlsl 3.01Kdata/shaders/fxaa.hlsl 18.36Kdata/shaders/globals.hlsl 5.48Kdata/shaders/Gravity.hlsl 3.09Kdata/shaders/gs.hlsl 684Bdata/shaders/HorizontalBlurCS.hlsl 2.15Kdata/shaders/ParticleDraw.hlsl 2.77Kdata/shaders/particles/ dirdata/shaders/particles/GravityCS11.hlsl 2.76Kdata/shaders/particles/ParticleDraw.hlsl 2.76Kdata/shaders/post.hlsl 854Bdata/shaders/ps.hlsl 606Bdata/shaders/scale.hlsl 1.65Kdata/shaders/VerticalBlurCS.hlsl 2.16Kdata/shaders/vs.hlsl 457Bdata/sync/ dirdata/sync/s_bloom.track 22Bdata/sync/s_bloomPower.track 22Bdata/sync/s_blur.track 13Bdata/sync/s_blurPower.track 13Bdata/sync/s_cam.track 58Bdata/sync/s_camFov.track 175Bdata/sync/s_camRotX.track 202Bdata/sync/s_camRotY.track 301Bdata/sync/s_camRotZ.track 256Bdata/sync/s_camTime.track 22Bdata/sync/s_fade.track 67Bdata/sync/s_image.track 481Bdata/sync/s_imageFade.track 1.10Kdata/sync/s_noise.track 49Bdata/sync/s_radial.track 1.89Kdata/sync/s_saturation.track 85Bdata/sync/s_scene.track 49Bdata/sync/s_synk1.track 283Bdata/sync/s_synk2.track 256Bdata/sync/s_synk3.track 238Bdata/sync/s_synk4.track 283Bdata/sync/s_synk5.track 778Bdata/sync/s_synk6.track 769Bdata/sync/s_synk7.track 274Bdata/sync/s_synk8.track 31Bdata/sync/s_synk9.track 31Bdemo.exe 333.50K
file_id.diz
cubicle pc demo
id
at
alternative party 2013
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code, design, graphics
skyfox
music
juhoap & tripper
additional design
cell
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Requires fast dx11 compatible graphics card.
This intro was made using the following products:
GNU Rocket by kusma
Raymarching code copied from Pouet raymarching beginners' thread. Thanks to las, iq and all the others..