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<root>­/­parties­/­2011­/­revision11­/­intro_oldskool4k/beamracer.zip

File size:
43 034 045 bytes (41.04M)
File date:
2011-04-25 23:03:15
Download count:
all-time: 449

Screenshot (by Demozoo)

Screenshot

Preview

  • BeamRacer/ dir
  • BeamRacer/Beam Racer-TV-Al-01.jpg 77.96K
  • BeamRacer/Beam Racer-TV-Al-02.jpg 89.71K
  • BeamRacer/Beam Racer-TV-Steve-01.jpg 334.54K
  • BeamRacer/Beam Racer-TV-Steve-02.jpg 316.01K
  • BeamRacer/Beam Racer-TV-Steve-03.jpg 335.24K
  • BeamRacer/BeamRacer-NTSC.bin 4.00K
  • BeamRacer/BeamRacer-NTSC.mpg 61.38M
  • BeamRacer/BeamRacer-NTSC.png 6.56K
  • BeamRacer/BeamRacer-PAL.bin 4.00K
  • BeamRacer/BeamRacer.nfo 1.32K

file_id.diz

>>> Beam Racer <<<

An Atari VCS demo for the 4k Oldschool Demo Compo at Revision 2011 in Saarbrücken.
Created using WUDSN IDE, MADS, GRAFX2, STELLA.

Credits:
========
Code, Design and graphics by JAC!/Peter Dell.
Sound by Qotile/Paul Slocum
 
For updates and more information visit http://www.wudsn.com.

Trivia:
========
About one and half years ago I received the book "Racing the Beam -
The Atari Video Computer System" by Nick Montfort and Ian Bogost as
a birthday present from Tigerduck. After reading the book I understood
that the real nerds lived in the early 80ies and that what they achieved
using 128 bytes of RAM and 2.5 bytes of screen memory is simply unbelievable.
This system comes with nothing - absolutely nothing.
No OS, no libraries, no font, no graphics, no DMA, no interrupts.
All you have is 4k ROM.

Now in 2011, when my WUDSN IDE development environment was able to create
VCS code and graphics, I decided to do something on VCS for Revision.
I never imagined it would be so hard - but finally I made it - again ;-)

System Requirements:
====================
The demo requires 4K ROM and an NTSC or PAL Atari VCS.

Greetings:
==========
Noice, Trilobit, Wamma and all other active Atarians.

Thanks:
=======
Amstari and accousticguitar on AtariAge for test on the real machine.