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_____ _ _ _
| _ | |_| |_ ___ _____ ___| |_
| | _| _| -_| | . | _|
|__|__|_| |_| |___|_|_|_| _|_|
|_|brs
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Title Attempt
By Brainstorm
Category Demo Compo
Party Function 2011
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Code mu6k
Pixel Kenët
Music Ultrasyd
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After a long time of coding the demo
machine I realised I don't have enough
time. That long time is actually 2
weeks so I cruched together a hardcoded
demo during the last days.
The settings might be a bit confusing,
resolution sets the viewport size and
aspect sets the aspect ratio of the
viewport.
Ascii art by:
http://www.network-science.de/ascii/
Greets to everyone I forgot...
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Party settings:
I undestand the projector is 1024x768
For a 1024x768 you want to set:
1024 width
768 height
4:3 aspect ratio
In case it doesn't run, install the
latest visual c++ redistributable, and
drivers.
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Still reading?
You don't need a very strong pc to run
it. It's just the standard set of
OpenGL functions. Glow is done with
framebuffer effects.
No shaders were harmed during this the
development of this production.
One of the effects was party-coded. :)