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<root>­/­parties­/­2010­/­evoke10­/­demo/heb.zip

File size:
24 706 511 bytes (23.56M)
File date:
2010-08-30 23:02:55
Download count:
all-time: 826

Screenshot (by pouët.net)

Screenshot

Preview

  • bass.dll 96.55K
  • beCore.dll 428.00K
  • beEntitySystem.dll 212.00K
  • beMath.dll 72.00K
  • beRenderDX.dll 776.00K
  • beScene.dll 784.00K
  • cam/ dir
  • cam/cambackup_8_18_11_38_50.txt 4.86K
  • cam/cambackup_8_18_11_45_33.txt 4.86K
  • cam/cambackup_8_18_12_47_51.txt 4.86K
  • cam/cambackup_8_18_22_36_3.txt 4.86K
  • cam/cambackup_8_18_22_48_58.txt 4.86K
  • cam/cambackup_8_18_22_49_59.txt 4.86K
  • cam/cambackup_8_18_22_51_6.txt 4.86K
  • cam/cambackup_8_18_22_54_3.txt 4.86K
  • cam/cambackup_8_19_21_54_0.txt 4.86K
  • cam/cambackup_8_19_21_55_24.txt 4.86K
  • cam/cambackup_8_19_22_17_50.txt 4.86K
  • cam/cambackup_8_19_22_38_44.txt 4.86K
  • cam/cambackup_8_19_22_39_26.txt 4.86K
  • cam/cambackup_8_19_22_3_56.txt 4.86K
  • cam/cambackup_8_19_22_41_28.txt 4.86K
  • cam/cambackup_8_19_22_42_41.txt 4.86K
  • cam/cambackup_8_19_22_4_57.txt 4.86K
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  • cam/cambackup_8_19_23_11_14.txt 4.86K
  • cam/cambackup_8_19_8_45_17.txt 4.86K
  • cam/cambackup_8_19_8_46_54.txt 4.86K
  • cam/cambackup_8_19_8_51_11.txt 4.86K
  • cam/cambackup_8_21_11_49_38.txt 4.86K
  • cam/cambackup_8_21_14_40_1.txt 4.86K
  • cam/cambackup_8_21_15_19_38.txt 4.86K
  • cam/cambackup_8_21_15_26_36.txt 4.86K
  • cam/cambackup_8_21_15_7_31.txt 4.86K
  • cam/cambackup_8_21_18_52_31.txt 4.86K
  • cam/cambackup_8_21_19_21_44.txt 4.86K
  • cam/cambackup_8_21_19_35_39.txt 4.86K
  • cam/cambackup_8_21_19_49_32.txt 4.86K
  • cam/cambackup_8_21_19_56_53.txt 4.86K
  • cam/cambackup_8_21_20_17_42.txt 4.86K
  • cam/cambackup_8_21_21_11_6.txt 4.86K
  • cam/cambackup_8_21_21_29_43.txt 4.86K
  • cam/cambackup_8_28_10_55_30.txt 4.58K
  • cam/cambackup_8_28_11_8_7.txt 4.58K
  • cam/cambackup_8_28_13_36_26.txt 4.58K
  • cam/cambackup_8_28_13_40_13.txt 4.58K
  • cam/cambackup_8_28_13_40_34.txt 4.58K
  • cam/cambackup_8_28_13_54_5.txt 4.58K
  • cam/cambackup_8_28_14_43_16.txt 4.58K
  • cam/cambackup_8_28_14_4_55.txt 4.58K
  • cam/cambackup_8_28_15_0_45.txt 4.58K
  • cam/cambackup_8_28_15_55_41.txt 4.58K
  • cam/cambackup_8_28_16_28_27.txt 4.58K
  • cam/cambackup_8_6_0_52_36.txt 4.86K
  • cam/cambackup_8_6_0_54_45.txt 4.86K
  • cam/camera.txt 4.58K
  • gfx/ dir
  • gfx/cubemap/ dir
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  • gfx/cubemap/museum_spec.dds 3.00M
  • gfx/help/ dir
  • gfx/help/testcube.dds 24.12K
  • gfx/help/TestGrid.png 17.34K
  • gfx/model/ dir
  • gfx/model/bluetenblatt.obb 102.05K
  • gfx/model/gold.obb 1.18M
  • gfx/model/stil.obb 300.78K
  • gfx/panel/ dir
  • gfx/panel/color/ dir
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  • gfx/panel/color/alphablend.png 273B
  • gfx/panel/color/art_red.png 138B
  • gfx/panel/color/art_red2.png 138B
  • gfx/panel/color/black.png 184B
  • gfx/panel/color/bluefade.png 294B
  • gfx/panel/color/blues.png 284B
  • gfx/panel/color/chess.png 784B
  • gfx/panel/color/chessblend.png 252B
  • gfx/panel/color/gold_purple.png 207B
  • gfx/panel/color/green.png 253B
  • gfx/panel/color/greenblue.png 138B
  • gfx/panel/color/orange.png 210B
  • gfx/panel/color/orangetest.png 375B
  • gfx/panel/color/pink.png 151B
  • gfx/panel/color/radialgrad.png 13.79K
  • gfx/panel/color/rosa.png 138B
  • gfx/panel/color/Sav16EB.tmp 0B
  • gfx/panel/color/sky.png 209B
  • gfx/panel/color/stripes.png 358B
  • gfx/panel/color/sunset.png 547B
  • gfx/panel/color/umbrella.png 23.73K
  • gfx/panel/color/umbrella2.png 23.62K
  • gfx/panel/color/white.png 193B
  • gfx/panel/foto/ dir
  • gfx/panel/foto/artwork_430_470.png 254.67K
  • gfx/panel/foto/bigsilou_700_1342.png 51.80K
  • gfx/panel/foto/blob_1282_722.jpg 337.46K
  • gfx/panel/foto/blob_ref.jpg 109.27K
  • gfx/panel/foto/blueten_1282_722.jpg 569.23K
  • gfx/panel/foto/brunnen_986_722.jpg 206.49K
  • gfx/panel/foto/candy_1079_722.jpg 236.61K
  • gfx/panel/foto/code_620_715_back.png 661.69K
  • gfx/panel/foto/code_620_715_flowbase.png 12.95K
  • gfx/panel/foto/code_620_715_overlay.png 29.03K
  • gfx/panel/foto/ende_1282_722.png 844.48K
  • gfx/panel/foto/goldscroll_1282_2081.jpg 917.78K
  • gfx/panel/foto/greets_back.jpg 561.42K
  • gfx/panel/foto/greets_flowbase.png 2.57K
  • gfx/panel/foto/greets_overlay.png 1.96M
  • gfx/panel/foto/marching_1282_1684.jpg 1.13M
  • gfx/panel/foto/mask_schach_1290_858.png 23.76K
  • gfx/panel/foto/music_610_710_back.png 736.84K
  • gfx/panel/foto/music_610_710_flowbase.png 10.22K
  • gfx/panel/foto/music_610_710_overlay.png 37.29K
  • gfx/panel/foto/park_1282_1992.jpg 1.20M
  • gfx/panel/foto/rot_schach_1282_858.jpg 622.63K
  • gfx/panel/foto/sunny_810_711.png 707.97K
  • gfx/panel/foto/umbrella_402_600.png 160.94K
  • gfx/panel/foto/wiese_1282_722.png 0.99M
  • gfx/panel/render/ dir
  • gfx/panel/render/blob.png 140.14K
  • gfx/panel/render/blob_dif.png 85.58K
  • gfx/panel/render/out_4black.png 287.31K
  • gfx/panel/render/out_candy.png 338.73K
  • gfx/panel/render/out_normal_4black.png 312.96K
  • gfx/panel/render/out_normal_candy.png 616.97K
  • gfx/panel/text/ dir
  • gfx/panel/text/artwork.png 4.24K
  • gfx/panel/text/code_68_211.png 3.48K
  • gfx/panel/text/final.png 30.91K
  • gfx/panel/text/HaBeTG_454_100.png 8.38K
  • gfx/panel/text/heb_802_300.png 14.04K
  • gfx/panel/text/heb_base_802_300.png 15.75K
  • gfx/panel/text/lolitas_480_400.png 15.64K
  • gfx/panel/text/lolitas_61_225.png 3.60K
  • gfx/panel/text/mindbomb_70_440.png 4.94K
  • gfx/panel/text/music_66_252.png 3.38K
  • gfx/panel/text/tggccat_71_459.png 4.70K
  • gfx/panel/text/turri_70_181.png 1.14K
  • gfx/ssao/ dir
  • gfx/ssao/rotationalMatrix32.png 3.83K
  • heb.exe 328.00K
  • libpng13.dll 224.00K
  • readme.txt 1.24K
  • script/ dir
  • script/artwork_credits_back.txt 580B
  • script/artwork_credits_front.txt 587B
  • script/beat.txt 271B
  • script/blueten.txt 248B
  • script/blueten2meta.txt 1.09K
  • script/code_credits_back.txt 305B
  • script/code_credits_flow.txt 473B
  • script/code_credits_front.txt 668B
  • script/code_credits_rot.txt 940B
  • script/goldscroll_back.txt 265B
  • script/goldscroll_front.txt 488B
  • script/greets2outro.txt 280B
  • script/greets_flow.txt 465B
  • script/heb_flow.txt 226B
  • script/march2umbrella.txt 253B
  • script/meta.txt 525B
  • script/meta2march.txt 444B
  • script/model_credits_back.txt 925B
  • script/model_credits_front.txt 732B
  • script/music_credits_back.txt 304B
  • script/music_credits_flow.txt 489B
  • script/music_credits_front.txt 670B
  • script/outro.txt 672B
  • script/park.txt 490B
  • script/radial.txt 558B
  • script/radial2twist.txt 513B
  • script/radial_front.txt 502B
  • script/raymarch.txt 511B
  • script/schachrot.txt 583B
  • script/schachrot_blend.txt 291B
  • script/sunset.txt 538B
  • script/twist2chess.txt 378B
  • script/twister1.txt 522B
  • script/twister2.txt 505B
  • script/umbrella.txt 845B
  • script/wiese2blueten.txt 830B
  • sfx/ dir
  • sfx/soundtrack.mp3 5.49M
  • sfx/soundtrack.txt 248.36K
  • shader/ dir
  • shader/Helper/ dir
  • shader/Helper/ClearHelper.fxc 4.66K
  • shader/Helper/NormalHelper.fxc 3.89K
  • shader/Include/ dir
  • shader/Include/Default/ dir
  • shader/Include/Default/Lighting/ dir
  • shader/Include/Default/Processing/ dir
  • shader/Include/Default/Prototypes/ dir
  • shader/Include/Default/Renderables/ dir
  • shader/Light/ dir
  • shader/Light/debug/ dir
  • shader/Light/debug/thedemo/ dir
  • shader/Light/PSSM(-ANGLEBIAS).fxc 33.74K
  • shader/Light/PSSM(-PRECISE).fxc 31.84K
  • shader/Light/PSSM.fxc 30.20K
  • shader/Light/release/ dir
  • shader/Light/release/thedemo/ dir
  • shader/Light/releasefinal/ dir
  • shader/Light/releasefinal/thedemo/ dir
  • shader/Processing/ dir
  • shader/Processing/Bloom.fxc 21.02K
  • shader/Processing/chessrot.fxc 10.04K
  • shader/Processing/debug/ dir
  • shader/Processing/debug/thedemo/ dir
  • shader/Processing/flow.fxc 11.94K
  • shader/Processing/flow2.fxc 11.93K
  • shader/Processing/GodRays.fxc 20.74K
  • shader/Processing/LoaderBar.fxc 5.42K
  • shader/Processing/meta.fxc 16.36K
  • shader/Processing/Overlay(-ALPHACOORD).fxc 6.39K
  • shader/Processing/Overlay(-ALPHAFROMRED).fxc 6.30K
  • shader/Processing/Overlay(-ALPHAONE).fxc 6.29K
  • shader/Processing/Overlay.fxc 6.26K
  • shader/Processing/plasma.fxc 9.13K
  • shader/Processing/plasma2.fxc 12.09K
  • shader/Processing/raymarch1.fxc 25.75K
  • shader/Processing/release/ dir
  • shader/Processing/release/thedemo/ dir
  • shader/Processing/releasefinal/ dir
  • shader/Processing/releasefinal/thedemo/ dir
  • shader/Processing/SceneToScreen.fxc 4.02K
  • shader/Processing/SSAO(-GLOBAL).fxc 16.35K
  • shader/Processing/SSAO(-INVGLOBAL).fxc 15.67K
  • shader/Processing/SSAO.fxc 15.65K
  • shader/Processing/Tonemapping.fxc 35.08K
  • shader/Processing/twister1.fxc 8.43K
  • shader/Processing/twister2.fxc 8.43K
  • shader/Processing/umbrella.fxc 16.11K
  • shader/Renderable/ dir
  • shader/Renderable/debug/ dir
  • shader/Renderable/debug/thedemo/ dir
  • shader/Renderable/Phong(!Renderable&Default.fxc).fxc 107.57K
  • shader/Renderable/Phong(-COLORMAP).fxc 109.89K
  • shader/Renderable/Phong(-INSTANCECOLOR-INSTANCED).fxc 107.79K
  • shader/Renderable/Phong(-INSTANCED).fxc 109.10K
  • shader/Renderable/Phong(-SPECULARITY).fxc 115.20K
  • shader/Renderable/Phong.fxc 107.57K
  • shader/Renderable/PhotoMap(-ALPHAADD).fxc 7.28K
  • shader/Renderable/PhotoMap(-ALPHAADD-DIRECTIONALSHADOW).fxc 9.27K
  • shader/Renderable/PhotoMap(-DIRECTIONALSHADOW).fxc 9.90K
  • shader/Renderable/PhotoMap(-DIRECTIONALSHADOW-FLIPNORMALS-INSTANCED-INSTANCEDEPENDENT-INSTANCESIMPLE).fxc 10.07K
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  • shader/Renderable/PhotoMap(-FLIPNORMALS).fxc 7.77K
  • shader/Renderable/PhotoMap(-FLIPNORMALS-INSTANCED-INSTANCEDEPENDENT-INSTANCESIMPLE).fxc 7.96K
  • shader/Renderable/PhotoMap(-INSTANCED-INSTANCEDEPENDENT).fxc 8.23K
  • shader/Renderable/PhotoMap(-INSTANCED-INSTANCEDEPENDENT-INSTANCESIMPLE).fxc 7.98K
  • shader/Renderable/PhotoMap(-SKYBOX).fxc 7.09K
  • shader/Renderable/PhotoMap.fxc 7.79K
  • shader/Renderable/release/ dir
  • shader/Renderable/release/thedemo/ dir
  • shader/Renderable/releasefinal/ dir
  • shader/Renderable/releasefinal/thedemo/ dir
  • shader/Renderable/Sky.fxc 6.33K
  • shader/Renderable/Water(-REFLECTION).fxc 11.16K
  • zlib1.dll 136.00K

file_id.diz

making great games since 1992   http://www.games-net.de/hosted/tggc
always out of date                          http://www.alphanew.net
___________________________________________________________________


  Head Eating Bow


  Code        :-: CodingCat
                  TGGC

  Music       :-: mindbomb

  2D GFX      :-: HarlyHarlekin
                  BelleObscurite
                  TGGC

  3D GFX      :-: TGGC


  HDR-Fotos   :-: Bernhard Vogl (www.dativ.at)
                  es gilt die "cc-by-nc" Lizenz siehe auch
                  http://creativecommons.org/licenses/by-nc/3.0/deed.de

  greets      :-: Apollon, atla, BlueCobold, dv, Machomat, MasterK, 
                  matt, mcdeck, nakolium, neowarp, none, ntroPi, pro,
                  rip, Sgt. Nukem, TomasRiker, Volkard
                  anyone else from #gamedev.ger, #sppro and #c++

                  and my friends at bluflame


  Shader Model 3 required.

  Kommandozeile:
  heb 1680x 1050y -w +l -a
  
  1680x Aufloesung Bildschirmbreite
  1050y Aufloesung Bildschirmhoehe
  -w    Fenstermodus deaktivieren
  +w    Fenstermodus aktivieren
  +l	Low Detail aktivieren
  -a    Antialiasing deaktivieren
  +a    Antialiasing aktivieren


  uses BASS