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<root>­/­parties­/­2010­/­breakpoint10­/­amiga­/­demo/pps.lha

File size:
1 033 042 bytes (0.99M)
File date:
2010-04-05 23:04:50
Download count:
all-time: 1 414

Screenshot (by Demozoo)

Screenshot

Preview

  • PPS.info 1.47K
  • PPS\data\10\bg_night.iff 28.99K
  • PPS\data\10\partyinside.iff 27.52K
  • PPS\data\10\text.iff 7.42K
  • PPS\data\10\text2.iff 7.04K
  • PPS\data\10\WINDOWupdate.iff 3.98K
  • PPS\data\11\1.iff 908B
  • PPS\data\11\1_12x15n.iff 1.14K
  • PPS\data\11\1_16x19.iff 1.23K
  • PPS\data\11\2.iff 914B
  • PPS\data\11\2_15x14n.iff 1.09K
  • PPS\data\11\2_20x18.iff 1.39K
  • PPS\data\11\3.iff 922B
  • PPS\data\11\3_17x14n.iff 1.23K
  • PPS\data\11\3_21x18.iff 1.39K
  • PPS\data\11\4.iff 914B
  • PPS\data\11\4_16x13n.iff 1.10K
  • PPS\data\11\4_20x17.iff 1.35K
  • PPS\data\11\atari.iff 917B
  • PPS\data\11\atari_20x16n.iff 1.29K
  • PPS\data\11\atari_23x17.iff 1.44K
  • PPS\data\11\background.iff 53.66K
  • PPS\data\11\text.iff 7.64K
  • PPS\data\11\text.iff.info 668B
  • PPS\data\11\text.png 3.78K
  • PPS\data\11\text2.iff 7.37K
  • PPS\data\11\text2.iff.info 668B
  • PPS\data\11\text2.png 3.58K
  • PPS\data\11\z.iff 902B
  • PPS\data\11\z_11x13.iff 1.12K
  • PPS\data\11\z_11x13n.iff 1.10K
  • PPS\data\12\background.iff 60.79K
  • PPS\data\12\text.iff 8.64K
  • PPS\data\12\text2.iff 9.08K
  • PPS\data\13\background.iff 21.48K
  • PPS\data\1\a_logo.iff 18.03K
  • PPS\data\1\text.iff 3.54K
  • PPS\data\2\curtain.iff 56.51K
  • PPS\data\2\names.iff 7.05K
  • PPS\data\2\text2.iff 3.75K
  • PPS\data\3\background.iff 16.14K
  • PPS\data\3\prase.lwo 21.07K
  • PPS\data\3\text.iff 6.91K
  • PPS\data\3\text2.iff 8.54K
  • PPS\data\3\textura_prase.iff 31.29K
  • PPS\data\4\bg_light_wo.iff 53.75K
  • PPS\data\4\closed_doorupg.iff 2.66K
  • PPS\data\4\text.iff 8.64K
  • PPS\data\4\text2.iff 3.17K
  • PPS\data\4\text3.iff 7.76K
  • PPS\data\4\textura_dveri.iff 6.78K
  • PPS\data\5\background1.iff 37.76K
  • PPS\data\5\background2.iff 37.76K
  • PPS\data\5\background3.iff 37.77K
  • PPS\data\5\background4.iff 37.74K
  • PPS\data\5\background5.iff 37.76K
  • PPS\data\5\text.iff 8.41K
  • PPS\data\5\text2.iff 8.46K
  • PPS\data\6\background.iff 16.51K
  • PPS\data\6\joystick_glow.iff 44.56K
  • PPS\data\6\joystick_glowm.iff 43.06K
  • PPS\data\6\joystick_lepsi.lwo 41.48K
  • PPS\data\6\text.iff 8.69K
  • PPS\data\6\text2.iff 8.26K
  • PPS\data\7\bar.iff 60.74K
  • PPS\data\7\panakupg.iff 1.36K
  • PPS\data\7\pivoupg.iff 3.23K
  • PPS\data\7\text.iff 6.52K
  • PPS\data\7\text2.iff 8.20K
  • PPS\data\8\background.iff 69.10K
  • PPS\data\8\obcerstveni.iff 38.93K
  • PPS\data\8\obcerstveni.lwo 28.92K
  • PPS\data\8\text.iff 7.43K
  • PPS\data\8\text2.iff 9.23K
  • PPS\data\9\bg_screen.iff 41.13K
  • PPS\data\9\bg_screens.iff 41.13K
  • PPS\data\9\greetz000.iff 11.67K
  • PPS\data\9\lightmapgrey64upg.iff 5.22K
  • PPS\data\9\text.iff 7.42K
  • PPS\data\9\text2.iff 7.16K
  • PPS\data\9\tunel.iff 28.63K
  • PPS\data\act\RotacakAnmWTL.iff 10.33K
  • PPS\data\act\SlachaAnmWTL.iff 12.27K
  • PPS\data\act\TomsoftAnmWTL.iff 10.75K
  • PPS\data\P61.loading 24.45K
  • PPS\data\P61.stoned 35.07K
  • PPS\data\pager-load.iff 10.08K
  • PPS\Fx\blur.Fx 2.11K
  • PPS\Fx\BMFontAndText.Fx 3.20K
  • PPS\Fx\caster.Fx 9.73K
  • PPS\Fx\dbm.Fx 3.28K
  • PPS\Fx\Interact.Fx 25.81K
  • PPS\Fx\k3d.Fx 81.69K
  • PPS\Fx\p61.Fx 8.13K
  • PPS\Fx\sprite.Fx 6.38K
  • PPS\Karate 81.73K
  • PPS\Prase Party Story 56B
  • PPS\Prase Party Story.info 603B
  • PPS\Readme.txt 576B
  • PPS\scripts\bar.txt 2.81K
  • PPS\scripts\bar.txt.info 3.19K
  • PPS\scripts\boot.txt 1.30K
  • PPS\scripts\boot.txt.info 3.19K
  • PPS\scripts\curtain.txt 4.36K
  • PPS\scripts\curtain.txt.info 3.20K
  • PPS\scripts\day.extend 1.19K
  • PPS\scripts\day.extend.info 3.19K
  • PPS\scripts\day.txt 6.96K
  • PPS\scripts\day.txt.info 3.19K
  • PPS\scripts\endinga.txt 1.01K
  • PPS\scripts\endinga.txt.info 3.20K
  • PPS\scripts\joy.txt 1.80K
  • PPS\scripts\joy.txt.info 3.20K
  • PPS\scripts\logoawy.txt 1.50K
  • PPS\scripts\logoawy.txt.info 3.20K
  • PPS\scripts\main.txt 3.39K
  • PPS\scripts\main.txt.info 3.19K
  • PPS\scripts\nastenka.txt 1.14K
  • PPS\scripts\nastenka.txt.info 3.19K
  • PPS\scripts\night.txt 2.11K
  • PPS\scripts\night.txt.info 3.20K
  • PPS\scripts\pareni.txt 1.98K
  • PPS\scripts\pareni.txt.info 3.19K
  • PPS\scripts\pig.txt 1.73K
  • PPS\scripts\pig.txt.info 3.19K
  • PPS\scripts\platno.txt 7.61K
  • PPS\scripts\platno.txt.info 3.19K
  • PPS\scripts\spani.txt 3.39K
  • PPS\scripts\spani.txt.info 3.19K
  • PPS\scripts\urquel.txt 1.79K
  • PPS\scripts\urquel.txt.info 3.20K

file_id.diz

::::::::
PPS/Readme.txt
::::::::
    _______________  _______________________________________
   /  __   /   __  \/         /   /  /   /  __   /    /    /\
  /       /        /___   ___/          /       /___   ___/ /
 /___/___/____/____\__/__/\_/_____/____/___/___/\__/__/\__\/
 \___\___\____\____\  \__\/ \_____\____\___\___\/  \__\/1993

                    [PRASE PARTY STORY]
                        (04.04.2010)
                          AGA/030+

ENGInE SCRIpT ... KILLJOY

LOADeR MUSiC ... FACTOR6

SOUnDTRAcK  ... NOOLY feat. FACTOR6

2D GfX     ... DERRIK

3D GfX    ... JACK-3D

[+]      ... WAYNE
::::::::
PPS/scripts/bar.txt
::::::::
<kimg>bar|data/7/bar.iff</kimg>
<kimg>pivo|data/7/pivoupg.iff</kimg>
<kimg>panak|data/7/panakupg.iff</kimg>
<kimg>t1b|data/7/text.iff</kimg>
<kimg>t2b|data/7/text2.iff</kimg>

<kcam>pivo_kam|0|0|0|0|0|0|1</kcam>
<kcam>pivo2_kam|0|0|0|0|0|0|1</kcam>
<kcam>rum_kam|0|0|0|0|0|0|1</kcam>
---------------CHANGING COLOR PALETTE---------------------------------------
<kpart>
<id>fadesc7</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|50|900|0|1</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>bar</pa>
    <pa>textura_joy</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>bar</pa>
    <pa>textura_joy</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>bar</pa>
    <pa>textura_joy</pa>
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena7</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
----------------------------BAR-------------------------------------------------------
<kpart>
<id>sc7</id>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>bar</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t1b</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>pivo</pa>
    <pa>4cam|pivo_kam|0.109|0.1916|-0.25|0.15|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>pivo</pa>
    <pa>4cam|pivo_kam|0.109|0.1916|0.15|0.2|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>panak</pa>
    <pa>4cam|pivo_kam|0.037|0.0875|-0.05|0.2|1</pa>
</fx>
</kpart>
-------------------FLYING CIRCUS------------------------------------------
<kpart>
<id>alkac</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|10|1100|0|1</pa>
    <pa>cte|0</pa>      
    <pa>cte|255</pa>
    <pa>bar</pa>
    <pa>bar</pa>  
    <pa>cte|0</pa>      
    <pa>cte|255</pa>
    <pa>bar</pa>
    <pa>bar</pa>
    <pa>cte|0</pa>      
    <pa>cte|255</pa>
    <pa>bar</pa>
    <pa>bar</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>bar</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t2b</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>pivo_kam</pa>
    <pa>sin|0.25|0.7|0.4</pa>
    <pa>sin|0|0.7|0.3</pa>
    <pa>sin|0|3|0.2</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>pivo</pa>
    <pa>4cam|pivo_kam|0.109|0.1916|0|0|1.5</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>pivo2_kam</pa>
    <pa>sin|0.22|0.62|-0.45</pa>
    <pa>sin|0|1.8|0.3</pa>
    <pa>sin|0|3.5|0.7</pa>
    <pa>4cte|0|0|0|0.8</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>pivo</pa>
    <pa>4cam|pivo2_kam|0.109|0.1916|0|0|2</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>rum_kam</pa>
    <pa>sin|-0.15|0.7|-0.15</pa>
    <pa>sin|0.1|0.7|0.2</pa>
    <pa>sin|0|1|0.35</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>panak</pa>
    <pa>4cam|rum_kam|0.037|0.0875|0|0|1</pa>
</fx>
</kpart>::::::::
PPS/scripts/boot.txt
::::::::
<kimg>mb|data/pager-load.iff</kimg>
<kp61>loadzik|data/p61.loading</kp61>

<main>loader|0|1</main>

<kscript>
<id>loader</id>
    <play>start|50|0|1</play>
    <play>loading|500|0|1</play>
    <pl ay>stop|25|0|1</play>
</kscript>
--------------------------------------------------------------------------------------------
<krect>progbar|0.444|0.564|0.876|0.586| |0.444|0.564|0.876|0.586| </krect>
<ktable>nahrava|0,0.445|425,0.875</ktable>
---PLAY-P61---------------------------------------
<kpart>
<id>start</id>
<fx>
    <pa>setpalette</pa>
    <pa>mb</pa>
</fx>
<fx>
    <pa>fillrc</pa>
    <pa></pa>
    <pa>cte|0</pa>
</fx>
<f x>                                                --- !!! ---
    <pa>playp61</pa>
    <pa>loadzik</pa>
</fx>
</kpart>
---LOADING-BAR-----------------------------------
<kpart>
<id>loading</id>
<fx>
    <pa>setpalette</pa>
    <pa>mb</pa>
</fx>
<fx>                                                --- !!! ---
    <pa>playp61</pa>
    <pa>loadzik</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>mb</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>setrect</pa>
    <pa>progbar</pa>
    <pa>aft|nahrava|0|0</pa>
    <pa>cte|0.565</pa>
    <pa>cte|0.875</pa>
    <pa>cte|0.585</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>fillrc</pa>
    <pa>progbar</pa>
    <pa>cte|5</pa>
</fx>
</kpart>::::::::
PPS/scripts/curtain.txt
::::::::
<kimg>curtain|data/2/curtain.iff</kimg>
<kimg>sub1|data/2/text2.iff</kimg>
<kimg>jmena|data/2/names.iff</kimg>
<bmfont>rotacak|data/act/rotacakanmwtl.iff|53|86|3|abcdef</bmfont>
<bmfont>slacha|data/act/slachaanmwtl.iff|56|75|3|abcdef</bmfont>
<bmfont>tomsoft|data/act/tomsoftanmwtl.iff|57|72|3|abcdef</bmfont>

<ktext>r_mrk|aaaaaaaccaaaa</ktext>
<ktext>s_mrk|aacaaaaaacaaa</ktext>
<ktext>t_mrk|aaaccaaaaacaa</ktext>
<ktext>spol_mlu|babaaacaaaca</ktext>

<krect>text_pole_r|0.35|0.84|1|1| |0.35|0.84|1|1| </krect>
<krect>text_pole_s|0.6|0.84|1|1| |0.6|0.84|1|1| </krect>
------------------CHANGING COLOR PALETTE--------------------------------------------
<kpart>
<id>fadesc2</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|50|400|0|1</pa>
    <pa>cte|0</pa>      
    <pa>cte|0</pa>    --- R ---
    <pa>curtain</pa>
    <pa>darkawy</pa>  
    <pa>cte|0</pa>      
    <pa>cte|0</pa>    --- G ---
    <pa>curtain</pa>
    <pa>darkawy</pa>
    <pa>cte|0</pa>      
    <pa>cte|0</pa>    --- B ---
    <pa>curtain</pa>
    <pa>darkawy</pa>
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena2</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
-------------------------------------BLINKING----------------------------------------------------
<kpart>
<id>sc2</id>
<fx>                   
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>curtain</pa>
    <pa>4cte|0.002|0.002|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|rotacak|r_mrk|10|1</pa>
    <pa>4cte|0.16|0.445|0.325|0.803</pa>                           
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|slacha|s_mrk|10|1</pa>
    <pa>4cte|0.385|0.491|0.56|0.803</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|tomsoft|t_mrk|10|1</pa>
    <pa>4cte|0.619|0.503|0.797|0.803</pa>
</fx>
</kpart>
-------------------------------ROTACAK SPEAKING----------------------------
<kpart>
<id>sc2t1</id>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>jmena</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>fillrc</pa>
    <pa>text_pole_r</pa>
    <pa>cte|0</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|rotacak|spol_mlu|10|1</pa>
    <pa>4cte|0.16|0.445|0.325|0.803</pa>                           
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|slacha|s_mrk|10|1</pa>
    <pa>4cte|0.385|0.491|0.56|0.803</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|tomsoft|t_mrk|10|1</pa>
    <pa>4cte|0.619|0.503|0.797|0.803</pa>
</fx>
</kpart>
-------------------------------SLACHA SPEAKING---------------------------
<kpart>
<id>sc2t2</id>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>jmena</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>fillrc</pa>
    <pa>text_pole_s</pa>
    <pa>cte|0</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|rotacak|r_mrk|10|1</pa>
    <pa>4cte|0.16|0.445|0.325|0.803</pa>                           
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|slacha|spol_mlu|10|1</pa>
    <pa>4cte|0.385|0.491|0.56|0.803</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|tomsoft|t_mrk|10|1</pa>
    <pa>4cte|0.619|0.503|0.797|0.803</pa>
</fx>
</kpart>
-------------------------------TOMSOFT SPEAKING-----------------------
<kpart>
<id>sc2t3</id>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>jmena</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|rotacak|r_mrk|10|1</pa>
    <pa>4cte|0.16|0.445|0.325|0.803</pa>                           
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|slacha|s_mrk|10|1</pa>
    <pa>4cte|0.385|0.491|0.56|0.803</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|tomsoft|spol_mlu|10|1</pa>
    <pa>4cte|0.619|0.503|0.797|0.803</pa>
</fx>
</kpart>
-------------------------------TOGETHER SPEAKING--------------------------
<kpart>
<id>sc2t4</id>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>sub1</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|rotacak|spol_mlu|10|1</pa>
    <pa>4cte|0.16|0.445|0.325|0.803</pa>                           
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|slacha|spol_mlu|10|1</pa>
    <pa>4cte|0.385|0.491|0.56|0.803</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|tomsoft|spol_mlu|10|1</pa>
    <pa>4cte|0.619|0.503|0.797|0.803</pa>
</fx>
</kpart>::::::::
PPS/scripts/day.txt
::::::::
bg_<world3d>w_door</world3d>

<kimg>bg_day|data/4/bg_light_wo.iff</kimg>
<kimg>cd|data/4/closed_doorupg.iff</kimg>
<kimg>cld|data/4/textura_dveri.iff</kimg>
<kimg>titulek1|data/4/text.iff</kimg>
<kimg>titulek2|data/4/text2.iff</kimg>
<kimg>titulek3|data/4/text3.iff</kimg>
<bmfont>swbmf|data/act/slachaanmwtl.iff|56|75|3|abcdef</bmfont>
<bmfont>rwbmf|data/act/rotacakanmwtl.iff|53|86|3|abcdef</bmfont>
<bmfont>twbmf|data/act/tomsoftanmwtl.iff|57|72|3|abcdef</bmfont>

<kcam>kamera|0|0|0|0|0|0|1</kcam>
<kcam>kam_door|0|0|0|0|0|0|1</kcam>

<t3dmappingsprite>textura_spritu|cld</t3dmappingsprite>

<plane3d>doorplane|w_door|0|0|0|0|0|0|1|1|1| 
0.295|0.568 |8|2|
0|0|0.125|0.179|textura_spritu|textura_spritu</plane3d>
-----------------CHANGING PALETTE-------------------------------------------------------------
<kpart>
<id>fadesc4</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|50|2175|0|1</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- R ---
    <pa>bg_day</pa>
    <pa>brc</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- G ---
    <pa>bg_day</pa>
    <pa>brc</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- B ---
    <pa>bg_day</pa>
    <pa>brc</pa>
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena4</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
-----------------SLA COMING--------------------------------------------------------
<kpart>
<id>sc4</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>bg_day</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>cd</pa>
    <pa>4cte|0.056|0.183|0.115|0.383</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kamera</pa>
    <pa>aft|sox|0|0</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>4cte|0|0|0|1</pa> 
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|swbmf|slgo|30|0</pa>
    <pa>4cam|kamera|0.175|0.312|0|0.138|1</pa>
</fx>
</kpart>
--------SLA SPEAK----------------------------------
<kpart>
<id>tit1</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>bg_day</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>cd</pa>
    <pa>4cte|0.056|0.183|0.115|0.383</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|swbmf|slspk|16|0</pa>
    <pa>4cte|0.442|0.482|0.617|0.795</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa>text_pole</pa>
    <pa>titulek1</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
</kpart>
----------------ROT COMING-------------------
<kpart>
<id>rot</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>bg_day</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>cd</pa>
    <pa>4cte|0.056|0.183|0.115|0.383</pa>
</fx>
<f x>
    <pa>fillrc</pa>
    <pa>text_pole</pa>
    <pa>cte|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|swbmf|slmrk|16|1</pa>
    <pa>4cte|0.442|0.482|0.617|0.795</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kamera</pa>
    <pa>aft|rox|0|0</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>4cte|0|0|0|1</pa> 
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|rwbmf|rogo|16|1</pa>
    <pa>4cam|kamera|0.165|0.358|0|0.115|1</pa>
</fx>
</kpart>
------------------ROT SPEAK--------------------------------
<kpart>
<id>tit2</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>bg_day</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>cd</pa>
    <pa>4cte|0.056|0.183|0.115|0.383</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|swbmf|slmrk|16|1</pa>
    <pa>4cte|0.442|0.483|0.617|0.795</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|rwbmf|rospk|16|0</pa>
    <pa>4cte|0.625|0.437|0.79|0.795</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa>text_pole</pa>
    <pa>titulek2</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
</kpart>
----------------------TOM COMING-------------
<kpart>
<id>tom</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>bg_day</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>cd</pa>
    <pa>4cte|0.056|0.183|0.115|0.383</pa>
</fx>
<f x>
    <pa>fillrc</pa>
    <pa>text_pole</pa>
    <pa>cte|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|swbmf|slmrk|16|1</pa>
    <pa>4cte|0.442|0.482|0.617|0.795</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|rwbmf|romrk|16|1</pa>
    <pa>4cte|0.625|0.437|0.79|0.795</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kamera</pa>
    <pa>aft|tox|0|0</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>4cte|0|0|0|1</pa> 
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|twbmf|togo|16|1</pa>
    <pa>4cam|kamera|0.178|0.3|0|0.145|1</pa>
</fx>
</kpart>
-----------------TOM SPEAK--------------------------------
<kpart>
<id>tit3</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>bg_day</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>cd</pa>
    <pa>4cte|0.056|0.183|0.115|0.383</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|swbmf|slmrk|16|1</pa>
    <pa>4cte|0.442|0.482|0.617|0.795</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|rwbmf|romrk|16|1</pa>
    <pa>4cte|0.625|0.437|0.79|0.795</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|twbmf|tospk|16|0</pa>
    <pa>4cte|0.81|0.495|0.988|0.795</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa>text_pole</pa>
    <pa>titulek3</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
</kpart>
-----------------------ALL GO IN---------------------------------------------------------
<kpart>
<id>goin</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>bg_day</pa>
    <pa>4cte|0.002|0.002|1|1</pa>
</fx>
<fx>
    <pa>fillrc</pa>
    <pa>text_pole</pa>
    <pa>cte|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kamera</pa>
    <pa>aft|slgoinx|0|0</pa>
    <pa>aft|slgoiny|0|0</pa>
    <pa>aft|slgoinz|0|0</pa>
    <pa>4cte|0|0|0|1</pa> 
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|swbmf|slgoi|16|0</pa>
    <pa>4cam|kamera|0.175|0.312|0|0.138|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kamera</pa>
    <pa>aft|rogoinx|0|0</pa>
    <pa>aft|rogoiny|0|0</pa>
    <pa>aft|rogoinz|0|0</pa>
    <pa>4cte|0|0|0|1</pa> 
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|rwbmf|rogoi|16|0</pa>
    <pa>4cam|kamera|0.165|0.358|0|0.115|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kamera</pa>
    <pa>aft|togoinx|0|0</pa>
    <pa>aft|togoiny|0|0</pa>
    <pa>aft|togoinz|0|0</pa>
    <pa>4cte|0|0|0|1</pa> 
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|twbmf|togoi|16|0</pa>
    <pa>4cam|kamera|0.178|0.3|0|0.145|1</pa>
</fx>
<fx>
    <pa>setcamtarget</pa>
    <pa>kam_door</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>cte|-3</pa>
    <pa>3cte|0|0|0</pa>
    <pa>cte|0</pa>
    <pa>cte|1</pa>
</fx>
<fx>
    <pa>set3dobject</pa>
    <pa>doorplane</pa>
    <pa>3cte|-1.33|-0.675|0</pa>
    <pa>3cte|0|0|0</pa>
    <pa>bounce|300|400|1125|1|0</pa>
    <pa>2cte|1|1</pa>
</fx>
<fx>
    <pa>draw3dworld</pa>
    <pa></pa>
    <pa>w_door</pa>
    <pa>kam_door</pa>
    <pa>cte|0</pa>
    <pa>cte|-0.25</pa>
    <pa>cte|200</pa>
</fx>
</kpart>::::::::
PPS/scripts/endinga.txt
::::::::
<kimg>finale|data/13/background.iff</kimg>

<kcam>kam_fin|0|0|0|0|0|0|1</kcam>
------------------CHANGING COLOR PALETTE--------------------------------------------
<kpart>
<id>fadesc13</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|50|600|0|1</pa>
    <pa>cte|0</pa>      
    <pa>cte|0</pa>    --- R ---
    <pa>finale</pa>
    <pa>finale</pa>  
    <pa>cte|0</pa>      
    <pa>cte|0</pa>    --- G ---
    <pa>finale</pa>
    <pa>finale</pa>
    <pa>cte|0</pa>      
    <pa>cte|0</pa>    --- B ---
    <pa>finale</pa>
    <pa>finale</pa>
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena13</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
----------------------------------------------------
<kpart>
<id>sc13</id>
<fx>
    <pa>fillrc</pa>
    <pa></pa>
    <pa>cte|5</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_fin</pa>
    <pa>bounce|0|100|700|1|0</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>finale</pa>
    <pa>4cam|kam_fin|1|1|0|0|1</pa>
</fx>
</kpart>::::::::
PPS/scripts/joy.txt
::::::::
<world3d>w_joy</world3d>

<kimg>textura_joy|data/6/joystick_glow.iff</kimg>
<kimg>t1j|data/6/text.iff</kimg>
<kimg>t2j|data/6/text2.iff</kimg>
<kimg>miner|data/6/background.iff</kimg>

<t3dmapping>maping_joy|textura_joy</t3dmapping>
<lwo3d>js|w_joy|0|0|0|0|0|0|1|1|1|data/6/joystick_lepsi.lwo|1|maping_joy</lwo3d>

<kcam>kam_joy|0|0|-3|0|0|0|0.5</kcam>
<kcam>kam_text_j|0|0|0|0|0|0|1</kcam>
---------------CHANGING COLOR PALETTE---------------------------------------
<kpart>
<id>fadesc6</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|50|500|0|1</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>miner</pa>
    <pa>miner</pa>    --- ! ---
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>miner</pa>
    <pa>miner</pa>    --- ! ---
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>miner</pa>
    <pa>miner</pa>    --- ! ---
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena6</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
-------------ROTATING JOYSTICK-----------------------------------------------
<kpart>
<id>sc6</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>miner</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t1j</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_text_j</pa>
    <pa>bounce|300|301|600|-1|0</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t2j</pa>
    <pa>4cam|kam_text_j|1|1|0|0|1</pa>
</fx>
<fx>
    <pa>set3dobject</pa>
    <pa>js</pa>           
    <pa>3cte|0|0.8|2</pa>     
    <pa>2cte|0|0.1</pa>
    < pa>aff|0|0.005</pa>
    <pa>afclip|0|0.005|0|1000</pa>   
    <pa>3cte|1|1|1</pa>    
</fx>
<fx>
    <pa>draw3dworld</pa>
    <pa></pa>
    <pa>w_joy</pa>
    <pa>kam_joy</pa>
    <pa>cte|0</pa>        
    <pa>cte|0.001</pa>
    <pa>cte|25</pa>
</fx>
</kpart>::::::::
PPS/scripts/logoawy.txt
::::::::
<kimg>darkawy|data/1/a_logo.iff</kimg>
<kimg>sub_text_sc1|data/1/text.iff</kimg>

<kp61>stonedrmx|data/p61.stoned</kp61>

<kcam>kam_text|0|0|0|0|0|0|1</kcam>

<krect>text_pole|0|0.84|1|1| |0|0.84|1|1| </krect>
---------------CHANGING COLOR PALETTE---------------------------------
<kpart>
<id>fadesc1</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|25|225|0|1</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- R ---
    <pa>darkawy</pa>
    <pa>mb</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- G --- 
    <pa>darkawy</pa>
    <pa>mb</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- B ---
    <pa>darkawy</pa>
    <pa>mb</pa>
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena1</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
-------------------BACKGROUND LOGO ARTWAY-------------------------
<kpart>
<id>sc1</id>
<fx>                   
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>darkawy</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>playp61</pa>
    <pa>stonedrmx</pa>
</fx>
------------------SUBTITLE No.1-----------------------------------------------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_text</pa>
    <pa>cte|1</pa>
    <pa>bounce|75|150|300|0|1</pa>
    <pa>cte|1</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>sub_text_sc1</pa>
    <pa>4cam|kam_text|1|1|1|1|2</pa>
</fx>
</kpart>
---STOP-P61------------------------------------------
<kpart>
<id>stop</id>
<fx>
    <pa>stopp61</pa>
</fx>
<fx>
    <pa>fillrc</pa>
    <pa></pa>
    <pa>cte|0</pa>
</fx>
</kpart>::::::::
PPS/scripts/main.txt
::::::::
<include>scripts/logoawy.txt</include>
<include>scripts/curtain.txt</include>
<include>scripts/pig.txt</include>
<include>scripts/day.txt</include>
<include>scripts/day.extend</include>
<include>scripts/pareni.txt</include>
<include>scripts/joy.txt</include>
<include>scripts/bar.txt</include>
<include>scripts/urquel.txt</include>
<include>scripts/platno.txt</include>
<include>scripts/night.txt</include>
<include>scripts/spani.txt</include>
<include>scripts/nastenka.txt</include>
<include>scripts/endinga.txt</include>

<main>pps|0|1</main>

<kscript>    -------MAIN SCRIPT------
<id>pps</id>
    <play>fadesc1|250|0|1</play>
    <play>fadesc2|475|0|1</play>
    <play>fadesc3|550|0|1</play>
    <play>fadesc4|2275|0|1</play>
    <play>fadesc5|650|0|1</play>
    <play>fadesc6|550|0|1</play>
    <play>fadesc7|900|0|1</play>
    <play>fadesc8|1000|0|1</play>
    <play>fadesc9|1200|0|1</play>
    <play>fadesc10|550|0|1</play>
    <play>fadesc11|550|0|1</play>
    <play>fadesc12|500|0|1</play>
    <play>fadesc13|600|0|1</play>
</kscript>

<kscript>    ------SCENE 1 WITH FADING------
<id>scena1</id>
    <play>stop|25|0|1</play>
    <play>sc1|300|0|1</play>
</kscript>

<kscript>    ------SCENE 2 WITH FADING------
<id>scena2</id>
    <play>sc2|75|0|1</play>
    <play>sc2t1|100|0|1</play>
    <play>sc2t2|100|0|1</play>
    <play>sc2t3|100|0|1</play>
    <play>sc2t4|100|0|1</play>
</kscript>

<kscript>    ------SCENE 3 WITH FADING------
<id>scena3</id>
    <play>sc3|550|0|1</play>
</kscript>

<kscript>    ------SCENE 4 WITH FADING------
<id>scena4</id>
    <play>sc4|300|0|1</play>
    <play>tit1|150|0|1</play>
    <play>rot|150|0|1</play>
    <play>tit2|75|0|1</play>
    <play>tom|150|0|1</play>
    <play>tit3|150|0|1</play>
    <play>goin|1300|0|1</play>
</kscript>

<kscript>    ------SCENE 5 WITH FADING------
<id>scena5</id>
    <play>hra1|25|0|1</play>
    <play>sc5|25|0|1</play>
    <play>hra2|25|0|1</play>
    <play>hra3|25|0|1</play>
    <play>hra4|25|0|1</play>
    <play>hra5|25|0|1</play>
    <play>hra4|25|0|1</play>
    <play>hra1|25|0|1</play>
    <play>hra2|25|0|1</play>
    <play>hra3|25|0|1</play>
    <play>hra4|25|0|1</play>
    <play>hra5|25|0|1</play>
    <play>hra4|25|0|1</play>
    <play>hra1|25|0|1</play>
    <play>hra2|25|0|1</play>
    <play>hra3|25|0|1</play>
    <play>hra4|25|0|1</play>
    <play>hra5|25|0|1</play>
    <play>hra4|25|0|1</play>
    <play>sc5t2|25|0|1</play>
    <play>hra1|25|0|1</play>
    <play>hra2|25|0|1</play>
    <play>hra3|25|0|1</play>
    <play>hra4|25|0|1</play>
    <play>hra5|25|0|1</play>
    <play>hra4|25|0|1</play>
</kscript>

<kscript>    ------SCENE 6 WITH FADING------
<id>scena6</id>
    <play>sc6|1000|0|1</play>
</kscript>

<kscript>    ------SCENE 7 WITH FADING------
<id>scena7</id>
    <play>sc7|200|0|1</play>
    <play>alkac|700|0|1</play>
</kscript>

<kscript>    ------SCENE 8 WITH FADING------
<id>scena8</id>
    <play>sc8|1000|0|1</play>
</kscript>

<kscript>    ------SCENE 9 WITH FADING------
<id>scena9</id>
    <play>sc9|1200|0|1</play>
</kscript>

<kscript>    ------SCENE 10 WITH FADING------
<id>scena10</id>
    <play>sc10|500|0|1</play>
</kscript>

<kscript>    ------SCENE 11 WITH FADING------
<id>scena11</id>
    <play>sc11|500|0|1</play>
</kscript>

<kscript>    ------SCENE 12 WITH FADING------
<id>scena12</id>
    <play>sc12|500|0|1</play>
</kscript>

<kscript>    ------SCENE 13 WITH FADING------
<id>scena13</id>
    <play>sc13|600|0|1</play>
</kscript>::::::::
PPS/scripts/nastenka.txt
::::::::
<kimg>foto|data/12/background.iff</kimg>
<kimg>t1f|data/12/text.iff</kimg>
<kimg>t2f|data/12/text2.iff</kimg>

<kcam>kam_text_f|0|0|0|0|0|0|1</kcam>
---------------CHANGING COLOR PALETTE-------------
<kpart>
<id>fadesc12</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|50|450|0|1</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>foto</pa>
    <pa>bg_spani</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>foto</pa>
    <pa>bg_spani</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>foto</pa>
    <pa>bg_spani</pa>
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena12</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
------------------------------------------------------------------
<kpart>
<id>sc12</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>foto</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa>text_pole</pa>
    <pa>t1f</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_text_f</pa>
    <pa>bounce|250|251|500|-1|0</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t2f</pa>
    <pa>4cam|kam_text_f|1|1|0|0|1</pa>
</fx>
</kpart>::::::::
PPS/scripts/night.txt
::::::::
<main>noc|0|1</main>    --- X ---

<kimg>bg_night|data/10/partyinside.iff</kimg>
<kimg>t1n|data/10/text.iff</kimg>
<kimg>t2n|data/10/text2.iff</kimg>
<bmfont>win|data/10/windowupdate.iff|21|35|2|abcdef</bmfont>

<ktext>wind1|ababaababbbaba</ktext>
<ktext>wind|cdcdcdcdcdcdcd</ktext>
<ktext>wind2|efefefefefef</ktext>

<kcam>kam_text_n|0|0|0|0|0|0|1</kcam>

<ks cript>    --- X ---
<id>noc</id>    --- X ---
<play>sc10|1000|0|1</play>    --- X ---
</kscript>    --- X ---
---------------CHANGING COLOR PALETTE---------------------------------------
<kpart>
<id>fadesc10</id>
<fx>                                --- ! ---
    <pa>bindpalette</pa>
    <pa>bounce|0|50|450|0|1</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- R ---
    <pa>bg_night</pa>
    <pa>bgrnd</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- G --- 
    <pa>bg_night</pa>
    <pa>bgrnd</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- B ---
    <pa>bg_night</pa>
    <pa>bgrnd</pa>
</fx>
<fx>                                --- ! ---
    <pa>playscript</pa>
    <pa>scena10</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
-------------NIGHT RIDE--------------------------------------------------------------------------
<kpart>
<id>sc10</id>
<f x>    --- X ---
    <pa>setpalette</pa>    --- X ---
    <pa>bg_night</pa>    --- X ---
</fx>    --- X ---
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>bg_night</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa>text_pole</pa>
    <pa>t1n</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_text_n</pa>
    <pa>bounce|250|251|1200|-1|0</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t2n</pa>
    <pa>4cam|kam_text_n|1|1|0|0|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|win|wind|10|1</pa>
    <pa>4cte|0.318|0.143|0.382|0.289</pa>
</fx>
<fx>        
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|win|wind1|10|1</pa>
    <pa>4cte|0.23|0.143|0.294|0.289</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>imanimtext|win|wind2|10|1</pa>
    <pa>4cte|0.142|0.143|0.21|0.289</pa>
</fx>
</kpart>::::::::
PPS/scripts/pareni.txt
::::::::
<kimg>g1|data/5/background1.iff</kimg>
<kimg>g2|data/5/background2.iff</kimg>
<kimg>g3|data/5/background3.iff</kimg>
<kimg>g4|data/5/background4.iff</kimg>
<kimg>g5|data/5/background5.iff</kimg>
<kimg>t1g|data/5/text.iff</kimg>
<kimg>t2g|data/5/text2.iff</kimg>

<krect>obr|0|0|1|0.84| |0|0|1|0.84| </krect>
------------------CHANGING COLOR PALETTE--------------------------------------------
<kpart>
<id>fadesc5</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|50|600|0|1</pa>
    <pa>cte|0</pa>      
    <pa>cte|0</pa>    --- R ---
    <pa>g1</pa>
    <pa>bg_day</pa>  
    <pa>cte|0</pa>      
    <pa>cte|0</pa>    --- G ---
    <pa>g1</pa>
    <pa>bg_day</pa>
    <pa>cte|0</pa>      
    <pa>cte|0</pa>    --- B ---
    <pa>g1</pa>
    <pa>bg_day</pa>
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena5</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
-----------------------------------------------------------
<kpart>
<id>sc5</id>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t1g</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
</kpart>
-------------------------------
<kpart>
<id>sc5t2</id>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t2g</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
</kpart>
-----------------------------------
<kpart>
<id>hra1</id>
<fx>
    <pa>spriteplain</pa>
    <pa>obr</pa>
    <pa>g1</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
</kpart>
------------------------------------
<kpart>
<id>hra2</id>
<fx>
    <pa>spriteplain</pa>
    <pa>obr</pa>
    <pa>g2</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
</kpart>
------------------------------------
<kpart>
<id>hra3</id>
<fx>
    <pa>spriteplain</pa>
    <pa>obr</pa>
    <pa>g3</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
</kpart>
------------------------------------
<kpart>
<id>hra4</id>
<fx>
    <pa>spriteplain</pa>
    <pa>obr</pa>
    <pa>g4</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
</kpart>
------------------------------------
<kpart>
<id>hra5</id>
<fx>
    <pa>spriteplain</pa>
    <pa>obr</pa>
    <pa>g5</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
</kpart>::::::::
PPS/scripts/pig.txt
::::::::
<world3d>world1</world3d>

<kimg>textura_pig|data/3/textura_prase.iff</kimg>
<kimg>brc|data/3/background.iff</kimg>
<kimg>t1p|data/3/text.iff</kimg>
<kimg>t2p|data/3/text2.iff</kimg>

<t3denvmap>map_pig|textura_pig</t3denvmap>
<t3dflat>bb|0</t3dflat>
<shapepatch>outlinepatch|map_pig|bb|0.05</shapepatch>

<lwo3d>pig|world1|0|0|0|0|0|0|1|1|1|data/3/prase.lwo|1|map_pig</lwo3d>

<kcam>kampig|0|0|-3|0|0|0|0.25</kcam>
<kcam>kam_text_p|0|0|0|0|0|0|1</kcam>
---------------CHANGING COLOR PALETTE-------------
<kpart>
<id>fadesc3</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|50|500|0|1</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>brc</pa>
    <pa>curtain</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>brc</pa>
    <pa>curtain</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>brc</pa>
    <pa>curtain</pa>
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena3</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
------------------ROTATING PIG-----------------------
<kpart>
<id>sc3</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>brc</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa>text_pole</pa>
    <pa>t1p</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_text_p</pa>
    <pa>bounce|300|301|600|-1|0</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t2p</pa>
    <pa>4cam|kam_text_p|1|1|0|0|1</pa>
</fx>
<fx>
    <pa>set3dobject</pa>
    <pa>pig</pa>
    <pa>3cte|0|1|0</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>afclip|0|0.005|0|500</pa>
    <pa>3cte|1|1|1</pa>
</fx>
<fx>
    <pa>draw3dworld</pa>
    <pa></pa>
    <pa>world1</pa>
    <pa>kampig</pa>
    <pa>cte|0</pa>
    <pa>cte|0.001</pa>
    <pa>cte|250</pa>
</fx>
</kpart>::::::::
PPS/scripts/platno.txt
::::::::
<main>platno|0|1</main>

<world3d>worldcube</world3d>

<kimg>bgrnd|data/9/bg_screens.iff</kimg> platno.iff
<kimg>kim|data/9/lightmapgrey64upg.iff</kimg>
<kimg>textura_tunel|data/9/tunel.iff</kimg>
<kimg>t1pl|data/9/text.iff</kimg>
<kimg>t2pl|data/9/text2.iff</kimg>

<bmfont>grz|data/9/greetz000.iff|94|11|1|abcdefghijklmnop</bmfont>
<kt ext>grt|anabaaaaaaaaaaaaaaaaaaa</ktext>

< t3dflat>textura|10</t3dflat>
<t3dflatlightmap>textura|kim</t3dflatlightmap>

<cube>kostka|worldcube|0|0|0|0|0|0|1|1|1|textura|textura|textura|textura|textura|textura</cube>

<krect>platno1|0.335|0.02|0.693|0.445| |0|0|1|1| </krect> 
<krect>platno2|0.335|0.02|0.693|0.445| |0.335|0.02|0.693|0.445| </krect>
0.338|0.022|0.69|0.443

<kcam>kamera_kostka|-0.47|3.5|-7|0|0|0|0.5</kcam>
<kcam>kam_tunel|0|0|0|0|0|0|1</kcam>
<kcam>kam_text_pl|0|0|0|0|0|0|1</kcam>
-------------------------------------------------------------------------------------
<k script>
<id>platno</id>
<play>sc9|5000|0|1</play>
</kscript>
---------------CHANGING COLOR PALETTE---------------------------------------
<kpart>
<id>fadesc9</id>
<f x>                                --- ! ---
    <pa>bindpalette</pa>
    <pa>bounce|0|50|1100|0|1</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- R ---
    <pa>textura_tunel</pa>
    <pa>textura_pg</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- G --- 
    <pa>textura_tunel</pa>
    <pa>textura_pg</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>    --- B ---
    <pa>textura_tunel</pa>
    <pa>textura_pg</pa>
</fx>
<fx>
    <pa>setpalette</pa>
    <pa>textura_tunel</pa>
</fx>
<fx>                                --- ! ---
    <pa>playscript</pa>
    <pa>scena9</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
------------------------------------------------------------------------------------
<kpart>
<id>sc9</id>





<ktable>blik|90,1|92,0.45|97,1|
190,1|192,0.45|197,1|
323,1|325,0.45|327,1|
450,1|452,0.45|457,1|
575,1|577,0.45|582,1|
700,1|702,0.45|707,1|
830,1|832,0.45|839,1|
960,1|962,0.45|967,1</ktable>








<fx>
    <pa>bindpalette</pa>
    <pa>aft|blik|0|0</pa>
    <pa>cte|0</pa> typ fadu
    <pa>cte|251</pa> barva 0-255
    <pa>textura_tunel</pa>
    <pa>textura_pg</pa>
    <pa>cte|0</pa>
    <pa>cte|251</pa>
    <pa>textura_tunel</pa>
    <pa>textura_pg</pa>
    <pa>cte|0</pa>
    <pa>cte|251</pa>
    <pa>textura_tunel</pa>
    <pa>textura_pg</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>bgrnd</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
--------------------------------------------------------------------------------------------
< fx>
    <pa>fillrc</pa>
    <pa>platno1</pa>
    <pa>cte|0</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_tunel</pa>
    <pa>2cte|0|15</pa>
    <pa>aff|0|4</pa>
    <pa>3cte|0|0|0</pa>
    <p a>aff|0|0.001</pa>
    <p a>aff|0|0.003</pa>
    <p a>aff|0|0.002</pa>
    <pa>cte|0.3</pa>
</fx>
<fx>
    <pa>tunnel</pa>
    <pa>platno2</pa>
    <pa>textura_tunel</pa>
    <pa>kam_tunel</pa>
    <pa>cte|2</pa>          distance to edges.
    <pa>cte|0.25</pa>          zoom texture V
    <pa>cte|0</pa>          -not defined yet. set 0-
    <pa>cte|0</pa>          -not defined yet. set 0-
    <pa>cte|0</pa>          mapping type 0=normal.
</fx>
<fx>
    <pa>set3dobject</pa>
    <pa>kostka</pa>
    <p a>sin|1.5|1.5|2</pa>    position
    < pa>sin|0|1.5|2</pa>
    <pa>3cte|0|0|0</pa>
    <p a>cte|0</pa>
    < pa>sin|0|1.5|2</pa>
    ------
    <pa>aff|0.4|0.006</pa>   rotation
    <pa>aff|0.6|0.01</pa>
    <pa>aff|0.8|0.00</pa>
    ------
    <pa>3cte|1|1|1</pa>       scale always set to 1,1,1.
</fx>
<fx>
    <pa>draw3dworld</pa>
    <pa>platno1</pa>        the rectangle where to draw
    <pa>worldcube</pa>      the 3D world to draw !
    <pa>kamera_kostka</pa>  note camera postion is 0,0,-3, looking 0,0,0.
    <pa>cte|0</pa>       time march, may be used for some lightwave stuffs...
    <pa>cte|0.001</pa>    near-cut-plane distance to camera (must be >0)
    <pa>cte|25</Pa>       far-cut-plane distance to camera (must be >near)
</fx>
<f x>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>gr</pa>
    <pa>4cte|0|0|0.284|0.0375</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa>text_pole</pa>
    <pa>t1pl</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_text_pl</pa>
    <pa>bounce|600|601|1600|-1|0</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t2pl</pa>
    <pa>4cam|kam_text_pl|1|1|0|0|1</pa>
</fx>
<kcam>kam_grtz|0|0|0|0|0|0|1</kcam>
----------------------------------------------------------------------------
<ktext>grt|aaabbbbb</ktext>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_grtz</pa>
    <pa>bounce|0|50|125|1|-0.007</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa>platno1</pa>    0.358|0.425
    <pa>imanimtext|grz|grt|32|0</pa>
    <p a>4cte|0|0|0.293|0.045</pa>
    <pa>4cam|kam_grtz|0.293|0.045|0|-0.28|1</pa>
</fx>
---------------------------------------------------------------------------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_grtz</pa>
    <pa>bounce|125|175|250|-1|-0.007</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<ktext>grt1|ccccccdddddd</ktext>
<fx>
    <pa>sprite</pa>
    <pa>platno1</pa>
    <pa>imanimtext|grz|grt1|32|0</pa>
    <pa>4cam|kam_grtz|0.293|0.045|0|-0.28|1</pa>
</fx>
--------------------------------------------------------------------------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_grtz</pa>
    <pa>bounce|250|300|375|1|-0.007</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<ktext>grt2|eeeeeeeeeeffffff</ktext>
<fx>
    <pa>sprite</pa>
    <pa>platno1</pa>
    <pa>imanimtext|grz|grt2|32|0</pa>
    <pa>4cam|kam_grtz|0.293|0.045|0|-0.28|1</pa>
</fx>
-------------------------------------------------------------------------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_grtz</pa>
    <pa>bounce|375|425|500|-1|-0.007</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<ktext>grt3|gggggggggggggghhhhhh</ktext>
<fx>
    <pa>sprite</pa>
    <pa>platno1</pa>
    <pa>imanimtext|grz|grt3|32|0</pa>
    <pa>4cam|kam_grtz|0.293|0.045|0|-0.28|1</pa>
</fx>
--------------------------------------------------------------------------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_grtz</pa>
    <pa>bounce|500|550|625|1|-0.007</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<ktext>grt4|iiiiiiiiiiiiiiiiiijjjjjj</ktext>
<fx>
    <pa>sprite</pa>
    <pa>platno1</pa>
    <pa>imanimtext|grz|grt4|32|0</pa>
    <pa>4cam|kam_grtz|0.293|0.045|0|-0.28|1</pa>
</fx>
-------------------------------------------------------------------------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_grtz</pa>
    <pa>bounce|625|675|750|-1|-0.007</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<ktext>grt5|kkkkkkkkkkkkkkkkkkkkkkllllll</ktext>
<fx> 
    <pa>sprite</pa>
    <pa>platno1</pa>
    <pa>imanimtext|grz|grt5|32|0</pa>
    <pa>4cam|kam_grtz|0.293|0.045|0|-0.28|1</pa>
</fx>
--------------------------------------------------------------------------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_grtz</pa>
    <pa>bounce|750|800|875|1|-0.007</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<ktext>grt6|mmmmmmmmmmmmmmmmmmmmmmmmmmnnnnnn</ktext>
<fx>
    <pa>sprite</pa>
    <pa>platno1</pa>
    <pa>imanimtext|grz|grt6|32|0</pa>
    <pa>4cam|kam_grtz|0.293|0.045|0|-0.28|1</pa>
</fx>
---------------------------------------------------------------------------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_grtz</pa>
    <pa>bounce|875|925|1000|-1|-0.007</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<ktext>grt7|oooooooooooooooooooooooooooooopppppp</ktext>
<fx> 
    <pa>sprite</pa>
    <pa>platno1</pa>
    <pa>imanimtext|grz|grt7|32|0</pa>
    <pa>4cam|kam_grtz|0.293|0.045|0|-0.28|1</pa>
</fx>
</kpart>::::::::
PPS/scripts/spani.txt
::::::::
<main>spani|0|1</main>

<ksc ript>
<id>spani</id>
<play>sc11|1500|0|1</play>
</kscript>

<kimg>bg_spani|data/11/background.iff</kimg>
<kimg>jp1|data/11/1_12x15n.iff</kimg>
<kimg>jp2|data/11/2_15x14n.iff</kimg>
<kimg>jp3|data/11/3_17x14n.iff</kimg>
<kimg>jp4|data/11/4_16x13n.iff</kimg>
<kimg>at|data/11/atari_20x16n.iff</kimg>
<kimg>z|data/11/z_11x13n.iff</kimg>
<kimg>t1s|data/11/text.iff</kimg>
<kimg>t2s|data/11/text2.iff</kimg>

<kcam>kam_text_s|0|0|0|0|0|0|1</kcam>
<kcam>kam_znacky|0|0|0|0|0|0|1</kcam>
------------------------------
<kpart>
<id>fadesc11</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|50|500|0|1</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>bg_spani</pa>
    <pa>bg_night</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>bg_spani</pa>
    <pa>bg_night</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>bg_spani</pa>
    <pa>bg_night</pa>
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena11</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
------------------------------------
<kpart>
<id>sc11</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>bg_spani</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa>text_pole</pa>
    <pa>t1s</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_text_s</pa>
    <pa>bounce|300|301|600|-1|0</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t2s</pa>
    <pa>4cam|kam_text_s|1|1|0|0|1</pa>
</fx>
----------------JAPKA---------------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_znacky</pa>
    <pa>cte|0</pa>
    <pa>sin|0|0.5|0.01</pa>
    <pa>cte|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>jp1</pa>
    <pa>4cam|kam_znacky|0.037|0.062|-0.3|-0.35|1</pa>
    <p a>4cte|0.05|0.1|0.1|0.179</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_znacky</pa>
    <pa>sin|0|0.5|0.01</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>jp2</pa>
    <pa>4cam|kam_znacky|0.046|0.058|-0.4|-0.42|1</pa>
    <p a>4cte|0.15|0.14|0.212|0.215</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_znacky</pa>
    <pa>sin|0|0.5|0.01</pa>
    <pa>sin|0|0.5|0.01</pa>
    <pa>cte|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>jp3</pa>
    <pa>4cam|kam_znacky|0.053|0.058|-0.38|-0.29|1</pa>
    <p a>4cte|0.08|0.2|0.145|0.275</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_znacky</pa>
    <pa>cte|0</pa>
    <pa>sin|0|0.5|0.01</pa>
    <pa>cte|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>jp4</pa>
    <pa>4cam|kam_znacky|0.05|0.054|-0.3|-0.29|1</pa>
    <p a>4cte|0.19|0.23|0.252|0.322</pa>
</fx>
------------------------CHRRRR-----------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_znacky</pa>
    <pa>rnd|0|0.02</pa>
    <pa>rnd|0|0.01</pa>
    <pa>cte|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>z</pa>
    <pa>4cam|kam_znacky|0.034|0.054|0|-0.15|1</pa> 
    <p a>4cte|0.48|0.23|0.514|0.284</pa>
</fx>
----------------------ATARI KARI-----------------
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_znacky</pa>
    <pa>rnd|0|0.01</pa>
    <pa>rnd|0|0.02</pa>
    <pa>cte|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>sprite</pa>
    <pa></pa>
    <pa>at</pa>
    <pa>4cam|kam_znacky|0.062|0.066|0.4|-0.23|1</pa>
    <p a>4cte|0.7|0.4|0.762|0.466</pa>
</fx>
</kpart>::::::::
PPS/scripts/urquel.txt
::::::::
<world3d>w_pg</world3d>

<kimg>ozrala|data/8/background.iff</kimg>
<kimg>textura_pg|data/8/obcerstveni.iff</kimg>
<kimg>t1u|data/8/text.iff</kimg>
<kimg>t2u|data/8/text2.iff</kimg>

<t3dmapping>maping_pg|textura_pg</t3dmapping>
<lwo3d>obed|w_pg|0|0|0|0|0|0|1|1|1|data/8/obcerstveni.lwo|1|maping_pg</lwo3d>

<kcam>kam_pg|0|0|-6|0|0|0|1</kcam>
<kcam>kam_text_u|0|0|0|0|0|0|1</kcam>

<krect>vysec|0.15|0|0.85|1| |0.15|0|0.85|1| </krect>
---------------CHANGING COLOR PALETTE---------------------------------------
<kpart>
<id>fadesc8</id>
<fx>
    <pa>bindpalette</pa>
    <pa>bounce|0|50|900|0|1</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>textura_pg</pa>
    <pa>bar</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>textura_pg</pa>
    <pa>bar</pa>
    <pa>cte|0</pa>
    <pa>cte|0</pa>
    <pa>textura_pg</pa>
    <pa>bar</pa>
</fx>
<fx>
    <pa>playscript</pa>
    <pa>scena8</pa>
    <pa>aff|0|1</pa>
</fx>
</kpart>
---------------ROTATING BEER & GOULASH-------------------------------------
<kpart>
<id>sc8</id>
<fx>
    <pa>spriteplain</pa>
    <pa></pa>
    <pa>ozrala</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t1u</pa>
    <pa>4cte|0|0|1|1</pa>
</fx>
<fx>
    <pa>setcamcoord</pa>
    <pa>kam_text_u</pa>
    <pa>bounce|500|501|1200|-1|0</pa>
    <pa>2cte|0|0</pa>
    <pa>4cte|0|0|0|1</pa>
</fx>
<fx>
    <pa>spriteplain</pa>
    <pa>text_pole</pa>
    <pa>t2u</pa>
    <pa>4cam|kam_text_u|1|1|0|0|1</pa>
</fx>
<fx>
    <pa>set3dobject</pa>
    <pa>obed</pa>
    <pa>3cte|0|1.36|0</pa>     
    <pa>2cte|0|0</pa>
    <pa>afclip|0|0.005|0|5500</pa>   
    <pa>3cte|1|1|1</pa>    
</fx>
<fx>
    <pa>draw3dworld</pa>
    <pa>vysec</pa>
    <pa>w_pg</pa>
    <pa>kam_pg</pa>
    <pa>cte|0</pa>        
    <pa>cte|0.002</pa>  
    <pa>cte|200</pa>   
</fx>
</kpart>