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<root>­/­parties­/­2010­/­birdie10­/­demo/qaz-primary_linux.zip

File size:
3 686 905 bytes (3.52M)
File date:
2012-03-06 23:03:33
Download count:
all-time: 309

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  • qaz-primary/ dir
  • qaz-primary/content/ dir
  • qaz-primary/content/q/ dir
  • qaz-primary/content/q/shaders/ dir
  • qaz-primary/content/q/shaders/tst_shader.glsl 8.22K
  • qaz-primary/content/shared/ dir
  • qaz-primary/content/shared/debug_font.png 4.78K
  • qaz-primary/content/shared/greets.png 12.98K
  • qaz-primary/content/shared/music.wv 2.14M
  • qaz-primary/content/shared/title.png 54.30K
  • qaz-primary/msvcp100.dll 411.33K
  • qaz-primary/msvcr100.dll 752.33K
  • qaz-primary/qaz-primary-linux 1.70M
  • qaz-primary/qaz-primary.exe 327.50K
  • qaz-primary/README.txt 353B
  • qaz-primary/run-1080p.bat 30B
  • qaz-primary/run-1080p.sh 49B
  • qaz-primary/run-1200p.bat 30B
  • qaz-primary/run-720p-window.sh 46B
  • qaz-primary/run-720p.bat 29B
  • qaz-primary/run-720p.sh 48B
  • qaz-primary/SDL.dll 316.50K

file_id.diz

PRIMARY

PC demo birdie 20.

Code: Qaz
Music: teetow
Additional code: matricks void

Greets: iq and the rest of rgba

Ray marching in analytic distance field with color bleed, ambient occlusion and soft shadows.
Full render in a shader. 100% dynamic and procedural. Coded at the party.

Thanks to IƱigo Quilez for his work on distance field rendering.