File download
<root>/parties/2009/breakpoint09/demo/pc-03_on_off.zip
- File size:
- 28 493 735 bytes (27.17M)
- File date:
- 2009-04-16 23:11:28
- Download count:
- all-time: 1 261
Download:
- Automatic (recommended)
- mirror.netcologne.de (ftp)
- mirror.netcologne.de (https)
- ftp.hu.scene.org
- http.hu.scene.org
- http.hu.scene.org (https)
- ftp.scene.org
- archive.scene.org (http)
- archive.scene.org (https)
- ftp.area536.com
- ftp.no.scene.org
- http.no.scene.org
- ftp.pl.scene.org
- http.pl.scene.org
- sceneorg.retropc.se (ftp)
- sceneorg.retropc.se (http)
- http.us.scene.org
Preview
- PC-03 ON OFF/Assets/ dir
- PC-03 ON OFF/Assets/Entities/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera00_CP.int 1.69K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera00_FOV.int 910B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera00_OP.int 921B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera00_TP.int 1.70K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera01_CP.int 1.11K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera01_FOV.int 910B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera01_OP.int 921B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera01_TP.int 922B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera02_CP.int 1.74K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera02_FOV.int 911B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera02_OP.int 922B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/Interpolations/PC03_City_AnimatedCamera02_TP.int 1.74K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/PC03_City_AnimatedCamera00.cam 1.42K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/PC03_City_AnimatedCamera01.cam 1.42K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_City/PC03_City_AnimatedCamera02.cam 1.42K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Intro/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Intro/Interpolations/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Intro/Interpolations/PC03_Intro_AnimatedCamera00_CP.int 1.72K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Intro/Interpolations/PC03_Intro_AnimatedCamera00_FOV.int 911B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Intro/Interpolations/PC03_Intro_AnimatedCamera00_OP.int 922B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Intro/Interpolations/PC03_Intro_AnimatedCamera00_TP.int 910B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Intro/PC03_Intro_AnimatedCamera00.cam 1.43K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Outro/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Outro/Interpolations/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Outro/Interpolations/PC03_Outro_AnimatedCamera00_CP.int 1.18K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Outro/Interpolations/PC03_Outro_AnimatedCamera00_FOV.int 914B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Outro/Interpolations/PC03_Outro_AnimatedCamera00_OP.int 925B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Outro/Interpolations/PC03_Outro_AnimatedCamera00_TP.int 1.09K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Outro/PC03_Outro_AnimatedCamera00.cam 1.43K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera00_CP.int 1.24K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera00_FOV.int 912B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera00_OP.int 923B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera00_TP.int 1.24K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera01_CP.int 1.14K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera01_FOV.int 912B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera01_OP.int 923B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera01_TP.int 1.14K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera02_CP.int 1.50K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera02_FOV.int 912B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera02_OP.int 923B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera02_TP.int 1.50K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera03_CP.int 1.45K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera03_FOV.int 928B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera03_OP.int 923B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera03_TP.int 918B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera04_CP.int 1.33K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera04_FOV.int 914B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera04_OP.int 925B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/Interpolations/PC03_Reactor_AnimatedCamera04_TP.int 920B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/PC03_Reactor_AnimatedCamera00.cam 1.43K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/PC03_Reactor_AnimatedCamera01.cam 1.43K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/PC03_Reactor_AnimatedCamera02.cam 1.43K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/PC03_Reactor_AnimatedCamera03.cam 1.43K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Reactor/PC03_Reactor_AnimatedCamera04.cam 1.44K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/ dir
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera00_CP.int 1.57K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera00_FOV.int 946B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera00_OP.int 923B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera00_TP.int 931B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera01_CP.int 1.25K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera01_FOV.int 910B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera01_OP.int 921B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera01_TP.int 929B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera02_CP.int 1.15K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera02_FOV.int 910B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera02_OP.int 921B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera02_TP.int 931B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera03_CP.int 1.04K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera03_FOV.int 926B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera03_OP.int 921B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/Interpolations/PC03_Tunnel_AnimatedCamera03_TP.int 931B
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/PC03_Tunnel_AnimatedCamera00.cam 1.43K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/PC03_Tunnel_AnimatedCamera01.cam 1.43K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/PC03_Tunnel_AnimatedCamera02.cam 1.43K
- PC-03 ON OFF/Assets/Entities/AnimatedCameras/PC03_Tunnel/PC03_Tunnel_AnimatedCamera03.cam 1.43K
- PC-03 ON OFF/Assets/Entities/PC03_City_Blimp_Interpolation.int 691B
- PC-03 ON OFF/Assets/Entities/PC03_City_Blimp_RotationInterpolation.int 688B
- PC-03 ON OFF/Assets/Entities/PC03_City_Camera_Interpolation.int 687B
- PC-03 ON OFF/Assets/Entities/PC03_City_Camera_RotationInterpolation.int 688B
- PC-03 ON OFF/Assets/Entities/PC03_City_MainSphere_Interpolation.int 1.74K
- PC-03 ON OFF/Assets/Entities/PC03_Intro_Button_Interpolation.int 969B
- PC-03 ON OFF/Assets/Entities/PC03_Outro_Art_ColorInterpolation.int 734B
- PC-03 ON OFF/Assets/Entities/PC03_Outro_Code_ColorInterpolation.int 734B
- PC-03 ON OFF/Assets/Entities/PC03_Outro_Music_ColorInterpolation.int 734B
- PC-03 ON OFF/Assets/Entities/PC03_Reactor_BrokenPiece_FrictionInterpolation.int 949B
- PC-03 ON OFF/Assets/Entities/PC03_Reactor_MainSphere_Interpolation.int 0.98K
- PC-03 ON OFF/Assets/Entities/PC03_Tunnel_MainSphere_Interpolation.int 762B
- PC-03 ON OFF/Assets/Models/ dir
- PC-03 ON OFF/Assets/Models/MainSphere.obj 140.49K
- PC-03 ON OFF/Assets/Models/Scene1_Intro_Button.obj 934.24K
- PC-03 ON OFF/Assets/Models/Scene1_Intro_Cube.obj 879.12K
- PC-03 ON OFF/Assets/Models/Scene1_Intro_Cube_LowRes.obj 973.29K
- PC-03 ON OFF/Assets/Models/Scene2_Tunnel_Tube1.obj 179.38K
- PC-03 ON OFF/Assets/Models/Scene2_Tunnel_Tube2.obj 969.60K
- PC-03 ON OFF/Assets/Models/Scene2_Tunnel_Tube3.obj 279.42K
- PC-03 ON OFF/Assets/Models/Scene3_City_Blimp.obj 416.11K
- PC-03 ON OFF/Assets/Models/Scene3_City_Buildings.obj 1.92M
- PC-03 ON OFF/Assets/Models/Scene3_City_CameraBase.obj 625.30K
- PC-03 ON OFF/Assets/Models/Scene3_City_CameraHead.obj 411.08K
- PC-03 ON OFF/Assets/Models/Scene3_City_Skydome.obj 34.46K
- PC-03 ON OFF/Assets/Models/Scene3_City_Terrain.obj 7.36M
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/ dir
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0101.obj 10.53K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0102.obj 11.72K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0103.obj 7.37K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0104.obj 7.23K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0201.obj 12.44K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0202.obj 13.20K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0203.obj 8.10K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0204.obj 6.27K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0205.obj 8.73K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0301.obj 10.25K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0302.obj 12.86K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0303.obj 13.73K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_BrokenPieces/PC03_Reactor_Piece0304.obj 9.20K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_Core.obj 4.25M
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_IntactPieces/ dir
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_IntactPieces/PC03_Reactor_Piece01.obj 7.14K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_IntactPieces/PC03_Reactor_Piece02.obj 7.12K
- PC-03 ON OFF/Assets/Models/Scene4_Reactor_IntactPieces/PC03_Reactor_Piece03.obj 7.12K
- PC-03 ON OFF/Assets/Models/Scene5_Outro.obj 10.37K
- PC-03 ON OFF/Assets/Models/Text/ dir
- PC-03 ON OFF/Assets/Models/Text/Text_Art.obj 41.71K
- PC-03 ON OFF/Assets/Models/Text/Text_Breakpoint_09.obj 298.62K
- PC-03 ON OFF/Assets/Models/Text/Text_Code.obj 105.73K
- PC-03 ON OFF/Assets/Models/Text/Text_Concept_Art.obj 194.81K
- PC-03 ON OFF/Assets/Models/Text/Text_Grx.obj 103.75K
- PC-03 ON OFF/Assets/Models/Text/Text_Miguelito.obj 131.02K
- PC-03 ON OFF/Assets/Models/Text/Text_Music.obj 126.81K
- PC-03 ON OFF/Assets/Models/Text/Text_Oliver_Beach.obj 229.84K
- PC-03 ON OFF/Assets/Models/Text/Text_Panda_Cube.obj 200.93K
- PC-03 ON OFF/Assets/Models/Text/Text_PC-03.obj 257.69K
- PC-03 ON OFF/Assets/Models/Text/Text_Twl.obj 37.84K
- PC-03 ON OFF/Assets/Models/Text/Text_Zonbie.obj 148.59K
- PC-03 ON OFF/Assets/Music/ dir
- PC-03 ON OFF/Assets/Music/PC03_Panda_Trance.mp3 5.03M
- PC-03 ON OFF/Assets/Shader/ dir
- PC-03 ON OFF/Assets/Shader/PC03_CityShader.fxo 9.33K
- PC-03 ON OFF/Assets/Shader/PC03_IntroShader.fxo 9.03K
- PC-03 ON OFF/Assets/Shader/PC03_LoaderShader.fxo 1.32K
- PC-03 ON OFF/Assets/Shader/PC03_OutroShader.fxo 13.90K
- PC-03 ON OFF/Assets/Shader/PC03_ReactorShader.fxo 10.68K
- PC-03 ON OFF/Assets/Shader/PC03_ReactorSimulation.fxo 14.10K
- PC-03 ON OFF/Assets/Shader/PC03_TunnelShader.fxo 5.15K
- PC-03 ON OFF/Assets/Shader/PR_DebugHUD.fxo 3.91K
- PC-03 ON OFF/Assets/Shader/PR_VertexInterpolationVisualisationShader.fxo 4.31K
- PC-03 ON OFF/Assets/Textures/ dir
- PC-03 ON OFF/Assets/Textures/City Ambient Occlusion/ dir
- PC-03 ON OFF/Assets/Textures/City Ambient Occlusion/Scene3_City_Occlusion.png 8.94M
- PC-03 ON OFF/Assets/Textures/City Ambient Occlusion/Scene3_Terrain_Occlusion.png 3.00M
- PC-03 ON OFF/Assets/Textures/Concept Art/ dir
- PC-03 ON OFF/Assets/Textures/Concept Art/PandaCube.png 507.95K
- PC-03 ON OFF/Assets/Textures/Concept Art/PC03_City1.png 808.24K
- PC-03 ON OFF/Assets/Textures/Concept Art/PC03_City2.png 1.49M
- PC-03 ON OFF/Assets/Textures/Concept Art/PC03_ReactorCore.png 854.68K
- PC-03 ON OFF/Assets/Textures/HUD/ dir
- PC-03 ON OFF/Assets/Textures/HUD/PR_DebugHUD_Demo.png 6.94K
- PC-03 ON OFF/Assets/Textures/HUD/PR_DebugHUD_Edit.png 5.22K
- PC-03 ON OFF/Assets/Textures/HUD/PR_DebugHUD_Rail.png 5.64K
- PC-03 ON OFF/Assets/Textures/HUD/PR_DebugHUD_Roam.png 7.33K
- PC-03 ON OFF/D3DCompiler_40.dll 1.94M
- PC-03 ON OFF/d3dx10_40.dll 441.84K
- PC-03 ON OFF/fmodex.dll 360.50K
- PC-03 ON OFF/PC-03.exe 196.00K
- PC-03 ON OFF/readme.txt 926B
file_id.diz
Panda Cube PC-03 "ON/OFF" Released @ Breakpoint 09 Runtime: 03:39 Panda Cube is very proud to release its very first PC Demo. This release was produced from scratch in 6 weeks. Enjoy... Requirements: ------------- This Demo requires Vista, DirectX10 and .NET 3.0 (Vista SP1). Thanks to: ---------- Azeroth for borrowing me his Laptop, Massive for the support in the last couple of weeks. Greetings: ---------- Farbrausch, ASD, Abyss, Fairlight, UK Allstars, TRSI, MFX, Einklang.net & Extrawelt Credits: -------- CODE.....................................GRX ART......................................TWL ......................................Zonbie MUSIC...........................Oliver.Beach CONCEPT.ART........................Miguelito This Demo uses the FMOD sound system under the non-commercial license FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009