scene.org File Archive

File download

<root>­/­parties­/­2009­/­breakpoint09­/­demo/carbondioxide.zip

File size:
3 490 447 bytes (3.33M)
File date:
2009-04-16 23:11:28
Download count:
all-time: 991

Preview

  • co2.exe 75.50K
  • co2.salad 3.01M
  • co2.txt 2.02K
  • fmodex.dll 319.50K

file_id.diz

       ____
 ____//_/_/_                ____   ___    ____
))_)____    )             ((   ( ((___)  ))   )
      ((   (____  _________))   \ ______//   / \  ___    ____  _______
       >>  __   \/ __  /   __    >  __  /       \/   > <<__  \/  __   >
      <<___/        ______________   ______<___\_/  <//   __    _____<______
         <<_____/\____    )      \\___    )    <<    _______________    ) ) )
                    <<___<          <<___<      \\___>            <<___<_<_<sbx


  CARBON DIOXIDE
  for BREAKPOINT 2009 demo competition
  

  credits
  ------- 

   fragment ...... code, graphics
   leaphion ...... music
   plokk ......... graphics
   shadez/ADF..... code - special guest


  FMOD Sound System, copyright Firelight Technologies Pty, Ltd., 1994-2009.
  http://www.fmod.org/


  background
  ----------

  After TMDC9 in end of 2006 we decided to do another text mode demo for the
  next TMDC. The work was started some weeks before the deadline. Unfortunately
  due to lack of inspiration and energy we didn't get the demo finished for the
  competition.

  In December 2008 the TMDC11 was approaching. We scrapped the old unfinished
  demo and started from scratch. We had the final version of the soundtrack but
  the demo was still missing about half the content when the deadline struck.

  A few months later I continued working on the demo. The idea was to release it
  on some party or outside of a competition. I asked shadez if he would like to
  contribute something for the demo. He wrote a nice ray marching routine that 
  is used on two effects in the demo.

  The rasterizer used is our own custom solution. It was first used on Carbon
  Monoxide and then improved somewhat for Carbon Dioxide.

  We had the demo in a nice shape and Breakpoint was approaching therefore we 
  decided to release the demo there. Only some final touches were needed before
  the party.

    -fragment, 11th April 2008


  visit us at: http://www.hedelmae.fi/
  or write to <nick> @hedelmae.fi