Requires a display adapter capable of displaying
a 800x600 openGL window in the depth of 32 bits.
No shaders used.
code, sound, gfx: deepr
code, sound: BassCadet
REM STATE is our first approach to the 4k world.
Making a Win32 openGL 4k is still a constant fight against bytes.
Sound samples are all self generated, as you may hear.
* Mentor/TBC and Blueberry/Loonies, I've got no time to code own Crinkler ;)
* auld, great 4k intro site: http://in4k.untergrund.net/
* all our friends who tested this intro and gave valuable feedback