..________
..__ _______\ \ ________ _____..
-- \ \_____ \ \ \ _\..___ ____ / / -
-- / / _/_ \ \ \ \ \ / --
- /____/\ \ \_______\ \__..__\ \____\ / ---
\____\____ \ \ \_ \_________\/______/
.. .. \_______../ ++ xplsv
--- ---
GmDLSTool by xplsv
--- ---
--- ---
Here's a tool for 4KB authors looking to use
the audio samples embedded in the Windows
GM.DLS file. The file offset to each WAV
sample is given and the samples can be
previewed and extracted to files for use in
trackers.
Use the file offset at playback time to snag
the samples. Samples are stored directly
in the DLS as WAV files with just 2 changes.
In the DLS the 'LIST' tag is in the place of
the WAV 'RIFF' tag and 'wave' tag is used
instead of 'WAVE'.
So here is a simple example to play back a
sample you found with the tool.
--------------------------------------------
byte * file = read the whole gm.dls file;
byte * data = file + sampleOffset;
data -= 4;
*(dword *)data = 'EVAW';
data -= 8;
*(dword *)data = 'FFIR';
PlaySoundA(
(const char *)data,
NULL,
SND_MEMORY
);
--------------------------------------------
How deliciously simple right? :) Have fun!
blackpawn/xplsv
jimscott@blackpawn.com.
--- ---
--- ---
xplsv.com 2007
--- ---Title: GmDLSTool
Author: blackpawn/XPLSV