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<root>­/­parties­/­2007­/­assembly07­/­game/apuun__the_dark_hour_of_the_space_penguins_by_mayoneez_and_the_boyz.zip

File size:
19 813 515 bytes (18.90M)
File date:
2007-08-03 23:05:31
Download count:
all-time: 1 782

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  • Apuun_Game.exe 200.00K
  • ContactInformation.txt 166B
  • fish.pmodel 338B
  • fish1.pmodel 506B
  • fish_hires.pmodel 344B
  • fishy.obj 25.82K
  • fishy_hires.obj 102.23K
  • fmod.dll 155.50K
  • hai2.obj 20.07K
  • hai2_hires.obj 80.50K
  • Intro.txt 359B
  • link.pmodel 325B
  • MOPE.dll 184.00K
  • nest.obj 39.09K
  • nest.pmodel 340B
  • penguin-hires.obj 92.80K
  • penguin-hires.pmodel 350B
  • penguin.obj 23.11K
  • penguin.pmodel 344B
  • rausku2hi.obj 66.91K
  • rausku2low.obj 16.62K
  • README.txt 2.07K
  • ScreenShot.png 28.38K
  • settings.txt_SAMPLE 20B
  • shark.obj 37.17K
  • shark.pmodel 336B
  • shark_hires.pmodel 342B
  • Sounds/explosion.wav 344.62K
  • Sounds/gun.wav 172.35K
  • Sounds/linkhit.wav 430.75K
  • Sounds/MenuMusic.mp3 7.88M
  • Sounds/SpaceBackground.aif 5.52M
  • Sounds/torpedo.wav 430.75K
  • stingray.obj 37.17K
  • stingray.pmodel 359B
  • stingray_high_scaled.obj 75.53K
  • stingray_hires.pmodel 360B
  • stingray_low_scaled.obj 17.59K
  • textures/Bullet.tga 432.04K
  • textures/EngineGlow.tga 192.02K
  • textures/Explosions.tga 768.04K
  • textures/fishy.tga 768.04K
  • textures/hai2.tga 768.02K
  • textures/hidden_penguin.tga 768.02K
  • textures/intro.tga 768.04K
  • textures/Nebula.tga 3.00M
  • textures/NormalText.tga 1.00M
  • textures/pingviini.tga 768.04K
  • textures/rausku2.tga 768.04K
  • textures/rock.tga 192.04K
  • textures/rusty.tga 192.04K
  • textures/Shield.tga 192.02K
  • textures/Shield_Orig.tga 192.04K
  • textures/SpaceEnvMap.tga 192.04K
  • textures/SpaceEnvMap2.tga 768.04K
  • textures/SpaceEnvMap_Blue.tga 192.04K
  • textures/SpaceEnvMap_Green.tga 192.04K
  • textures/Stars.tga 3.00M
  • textures/stingray_512.tga 1.00M
  • textures/target_indicator.tga 1.00M
  • textures/TechnicalDetails2.tga 768.04K
  • textures/Thumbs.db 22.50K
  • textures/torpedo2.tga 192.02K
  • textures/vanhator.tga 768.02K
  • torpedo.obj 19.98K
  • torpedo.pmodel 332B
  • torpedo2.obj 28.18K
  • vanhator.obj 23.64K
  • whale.obj 37.14K
  • whale.pmodel 339B

file_id.diz

Apuun - The Dark Hour of the Space Penguins

This space game is a mixture of strategic playing, where you control hundreds of space penguins and solo flying, where you control a single penguin. The goal of the game is not to let the enemies enter the nest, which is the home for the penguins. At the same time, you should save as many penguins as possible.APUUN! - The dark hour of the space penguins

This space game is a mixture of strategic playing, where you control hundreds 
of space penguins and solo flying, where you control a single penguin. The 
goal of the game is not to let the enemies enter the nest, which is the home 
for the penguins. At the same time, you should save as many penguins as 
possible.

REQUIREMENTS:

OpenGL capable graphics card, decent CPU, some RAM.

INSTRUCTIONS:

  Your Mission
    Save the penguins and their nest from the evil fish empire.
	Do not let the whales enter the nest.

  "Command center" and "hero" view
    In command center view you see the overall status. Click on any team 
	leader to control that in hero view.
	In hero view you control one team leader. Click the right mouse button to
	switch between the command center and hero views.

  Target locking and firing (in hero view)
    To lock on target, click over it. To unlock, click away from the target.
	Once locked, firing and steering is automatic. to fire a torpedo, click 
	on the locked target.
	Once unlocked, steer with the mouse by pointing where you want to go.

  Game menu
    To enter the menu, press ESC.

  Sharks have been known to supply ammunition for the fish. Stingrays 
  strengthen the shields of the fish. Destroy the link and the enemy will be 
  paralyzed for two minutes.

  May the eggs be with you.

WINDOW/RESOLUTION

  To change the resolution, provide a file called settings.txt. For example,
  to run the game in 1024x768 fullscreen mode, write the following into 
  settings.txt file:

  1024 768
  FULLSCREEN

  To run the game in 1600x1200 windowed mode, write:

  1600 1200
  WINDOW

CREDITS:

  programming, game idea and design
    Mikko "Mayoneez" Oksalahti

  3D models and texturing, sounds
    Ville Seppänen

  Menu music
    Antti Kovanto & Lasse Kurvinen

  Supporting work
    Mikko Ekholm (design)
	Joni Suvanto (models)
	Kim Juntunen (models)

CONTACT INFORMATION:

For furher updates and information (and a mac version), visit www.pakoon.com