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<root>­/­parties­/­2005­/­assembly05­/­game/thurst.zip

File size:
5 592 488 bytes (5.33M)
File date:
2005-07-26 23:42:47
Download count:
all-time: 2 482

Screenshot (by pouët.net)

Screenshot

Preview

  • Thurst/ dir
  • Thurst/deathmatch01.data 2.05K
  • Thurst/jpeg.dll 165.47K
  • Thurst/level01.data 6.03K
  • Thurst/level02.data 2.04K
  • Thurst/levels.ini 45B
  • Thurst/libpng13.dll 124.00K
  • Thurst/Music/ dir
  • Thurst/Music/machinae_supremacy_-_bouff.ogg 4.58M
  • Thurst/race01.data 6.05K
  • Thurst/race02.data 2.04K
  • Thurst/README-SDL.txt 425B
  • Thurst/README-SDL_image.txt 259B
  • Thurst/readme.txt 0.99K
  • Thurst/SDL.dll 232.00K
  • Thurst/SDL_image.dll 40.00K
  • Thurst/SDL_mixer.dll 308.00K
  • Thurst/stdout.txt 3B
  • Thurst/textures.ini 160B
  • Thurst/Textures/ dir
  • Thurst/Textures/basetop.png 2.48K
  • Thurst/Textures/block.png 1.70K
  • Thurst/Textures/block2.png 2.23K
  • Thurst/Textures/explosion-2.png 98.40K
  • Thurst/Textures/font.png 2.78K
  • Thurst/Textures/green.png 1.73K
  • Thurst/Textures/ship3.png 19.11K
  • Thurst/Textures/Thumbs.db 18.00K
  • Thurst/thurst-mos.lha 84.16K
  • Thurst/Thurst.exe 487.37K
  • Thurst/zlib1.dll 54.50K

file_id.diz

Thurst - "The game I've been planning for 9 years"

Noticed a bit too late that the deadline was already on
monday (good thing I did!) and therefore, the game is a
bit "unfinished" right now (but hope I'll get it more
ready by the weekend)

So, many features are missing or are disabled (or just
don't work as they're supposed to) currently.

And when I am finally compiling the windows version for the
competition, nothing seems to work... ingame graphics don't
work as they should, and even the menu font isn't displayed
properly... To get into game, just press space twice.

Supported platforms:
The version entered in the competition is the windows version.
Currently there's also MorphOS version, and support for other
platforms (MacOS X, Linux/PPC, Linux/X86) is planned

The game was developed on Pegasos 2 system running MorphOS.

Controls:
Up: Thurst
Left/Right: Rotate
Fire: Shoot
Down: Special Weapon

PL1: Arrow keys + shift
PL2: SXZC + ctrl
PL3: 8465 + 0 (numpad)
PL4: jbmn + space

Support for joysticks & internet play is planned, but not
currently implemented.

contact:
If you wish to contact me, you can e-mail me at:
<jpjokela@surfeu.fi>
or msg me on irc (I'm "Jupp3")

copyright 2005 by Juha-Pekka Jokela