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<root>­/­parties­/­2004­/­bcnparty04­/­demo/sectoromega-nagatabi-final.zip

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File date:
2004-11-10 23:08:43
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all-time: 2 137

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  • sectoromega - nagatabi/ dir
  • sectoromega - nagatabi/data.dat 8.78M
  • sectoromega - nagatabi/DevIL.dll 844.00K
  • sectoromega - nagatabi/fmod.dll 157.50K
  • sectoromega - nagatabi/ILU.dll 80.00K
  • sectoromega - nagatabi/ILUT.dll 36.00K
  • sectoromega - nagatabi/models/ dir
  • sectoromega - nagatabi/models/aliencircle.3DS 249.34K
  • sectoromega - nagatabi/models/bamboo.3DS 404.14K
  • sectoromega - nagatabi/models/barra.3DS 282.02K
  • sectoromega - nagatabi/models/building.3DS 19.31K
  • sectoromega - nagatabi/models/disk.3DS 18.33K
  • sectoromega - nagatabi/models/eyes.3DS 162.39K
  • sectoromega - nagatabi/models/fan.3DS 344.44K
  • sectoromega - nagatabi/models/fight.3DS 13.57K
  • sectoromega - nagatabi/models/portal.3DS 53.45K
  • sectoromega - nagatabi/models/tunnel.3DS 776.29K
  • sectoromega - nagatabi/nagatabi.txt 1.49K
  • sectoromega - nagatabi/script.txt 106.49K
  • sectoromega - nagatabi/sectoromega - nagatabi.exe 452.00K

file_id.diz

          |
          | n a g a t a b i
          |
          |
          |             About
          |
          |                  Nagatabi means "long trip" in Japanese :)
          |                  Designed and coded in really hurry (more than usual)
          |                  Let's introduce you to japanese experience, by
          |                  guiding you through our feelings and thoughts.
          |
          |
          |             Credits
          |
          |                  yero  : code and graphics
          |
          |                  JosSs : music
          |
          |
          |             Requirements
  s e c t o r
          |                  1GHz+ processor with 128MB
          o m e g a
          |                  3D card with RTT capabilities.
          |                   (tested on GF4mx with 64mb and ATI 5600)
          |
          |
          |             Contact
          |                
          |                  yero@yero.org     : demo issues, bugs, etc.
          |             
          |                  josss@mixmail.com : music issues :)
          |
          |
          |             Thanks
          |
          |                  Ithaqua, r3d, Utopian, pk, shash,
          |                  and all d00ds from #demoscene
          |
          |                  Utopia fonts ("Made in China" font)
          |
          |
          |
          |  w w w · s e c t o r o m e g a · o r g
          |
 	
# sector omega - nagatabi 
# -----------------------
#
# code and gfx : yero (yero@yero.org)
# music        : josss (josss@mixmail.com)
#
# www.sectoromega.org
   
settings {
   title  = "Sector Omega - Nagatabi" 
   music  = "data/JosSs - Nagatabi.mp3"
   length = 189000
   start  = 0
}


graphic { name = "sekutaomega_jp"   file = "data\graphics\texts\sekutaomega_jp.png"  }
graphic { name = "presents_jp"      file = "data\graphics\texts\presents_jp.png"     }
graphic { name = "nagatabi_jp"      file = "data\graphics\texts\nagatabi_jp.png"     }
graphic { name = "train_sky"        file = "data\graphics\train\sky.jpg"             }
graphic { name = "train_landscape"  file = "data\graphics\train\landscape.png"       }
graphic { name = "train_pole"       file = "data\graphics\train\pole.png"            }
graphic { name = "train_tree01"     file = "data\graphics\train\tree01.png"          }
graphic { name = "train_tree02"     file = "data\graphics\train\tree02.png"          }
graphic { name = "train_tree03"     file = "data\graphics\train\tree03.png"          }
graphic { name = "train_tree04"     file = "data\graphics\train\tree04.png"          }
graphic { name = "train_tree05"     file = "data\graphics\train\tree05.png"          }
graphic { name = "train_grate"      file = "data\graphics\train\grate.png"           }      
graphic { name = "blackdot"         file = "data\graphics\blackdot.jpg"              }

graphic { name = "sec_background"   file = "data\graphics\sec\sec_background.jpg"    }
graphic { name = "circle01_01"      file = "data\graphics\sec\circle01_01.png"       }
graphic { name = "circle01_02"      file = "data\graphics\sec\circle01_02.png"       }
graphic { name = "circle01_03"      file = "data\graphics\sec\circle01_03.png"       }
graphic { name = "circle01_04"      file = "data\graphics\sec\circle01_04.png"       }
graphic { name = "circle01_05"      file = "data\graphics\sec\circle01_05.png"       }
graphic { name = "circle01_06"      file = "data\graphics\sec\circle01_06.png"       }
graphic { name = "circle01_07"      file = "data\graphics\sec\circle01_07.png"       }
graphic { name = "omegalanguage01"  file = "data\graphics\sec\omegalanguage01.png"   }
graphic { name = "omegalanguage02"  file = "data\graphics\sec\omegalanguage02.png"   }
graphic { name = "omegalanguage03"  file = "data\graphics\sec\omegalanguage03.png"   }

graphic { name = "circle02_01"      file = "data\graphics\sec2\circle02_01.png"      }
graphic { name = "circle02_02"      file = "data\graphics\sec2\circle02_02.png"      }
graphic { name = "circle02_03"      file = "data\graphics\sec2\circle02_03.png"      }
graphic { name = "circle02_04"      file = "data\graphics\sec2\circle02_04.png"      }
graphic { name = "circle02_05"      file = "data\graphics\sec2\circle02_05.png"      }
graphic { name = "circle02_06"      file = "data\graphics\sec2\circle02_06.png"      }
graphic { name = "sec2_background"  file = "data\graphics\sec2\sec2_background.jpg"  }

graphic { name = "fuji"             file = "data\graphics\fuji\fuji.jpg"             }
graphic { name = "fuji_lake"        file = "data\graphics\fuji\fuji_lake.jpg"        }
graphic { name = "sun01"            file = "data\graphics\fuji\sun01.png"            }
graphic { name = "sun02"            file = "data\graphics\fuji\sun02.png"            }
graphic { name = "sector"           file = "data\graphics\fuji\sector.png"           }
graphic { name = "omega"            file = "data\graphics\fuji\omega.png"            }
graphic { name = "presents"         file = "data\graphics\fuji\presents.png"         }
graphic { name = "nagatabi"         file = "data\graphics\fuji\nagatabi.png"         }

graphic { name = "karate01"         file = "data\graphics\karate\karate01.png"       }
graphic { name = "karate02"         file = "data\graphics\karate\karate02.png"       }
graphic { name = "karate03"         file = "data\graphics\karate\karate03.png"       }
graphic { name = "karate04"         file = "data\graphics\karate\karate04.png"       }
graphic { name = "karate05"         file = "data\graphics\karate\karate05.png"       }
graphic { name = "karate06"         file = "data\graphics\karate\karate06.png"       }
graphic { name = "karate07"         file = "data\graphics\karate\karate07.png"       }
graphic { name = "karate08"         file = "data\graphics\karate\karate08.png"       }
graphic { name = "karate09"         file = "data\graphics\karate\karate09.png"       }
graphic { name = "karate10"         file = "data\graphics\karate\karate10.png"       }
graphic { name = "karate11"         file = "data\graphics\karate\karate11.png"       }
graphic { name = "karate12"         file = "data\graphics\karate\karate12.png"       }
graphic { name = "karate13"         file = "data\graphics\karate\karate13.png"       }
graphic { name = "karate14"         file = "data\graphics\karate\karate14.png"       }
graphic { name = "karate15"         file = "data\graphics\karate\karate15.png"       }
graphic { name = "karate16"         file = "data\graphics\karate\karate16.png"       }
graphic { name = "karate17"         file = "data\graphics\karate\karate17.png"       }
graphic { name = "karate18"         file = "data\graphics\karate\karate18.png"       }
graphic { name = "karate19"         file = "data\graphics\karate\karate19.png"       }
graphic { name = "karate20"         file = "data\graphics\karate\karate20.png"       }
graphic { name = "karate21"         file = "data\graphics\karate\karate21.png"       }
graphic { name = "karate22"         file = "data\graphics\karate\karate22.png"       }
graphic { name = "karate23"         file = "data\graphics\karate\karate23.png"       }
graphic { name = "karate24"         file = "data\graphics\karate\karate24.png"       }
graphic { name = "karate25"         file = "data\graphics\karate\karate25.png"       }
graphic { name = "karate26"         file = "data\graphics\karate\karate26.png"       }
graphic { name = "karate27"         file = "data\graphics\karate\karate27.png"       }
graphic { name = "fight_frame"      file = "data\graphics\karate\frame.png"          }
graphic { name = "fight_background" file = "data\graphics\karate\fight_background.jpg" }
graphic { name = "fight_scrolltext" file = "data\graphics\karate\scrolltext.png"     }
graphic { name = "fight_karatedo"   file = "data\graphics\karate\karatedo.png"       }

graphic { name = "particle"         file = "data\graphics\particle.png"              }
graphic { name = "metal01"          file = "data\graphics\tunnel03\metal01.jpg"      }
graphic { name = "metal02"          file = "data\graphics\tunnel03\metal02.jpg"      }
graphic { name = "kanji_dream"      file = "data\graphics\kanjis\dream.png"          }
graphic { name = "kanji_wind"       file = "data\graphics\kanjis\wind.png"           }
graphic { name = "kanji_night"      file = "data\graphics\kanjis\night.png"          }
graphic { name = "kanji_star"       file = "data\graphics\kanjis\star.png"           }


graphic { name = "aliencircle_background" file = "data\graphics\aliencircle\aliencircle_background.jpg" }
graphic { name = "aliencircle_texture"    file = "data\graphics\aliencircle\alientex.jpg" }
graphic { name = "donsi_news"             file = "data\graphics\aliencircle\donsi_news.png" }
graphic { name = "tv_frame"               file = "data\graphics\aliencircle\tv_frame.png" }
graphic { name = "tv_crash01"             file = "data\graphics\aliencircle\tv_crash01.png" }
graphic { name = "tv_crash02"             file = "data\graphics\aliencircle\tv_crash02.png" }
graphic { name = "tv_crash03"             file = "data\graphics\aliencircle\tv_crash03.png" }
graphic { name = "so_logo"                file = "data\graphics\aliencircle\so.png" }


graphic { name = "eye"                    file = "data\graphics\eyes\eye.jpg"   }
graphic { name = "credits_yero"           file = "data\graphics\eyes\yero.png"  }
graphic { name = "credits_josss"          file = "data\graphics\eyes\josss.png" }

graphic { name = "bamboo"                 file = "data\graphics\bamboo\bamboo.png" }
graphic { name = "bamboo_frame"           file = "data\graphics\bamboo\bamboo_frame.png" }
graphic { name = "jungle"                 file = "data\graphics\bamboo\jungle.jpg" }
graphic { name = "kanji_courage"          file = "data\graphics\kanjis\courage.png" }
graphic { name = "kanji_strength"         file = "data\graphics\kanjis\strength.png" }
graphic { name = "kanji_pray"             file = "data\graphics\kanjis\pray.png" }
graphic { name = "kanji_soul"             file = "data\graphics\kanjis\soul.png" }
graphic { name = "kanji_life"             file = "data\graphics\kanjis\life.png" }

graphic { name = "osaka_subway"           file = "data\graphics\osaka\osaka_subway.png" }
graphic { name = "osaka_mask"             file = "data\graphics\osaka\osaka_mask.png" }
graphic { name = "osaka_text01"           file = "data\graphics\osaka\osaka_text01.png" }
graphic { name = "portal01"               file = "data\graphics\portal\portal01.png" }
graphic { name = "portal02"               file = "data\graphics\portal\portal02.png" }
graphic { name = "portal03"               file = "data\graphics\portal\portal03.png" }
graphic { name = "portal04"               file = "data\graphics\portal\portal04.png" }
graphic { name = "portal05"               file = "data\graphics\portal\portal05.png" }
graphic { name = "kanji_1"                file = "data\graphics\kanjis\1.png" }
graphic { name = "kanji_2"                file = "data\graphics\kanjis\2.png" }
graphic { name = "kanji_3"                file = "data\graphics\kanjis\3.png" }
graphic { name = "kanji_4"                file = "data\graphics\kanjis\4.png" }
graphic { name = "kanji_5"                file = "data\graphics\kanjis\5.png" }
graphic { name = "kanji_6"                file = "data\graphics\kanjis\6.png" }
graphic { name = "kanji_7"                file = "data\graphics\kanjis\7.png" }
graphic { name = "kanji_8"                file = "data\graphics\kanjis\8.png" }
graphic { name = "kanji_9"                file = "data\graphics\kanjis\9.png" }
graphic { name = "osaka_comeon"           file = "data\graphics\osaka\comeon.png" }
graphic { name = "osaka_nowgreetings"     file = "data\graphics\osaka\nowgreetings.png" }
graphic { name = "kanji_girl"             file = "data\graphics\kanjis\girl.png" }
graphic { name = "kanji_friend"           file = "data\graphics\kanjis\friend.png" }
graphic { name = "kanji_god"              file = "data\graphics\kanjis\god.png" }
graphic { name = "kanji_heaven"           file = "data\graphics\kanjis\heaven.png" }
graphic { name = "kanji_love"             file = "data\graphics\kanjis\love.png" }
graphic { name = "kanji_moon"             file = "data\graphics\kanjis\moon.png" }
graphic { name = "kanji_laugh"            file = "data\graphics\kanjis\laugh.png" }



graphic { name = "walk01" file = "data\graphics\greetings\walk01.png" }
graphic { name = "walk02" file = "data\graphics\greetings\walk02.png" }
graphic { name = "walk03" file = "data\graphics\greetings\walk03.png" }
graphic { name = "walk04" file = "data\graphics\greetings\walk04.png" }
graphic { name = "walk05" file = "data\graphics\greetings\walk05.png" }
graphic { name = "walk06" file = "data\graphics\greetings\walk06.png" }
graphic { name = "walk07" file = "data\graphics\greetings\walk07.png" }
graphic { name = "walk08" file = "data\graphics\greetings\walk08.png" }
graphic { name = "walk09" file = "data\graphics\greetings\walk09.png" }
graphic { name = "walk10" file = "data\graphics\greetings\walk10.png" }
graphic { name = "walk11" file = "data\graphics\greetings\walk11.png" }
graphic { name = "walk12" file = "data\graphics\greetings\walk12.png" }
graphic { name = "walk13" file = "data\graphics\greetings\walk13.png" }
graphic { name = "walk14" file = "data\graphics\greetings\walk14.png" }
graphic { name = "walk15" file = "data\graphics\greetings\walk15.png" }
graphic { name = "greetings_background"        file = "data\graphics\greetings\greetings_background.jpg" }
graphic { name = "mask"        file = "data\graphics\greetings\maskgreetz.png" }

graphic { name = "anaconda"     file = "data\graphics\greetings\groups\anaconda.png" }
graphic { name = "asd"          file = "data\graphics\greetings\groups\asd.png" }
graphic { name = "asynkro"      file = "data\graphics\greetings\groups\asynkro.png" }
graphic { name = "cocoon"       file = "data\graphics\greetings\groups\cocoon.png" }
graphic { name = "collapse"     file = "data\graphics\greetings\groups\collapse.png" }
graphic { name = "concept"      file = "data\graphics\greetings\groups\concept.png" }
graphic { name = "conspiracy"   file = "data\graphics\greetings\groups\conspiracy.png" }
graphic { name = "dustinc"      file = "data\graphics\greetings\groups\dustinc.png" }
graphic { name = "farbrausch"   file = "data\graphics\greetings\groups\farbrausch.png" }
graphic { name = "fuzzion"      file = "data\graphics\greetings\groups\fuzzion.png" }
graphic { name = "gum"          file = "data\graphics\greetings\groups\gum.png" }
graphic { name = "haujobb"      file = "data\graphics\greetings\groups\haujobb.png" }
graphic { name = "level64"      file = "data\graphics\greetings\groups\level64.png" }
graphic { name = "mankind"      file = "data\graphics\greetings\groups\mankind.png" }
graphic { name = "mfx"          file = "data\graphics\greetings\groups\mfx.png" }
graphic { name = "modulez"      file = "data\graphics\greetings\groups\modulez.png" }
graphic { name = "necrostudios" file = "data\graphics\greetings\groups\necrostudios.png" }
graphic { name = "rgba"         file = "data\graphics\greetings\groups\rgba.png" }
graphic { name = "spontz"       file = "data\graphics\greetings\groups\spontz.png" }
graphic { name = "stravaganza"  file = "data\graphics\greetings\groups\stravaganza.png" }
graphic { name = "threepixels"  file = "data\graphics\greetings\groups\threepixels.png" }
graphic { name = "tlotb"        file = "data\graphics\greetings\groups\tlotb.png" }
graphic { name = "tpm"          file = "data\graphics\greetings\groups\tpm.png" }
graphic { name = "unknown"      file = "data\graphics\greetings\groups\unknown.png" }
graphic { name = "xplsv"        file = "data\graphics\greetings\groups\xplsv.png" }
graphic { name = "zonan"        file = "data\graphics\greetings\groups\zonan.png" }

graphic { name = "quads"        file = "data\graphics\greetings\quads.png" }



graphic { name = "window"         file = "data\graphics\end\window.jpg" }
graphic { name = "winbig"         file = "data\graphics\end\winbig.jpg" }
graphic { name = "building"       file = "data\graphics\end\building.jpg" }
graphic { name = "end_background" file = "data\graphics\end\end_background.jpg" }
graphic { name = "end_gnd"        file = "data\graphics\end\end_gnd.jpg" }
graphic { name = "end_credits"    file = "data\graphics\end\end_credits.png" }
graphic { name = "end_mask"       file = "data\graphics\end\mask.png" }
graphic { name = "end_have"       file = "data\graphics\end\have.png" }
graphic { name = "end_a"          file = "data\graphics\end\a.png" }
graphic { name = "end_nice"       file = "data\graphics\end\nice.png" }
graphic { name = "end_trip"       file = "data\graphics\end\trip.png" }


model   { name = "disk"           file = "models\disk.3ds" texturesPath = "data\graphics" }
model   { name = "barra"          file = "models\barra.3ds" texturesPath = "data\graphics" }
model   { name = "building"       file = "models\building.3ds" texturesPath = "data\graphics\end" }
model   { name = "eyes"           file = "models\eyes.3ds" texturesPath = "data\graphics\eyes" }
model   { name = "tunnel"         file = "models\tunnel.3ds" texturesPath = "data\graphics\tunnel" }
model   { name = "fan"            file = "models\fan.3ds" texturesPath = "data\graphics\tunnel03" }
model   { name = "fight"          file = "models\fight.3ds" texturesPath = "data\graphics\fight" }
model   { name = "aliencircle"    file = "models\aliencircle.3ds" texturesPath = "data\graphics\aliencircle" }
model   { name = "bamboo"         file = "models\bamboo.3ds" texturesPath = "data\graphics\bamboo" }
model   { name = "portal"         file = "models\portal.3ds" texturesPath = "data\graphics\portal" }



effect("framebuffer_clear") {
   name  = "framebuffer #1"
   begin = 0 
   end   = 180000 
   layer = 0

   clearColor   = true   colorValue   = (0.0, 0.0, 0.0)
   clearStencil = true   stencilValue = 0
   clearDepth   = true   depthValue   = 1
}

############################################################################################################################
#### TRAIN SCENE
############################################################################################################################

effect("bitmap_standard") {
   name  = "train_sky" 
   begin = 0 
   end   = 35000
   layer = 1

   texture = "train_sky"
   x = curve("linear") { time =     0 value = 2.6
                         time = 13999 value = 2.5
                         time = 14000 value = 0.3
                         time = 21499 value = 0.2
                         time = 21500 value = -2.2
                         time = 27999 value = -2.3
                         time = 28000 value = -2.3
                         time = 35000 value = -2.4
                       }
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "train_landscape" 
   begin = 0 
   end   = 35000 
   layer = 2

   texture = "train_landscape"
   x = curve("linear") { time =     0 value = 2.6
                         time = 13999 value = 2.4
                         time = 14000 value = 0.3
                         time = 21499 value = 0.1
                         time = 21500 value = -2.2
                         time = 27999 value = -2.4
                         time = 28000 value = -2.4
                         time = 35000 value = -2.6
                       }
   y = 0.0
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}

effect("bitmap_standard") {
   name  = "train_tree01" 
   begin = 0 
   end   = 10000 
   layer = 3

   texture = "train_tree01"
   x = curve("linear"){ time =    0 value = 5
                        time = 10000 value = -3
                      }
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}

effect("bitmap_standard") {
   name  = "train_tree02" 
   begin = 4000
   end   = 10000 
   layer = 4

   texture = "train_tree02"
   x = curve("linear"){ time =  4000 value = 5
                        time = 10000 value = -3
                      }
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}

effect("bitmap_standard") {
   name  = "train_tree03"
   begin = 5000
   end   = 14000 
   layer = 4

   texture = "train_tree03"
   x = curve("linear"){ time =  5000 value = 5
                        time = 25000 value = -3
                      }
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}

effect("bitmap_standard") {
   name  = "train_tree04"
   begin = 14000
   end   = 21500 
   layer = 4

   texture = "train_tree04"
   x = curve("linear"){ time = 14000 value = 4
                        time = 21500 value = -5
                      }
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}

effect("bitmap_standard") {
   name  = "train_tree04b"
   begin = 14000
   end   = 21500 
   layer = 5

   texture = "train_tree01"
   x = curve("linear"){ time = 14000 value = 6
                        time = 21500 value = 2
                      }
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}


effect("bitmap_standard") {
   name  = "train_tree05" 
   begin = 21500
   end   = 35000 
   layer = 5

   texture = "train_tree05"
   x = curve("linear"){ time = 21500 value = 3
                        time = 35000 value = -5
                      }
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}


effect("bitmap_standard") {
   name  = "train_tree05b" 
   begin = 21500
   end   = 35000 
   layer = 6

   texture = "train_tree05"
   x = curve("linear"){ time = 21500 value = 6
                        time = 36000 value = -5
                      }
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}

effect("bitmap_standard") {
   name  = "train_tree01b" 
   begin = 21500
   end   = 35000 
   layer = 4

   texture = "train_tree01"
   x = curve("linear"){ time = 21500 value = 8
                        time = 36000 value = -2
                      }
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}




effect("bitmap_standard") {
   name  = "train_grate" 
   begin = 14000
   end   = 35000 
   layer = 7

   texture = "train_grate"
   x = curve("linear"){ time = 14000 value = 10
                        time = 17000 value = -10
                        time = 24999 value = -10
                        time = 25000 value = 10
                        time = 30000 value = -10
                      }
   y = 0.0
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}

effect("bitmap_standard") {
   name  = "train_pole" 
   begin = 0 
   end   = 35000 
   layer = 5

   texture = "train_pole"
   x = curve("linear"){ time =     0 value = 4
                        time =  2000 value = 4
                        time =  3000 value = -1
                        time =  4000 value = 4
                        time =  5000 value = -1
                        time =  6000 value = 4
                        time =  7000 value = -1
                        time =  8000 value = 4
                        time =  9000 value = -1
                        time = 10000 value = 4
                        time = 11000 value = -1
                        time = 12000 value = 4
                        time = 13000 value = -1
                        time = 14000 value = 4
                        time = 15000 value = -1
                        time = 16000 value = 4
                        time = 17000 value = -1
                        time = 18000 value = 4
                        time = 19000 value = -1
                        time = 20000 value = 4
                        time = 21000 value = -1
                        time = 22000 value = 4
                        time = 23000 value = -1
                        time = 24000 value = 4
                        time = 25000 value = -1
                        time = 26000 value = 4
                        time = 27000 value = -1
                        time = 28000 value = 4
                        time = 29000 value = -1
                        time = 30000 value = 4
                        time = 31000 value = -1
                        time = 32000 value = 4
                        time = 33000 value = -1
                        time = 34000 value = 4
                        time = 35000 value = -1
                      }
   y = 0.05
   z = -2.5
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
#   alpha = 1.0
   alpha  = curve("linear") { time =     0 value = 1.0

                              time =  3000 value = 1.0
                              time =  3001 value = 0.0
                              time =  3999 value = 0.0
                              time =  4000 value = 1.0

                              time =  5000 value = 1.0
                              time =  5001 value = 0.0
                              time =  5999 value = 0.0
                              time =  6000 value = 1.0

                              time =  7000 value = 1.0
                              time =  7001 value = 0.0
                              time =  7999 value = 0.0
                              time =  8000 value = 1.0

                              time =  9000 value = 1.0
                              time =  9001 value = 0.0
                              time =  9999 value = 0.0
                              time = 10000 value = 1.0

                              time = 11000 value = 1.0
                              time = 11001 value = 0.0
                              time = 11999 value = 0.0
                              time = 12000 value = 1.0

                              time = 13000 value = 1.0
                              time = 13001 value = 0.0
                              time = 13999 value = 0.0
                              time = 14000 value = 1.0

                              time = 15000 value = 1.0
                              time = 15001 value = 0.0
                              time = 15999 value = 0.0
                              time = 16000 value = 1.0

                              time = 17000 value = 1.0
                              time = 17001 value = 0.0
                              time = 17999 value = 0.0
                              time = 18000 value = 1.0

                              time = 19000 value = 1.0
                              time = 19001 value = 0.0
                              time = 19999 value = 0.0
                              time = 20000 value = 1.0

                              time = 21000 value = 1.0
                              time = 21001 value = 0.0
                              time = 21999 value = 0.0
                              time = 22000 value = 1.0

                              time = 23000 value = 1.0
                              time = 23001 value = 0.0
                              time = 23999 value = 0.0
                              time = 24000 value = 1.0

                              time = 25000 value = 1.0
                              time = 25001 value = 0.0
                              time = 25999 value = 0.0
                              time = 26000 value = 1.0

                              time = 27000 value = 1.0
                              time = 27001 value = 0.0
                              time = 27999 value = 0.0
                              time = 28000 value = 1.0

                              time = 29000 value = 1.0
                              time = 29001 value = 0.0
                              time = 29999 value = 0.0
                              time = 30000 value = 1.0

                              time = 31000 value = 1.0
                              time = 31001 value = 0.0
                              time = 31999 value = 0.0
                              time = 32000 value = 1.0

                              time = 33000 value = 1.0
                              time = 33001 value = 0.0
                              time = 33999 value = 0.0
                              time = 34000 value = 1.0

                              time = 35000 value = 1.0
                              time = 35001 value = 0.0
                              time = 35999 value = 0.0
                              time = 36000 value = 1.0
                            }
}

effect("bitmap_standard") {
   name  = "train tunnel" 
   begin = 0
   end   = 35000 
   layer = 10

   texture = "blackdot"
   x = curve("linear") { time =     0  value = 5
                         time = 12000  value = 4
                         time = 16000  value = -4
                         time = 19749  value = -4
                         time = 19750  value = 4
                         time = 22750  value = -3
                       }
   y = 0.0
   z = -1
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = 1.0
}


effect("bitmap_blur") {
   name  = "sectoromega_jp"
   begin = 7000
   end   = 11000
   layer = 4

   texture = "sekutaomega_jp"
   x = curve("linear"){ time =  7000 value = 4
                        time = 11000 value = 3
                      }
   y = -5
   z = -16
   height = 1.0
   width  = 8.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = curve("linear") { time =  7000  value = 0
                             time =  7500  value = 1
                             time = 10500  value = 1
                             time = 11000  value = 0
                           }
   times = 10
   displacementX = curve("linear") { time = 7000 value = 0.1 
                                    time = 9000 value = 0.0
                                  }
   displacementY = -1
}



effect("bitmap_blur") {
   name  = "presents_jp"
   begin = 14000
   end   = 18000
   layer = 4

   texture = "presents_jp"
   x = curve("linear"){ time = 14000 value = 6
                        time = 18000 value = 5
                      }
   y = -5
   z = -16
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = curve("linear") { time = 14000  value = 0
                             time = 14500  value = 1
                             time = 17500  value = 1
                             time = 18000  value = 0
                           }
   times = 10
   displacementX = curve("linear") { time = 14000 value = 0.1 
                                     time = 16000 value = 0.0
                                  }
   displacementY = -1
}


effect("bitmap_blur") {
   name  = "nagatabi_jp"
   begin = 21000
   end   = 25000
   layer = 4

   texture = "nagatabi_jp"
   x = curve("linear"){ time = 21000 value = 5
                        time = 25000 value = 4
                      }
   y = -5
   z = -16
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = curve("linear") { time = 21000  value = 0
                             time = 21500  value = 1
                             time = 24500  value = 1
                             time = 25000  value = 0
                           }
   times = 10
   displacementX = curve("linear") { time = 21000 value = 0.1 
                                     time = 23000 value = 0.0
                                  }
   displacementY = -1
}

effect("fade_standard") {
   name  = "fade #1"
   begin =     0 
   end   = 35000 
   layer = 10

   fadeColor = (0,0,0)
   alpha     = curve("linear") { time =     0 value = 1.0
                                 time =  5000 value = 0.0
                                 time = 34000 value = 0.0
                                 time = 35000 value = 1.0
                               }
}


############################################################################################################################
#### SECOND SCENE
############################################################################################################################


effect("bitmap_standard") {
   name  = "sec_background" 
   begin = 35500
   end   = 50000
   layer = 1

   texture = "sec_background"
   x = curve("linear") { time = 35500  value = -0.2
                         time = 50000  value = -0.3
                       }
   y = 0
   z = -2.5
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("scene_standard") {
   name  = "barra" 
   begin = 35500 
   end   = 50000
   layer = 2

   wireColor = (1.0, 1.0, 1.0)
   lighting = false
   wireframe = true
   model = "barra"
}



effect("bitmap_standard") {
   name  = "sec_omegalanguage01"
   begin = 35500
   end   = 50000
   layer = 3

   texture = "omegalanguage01"
   x = -15
   y = curve("linear") { time = 35500  value = -3
                         time = 50000  value =  3
                       }
   z = -32
   height = 16.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "sec_omegalanguage02"
   begin = 35500
   end   = 50000
   layer = 3

   texture = "omegalanguage02"
   x = -13
   y = curve("linear") { time = 35500  value = -3
                         time = 50000  value = 2
                       }
   z = -32
   height = 16.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "sec_omegalanguage03"
   begin = 35500
   end   = 50000
   layer = 3

   texture = "omegalanguage03"
   x = -11
   y = curve("linear") { time = 35500  value = -3
                         time = 50000  value = 0
                       }
   z = -32
   height = 16.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "sec_circle01_01" 
   begin = 35500
   end   = 50000
   layer = 3

   texture = "circle01_01"
   x = 1
   y = 0
   z = -2
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = curve("linear") { time = 35500 value = 0
                              time = 41500 value = 360
                              time = 47500 value = 720
                              time = 50500 value = 900
                            }
   alpha  = 1.0
}


effect("bitmap_standard") {
   name  = "sec_circle01_02" 
   begin = 35500
   end   = 50000
   layer = 3

   texture = "circle01_02"
   x = 1
   y = 0
   z = -2
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = curve("linear") { time = 35500 value = 0
                              time = 41500 value = -360
                              time = 47500 value = -720
                              time = 50500 value = -900
                            }
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "sec_circle01_03" 
   begin = 39000
   end   = 50000
   layer = 3

   texture = "circle01_03"
   x = 1
   y = 0
   z = -2
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = curve("linear") { time = 39000 value = 0
                              time = 42000 value = 360
                              time = 44000 value = 720
                              time = 46000 value = 900
                              time = 48000 value = 1260
                              time = 50000 value = 1620
                            }
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "sec_circle01_04" 
   begin = 35500
   end   = 50000
   layer = 3

   texture = "circle01_04"
   x = 1
   y = 0
   z = -2
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = curve("linear") { time = 35500 value = 0
                              time = 41500 value = -180
                              time = 47500 value = -360
                              time = 50500 value = -540
                            }
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "sec_circle01_05" 
   begin = 42500
   end   = 50000
   layer = 3

   texture = "circle01_05"
   x = 1
   y = 0
   z = -2
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = curve("linear") { time = 42500 value = 0
                              time = 45500 value = 360
                              time = 48500 value = 720
                              time = 51500 value = 900
                            }
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "sec_circle01_06" 
   begin = 47000
   end   = 50000
   layer = 3

   texture = "circle01_06"
   x = 1
   y = 0
   z = -2
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = curve("linear") { time = 47000 value = 0
                              time = 48000 value = -90
                              time = 49000 value = -180
                              time = 50000 value = -360
                            }
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "sec_circle01_07" 
   begin = 35500
   end   = 50000
   layer = 3

   texture = "circle01_07"
   x = 1
   y = 0
   z = -2
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = curve("linear") { time = 35500 value = 0
                              time = 41500 value = -360
                              time = 47500 value = -720
                              time = 50500 value = -900
                            }
   alpha  = 1.0
}


effect("blur_radial") {
   name  = "blur #1" 
   begin = 46000
   end   = 50000 
   layer = 5

   textureSizeX = 1024
   textureSizeY = 512
   times = curve("linear") { time = 46000 value = 2
                             time = 50000 value = 10 
                           }
}.


effect("fade_standard") {
   name  = "sec_fade"
   begin = 35500
   end   = 50000 
   layer = 10

   fadeColor = (1,1,1)
   alpha     = curve("linear") { time = 35500 value = 1.0
                                 time = 36500 value = 0.0

                                 time = 38999 value = 0.0
                                 time = 39000 value = 1.0
                                 time = 40000 value = 0.0

                                 time = 42499 value = 0.0
                                 time = 42500 value = 1.0
                                 time = 43500 value = 0.0

                                 time = 45999 value = 0.0
                                 time = 46000 value = 1.0
                                 time = 47000 value = 0.0

                                 time = 49000 value = 0.0
                                 time = 50000 value = 1.0
                               }
}


############################################################################################################################
#### THIRD SCENE
############################################################################################################################

effect("bitmap_standard") {
   name  = "sec2_background" 
   begin = 50000
   end   = 63750
   layer = 1

   texture = "sec2_background"
   x = curve("linear") { time = 50000  value = 0.2
                         time = 63750  value = 0.3
                       }
   y = 0
   z = -2.5
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("scene_standard") {
   name  = "disk" 
   begin = 50000
   end   = 63750
   layer = 2

   wireColor = (1.0, 1.0, 1.0)
   lighting = true
   wireframe = true
   model = "disk"
}

effect("bitmap_standard") {
   name  = "sec_circle02_01" 
   begin = 50000
   end   = 70000
   layer = 3

   texture = "circle02_01"
   x = -0.5
   y = 0
   z = -3
   height = 1.0
   width  = 1.0
   angleX = curve("linear") { time = 50000 value = 0
                              time = 62000 value = 0
                              time = 70000 value = 360
                            }
   angleY = 0.0
   angleZ = curve("linear") { time = 50000 value = 0
                              time = 63750 value = 720
                            }
   alpha  = curve("linear") { time = 50000 value = 1
                              time = 63750 value = 1
                              time = 65000 value = 0
                            }
}

effect("bitmap_standard") {
   name  = "sec_circle02_02" 
   begin = 50000
   end   = 70000
   layer = 3

   texture = "circle02_02"
   x = -0.5
   y = 0
   z = -3
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = curve("linear") { time = 50000 value = 0
                              time = 62000 value = 0
                              time = 70000 value = 360
                            }
   angleZ = curve("linear") { time = 50000 value = 0
                              time = 63750 value = -900
                            }
   alpha  = curve("linear") { time = 50000 value = 1
                              time = 63750 value = 1
                              time = 65000 value = 0
                            }
}

effect("bitmap_standard") {
   name  = "sec_circle02_03" 
   begin = 50000
   end   = 70000
   layer = 3

   texture = "circle02_03"
   x = -0.5
   y = 0
   z = -3
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = curve("linear") { time = 50000 value = 0
                              time = 62000 value = 0
                              time = 70000 value = -180
                            }
   angleZ = curve("linear") { time = 50000 value = 0
                              time = 63750 value = 900
                            }
   alpha  = curve("linear") { time = 50000 value = 1
                              time = 63750 value = 1
                              time = 65000 value = 0
                            }
}


effect("bitmap_standard") {
   name  = "sec_circle02_04" 
   begin = 50000
   end   = 70000
   layer = 3

   texture = "circle02_04"
   x = -0.5
   y = 0
   z = -3
   height = 1.0
   width  = 1.0
   angleX = curve("linear") { time = 50000 value = 0
                              time = 62000 value = 0
                              time = 70000 value = -360
                            }
   angleY = 0.0
   angleZ = curve("linear") { time = 50000 value = 0
                              time = 63750 value = -1800
                            }
   alpha  = curve("linear") { time = 50000 value = 1
                              time = 63750 value = 1
                              time = 65000 value = 0
                            }
}


effect("bitmap_standard") {
   name  = "sec_circle02_05" 
   begin = 50000
   end   = 70000
   layer = 3

   texture = "circle02_05"
   x = -0.5
   y = 0
   z = -3
   height = 1.0
   width  = 1.0
   angleX = curve("linear") { time = 50000 value = 0
                              time = 62000 value = 0
                              time = 70000 value = 360
                            }
   angleY = curve("linear") { time = 50000 value = 0
                              time = 62000 value = 0
                              time = 70000 value = -360
                            }
   angleZ = curve("linear") { time = 50000 value = 0
                              time = 63750 value = 1800
                            }
   alpha  = curve("linear") { time = 50000 value = 1
                              time = 63750 value = 1
                              time = 65000 value = 0
                            }
}


effect("bitmap_standard") {
   name  = "sec_circle02_06" 
   begin = 50000
   end   = 70000
   layer = 3

   texture = "circle02_06"
   x = -0.5
   y = 0
   z = -3
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = curve("linear") { time = 50000 value = 0
                              time = 62000 value = 0
                              time = 70000 value = -180
                            }
   angleZ = curve("linear") { time = 50000 value = 0
                              time = 63750 value = -900
                            }
   alpha  = curve("linear") { time = 50000 value = 1
                              time = 63750 value = 1
                              time = 65000 value = 0
                            }
}

effect("fade_standard") {
   name  = "sec2_fade"
   begin = 50000
   end   = 63750 
   layer = 10

   fadeColor = (1,1,1)
   alpha     = curve("linear") { time = 50000 value = 1.0
                                 time = 51000 value = 0.0

                                 time = 56499 value = 0.0
                                 time = 56500 value = 1.0
                                 time = 57500 value = 0.0

                                 time = 62750 value = 0.0
                                 time = 63750 value = 1.0
                               }
}





############################################################################################################################
#### FUJI
############################################################################################################################

effect("bitmap_standard") {
   name  = "fuji_lake" 
   begin = 63750
   end   = 78000
   layer = 1

   texture = "fuji_lake"
   x = 0
   y = -1
   z = -6
   height = 1.0
   width  = 4
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("distortion_water") {
   name  = "fuji lake" 
   begin = 63750
   end   = 78000
   layer = 2

   textureSizeX     = 512
   textureSizeY     = 256
   numQuadsX        = 16
   numQuadsY        = 32
   numGenerators    = 2
   generatorsHeight = 0.1
   damping          = 0.1
   interval         = 100	 # speed :)
   aspectRatio      = 1.333333
}

effect("bitmap_standard") {
   name  = "fuji" 
   begin = 63750
   end   = 78000
   layer = 3

   texture = "fuji"
   x = 0
   y = 1
   z = -6
   height = 1.0
   width  = 4
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "fuji_sun01" 
   begin = 63750
   end   = 78000
   layer = 4

   texture = "sun01"
   x = curve("linear") { time = 63750 value = 0
                         time = 70000 value = 2
                       }
   y = 0
   z = -5
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 63750  value = 1
                              time = 70000  value = 0
                            }
}.

effect("bitmap_standard") {
   name  = "fuji_sun02" 
   begin = 71000
   end   = 76000
   layer = 4

   texture = "sun02"
   x = curve("linear") { time = 71000 value = 2
                         time = 76000 value = -2
                       }
   y = 0
   z = -5
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 71000 value = 0
                              time = 72000 value = 1
                              time = 76000 value = 0
                            }
}.


effect("bitmap_blur") {
   name  = "fuji_sector"
   begin = 64000
   end   = 69200
   layer = 4

   texture = "sector"
   x = 0
   y = 0
   z = curve("linear")             { time = 64000  value = -3
                                     time = 69200  value = -2.8
                                   }
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear")        { time = 64000  value = 0.0
                                     time = 65000  value = 1.0
                                     time = 67200  value = 1.0
                                     time = 69200  value = 0.0
                                   }
   times = 10
   displacementX = curve("linear") { time = 64000  value = 0.1
                                     time = 65000  value = 0.0
                                     time = 69200  value = 0.0
                                   }
   displacementY = -1
}

effect("bitmap_blur") {
   name  = "fuji_omega"
   begin = 64000
   end   = 69200
   layer = 4

   texture = "omega"
   x = 0
   y = 0
   z = curve("linear")             { time = 64000  value = -3
                                     time = 69200  value = -2.8
                                   }
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear")        { time = 64000  value = 0.0
                                     time = 65000  value = 1.0
                                     time = 67200  value = 1.0
                                     time = 69200  value = 0.0
                                   }
   times = 10
   displacementX = curve("linear") { time = 64000  value = 0.1
                                     time = 65000  value = 0.0
                                     time = 69200  value = 0.0
                                   }
   displacementY = -1
}


effect("bitmap_blur") {
   name  = "fuji_presents"
   begin = 67200
   end   = 72800
   layer = 4

   texture = "presents"
   x = 0
   y = 0
   z = curve("linear")             { time = 67200  value = -3
                                     time = 72800  value = -2.8
                                   }
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear")        { time = 67200  value = 0.0
                                     time = 68200  value = 1.0
                                     time = 70800  value = 1.0
                                     time = 72800  value = 0.0
                                   }
   times = 10
   displacementX = curve("linear") { time = 67200  value = 0.1
                                     time = 68200  value = 0.0
                                     time = 72800  value = 0.0
                                   }
   displacementY = -1
}


effect("bitmap_blur") {
   name  = "fuji_nagatabi"
   begin = 70800
   end   = 78000
   layer = 4

   texture = "nagatabi"
   x = 0
   y = 0
   z = curve("linear")             { time = 70800  value = -3
                                     time = 78000  value = -2.8
                                   }
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear")        { time = 70800  value = 0.0
                                     time = 72800  value = 1.0
                                     time = 77000  value = 1.0
                                     time = 78000  value = 0.0
                                   }
   times = 10
   displacementX = curve("linear") { time = 70800  value = 0.1
                                     time = 71800  value = 0.0
                                     time = 77000  value = 0.0
                                     time = 78000  value = 1.0
                                   }
   displacementY = -1
}


effect("fade_standard") {
   name  = "fuji_fader"
   begin = 63750
   end   = 78000 
   layer = 10

   fadeColor = (1,1,1)
   alpha     = curve("linear") { time = 63750 value = 1.0
                                 time = 64750 value = 0.0

                                 time = 77499 value = 0.0
                                 time = 77500 value = 1.0
                                 time = 77600 value = 0.0

                                 time = 77699 value = 0.0
                                 time = 77700 value = 1.0
                                 time = 77800 value = 0.0

                                 time = 77899 value = 0.0
                                 time = 77900 value = 1.0
                                 time = 78000 value = 1.0
                               }
}


############################################################################################################################
#### KARATE
############################################################################################################################

effect("bitmap_standard") {
   name  = "karate_background" 
   begin = 78000
   end   = 85000
   layer = 1

   texture = "fight_background"
   x = 0.0
   y = 0.0
   z = -1.0
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("scene_standard") {
   name  = "karate" 
   begin = 78000
   end   = 85000
   layer = 2

   wireColor = (1.0, 1.0, 1.0)
   lighting = true
   wireframe = false
   model = "fight"
}

effect("distortion_pixelize") {
   name  = "disortion pixelize"
   begin = 78000
   end   = 85000
   layer = 3

   textureSizeX     = 1024
   textureSizeY     = 512
   meshSizeX = 32
   meshSizeY = 32
}.


effect("sequence") {
   name  = "karate shadow"
   begin = 78000
   end   = 85000
   layer = 4
   
   x = 0.0
   y = -0.8
   z = -2.0
   height = 0.7
   width  = 1.5
   angleX = -180
   angleY = 0.0
   angleZ = 0.0
   alpha  = 0.5

   interval = 250

   frame = "karate01"
   frame = "karate02"
   frame = "karate03"
   frame = "karate04"
   frame = "karate05"
   frame = "karate06"
   frame = "karate07"
   frame = "karate08"
   frame = "karate09"
   frame = "karate10"
   frame = "karate11"
   frame = "karate12"
   frame = "karate13"
   frame = "karate14"
   frame = "karate15"
   frame = "karate16"
   frame = "karate17"
   frame = "karate18"
   frame = "karate19"
   frame = "karate20"
   frame = "karate21"
   frame = "karate22"
   frame = "karate23"
   frame = "karate24"
   frame = "karate25"
   frame = "karate26"
   frame = "karate27"
   frame = "karate27"
   frame = "karate27"
   frame = "karate27"
}

effect("sequence") {
   name  = "karate sequence"
   begin = 78000
   end   = 85000
   layer = 5
   
   x = 0.0
   y = 0.2
   z = -1.5
   height = 1.5
   width  = 1.5
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0

   interval = 250

   frame = "karate01"
   frame = "karate02"
   frame = "karate03"
   frame = "karate04"
   frame = "karate05"
   frame = "karate06"
   frame = "karate07"
   frame = "karate08"
   frame = "karate09"
   frame = "karate10"
   frame = "karate11"
   frame = "karate12"
   frame = "karate13"
   frame = "karate14"
   frame = "karate15"
   frame = "karate16"
   frame = "karate17"
   frame = "karate18"
   frame = "karate19"
   frame = "karate20"
   frame = "karate21"
   frame = "karate22"
   frame = "karate23"
   frame = "karate24"
   frame = "karate25"
   frame = "karate26"
   frame = "karate27"
   frame = "karate27"
   frame = "karate27"
   frame = "karate27"
}

effect("blur_motion") {
   name  = "motion blur" 
   begin = 78000
   end   = 85000
   layer = 6

   textureSizeX     = 1024
   textureSizeY     = 512
   interval = 100
   newAlpha = 0.55
}


effect("bitmap_standard") {
   name  = "fight_scrolltext01" 
   begin = 78000
   end   = 85000
   layer = 10

   texture = "fight_scrolltext"
   x = -52.0
   y = curve("linear") { time = 78000  value = 80
                         time = 85000  value = 0
                       }
   z = -100
   height = 128.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.5
}


effect("bitmap_standard") {
   name  = "fight_scrolltext02" 
   begin = 78000
   end   = 85000
   layer = 11

   texture = "fight_scrolltext"
   x = -48.0
   y = curve("linear") { time = 78000  value = 0
                         time = 85000  value = 80
                       }
   z = -100
   height = 128.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.5
}

effect("bitmap_standard") {
   name  = "fight_scrolltext03" 
   begin = 78000
   end   = 85000
   layer = 12

   texture = "fight_scrolltext"
   x = -44.0
   y = curve("linear") { time = 78000  value = 40
                         time = 85000  value = 0
                       }
   z = -100
   height = 128.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.5
}

effect("bitmap_standard") {
   name  = "fight_scrolltext04" 
   begin = 78000
   end   = 85000
   layer = 13

   texture = "fight_scrolltext"
   x = -40.0
   y = curve("linear") { time = 78000  value = 0
                         time = 85000  value = 60
                       }
   z = -100
   height = 128.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.5
}

effect("bitmap_standard") {
   name  = "fight_karatedo" 
   begin = 78000
   end   = 85000
   layer = 14

   texture = "fight_karatedo"
   x = 2.25
   y = -2.25
   z = -8.0
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 78000  value = 0.0

                              time = 78999  value = 0.0
                              time = 79000  value = 1.0
                              time = 79100  value = 0.0

                              time = 79199  value = 0.0
                              time = 79200  value = 1.0
                              time = 79500  value = 0.0

                              time = 80799  value = 0.0
                              time = 80800  value = 1.0
                              time = 80900  value = 0.0

                              time = 80999  value = 0.0
                              time = 81000  value = 1.0
                              time = 81300  value = 0.0

                              time = 82799  value = 0.0
                              time = 82800  value = 1.0
                              time = 82900  value = 0.0

                              time = 82999  value = 0.0
                              time = 83000  value = 1.0
                              time = 83300  value = 0.0

                              time = 84299  value = 0.0
                              time = 84300  value = 1.0
                              time = 84400  value = 0.0

                              time = 84499  value = 0.0
                              time = 84500  value = 1.0
                              time = 85000  value = 0.0
                            }
}

effect("fade_standard") {
   name  = "fuji_fade"
   begin = 78000
   end   = 85000 
   layer = 15

   fadeColor = (1,1,1)
   alpha     = curve("linear") { time = 78000 value = 1.0
                                 time = 79000 value = 0.0

                                 time = 85000 value = 0.0
                               }
}


effect("bitmap_standard") {
   name  = "fight_frame" 
   begin = 78000
   end   = 85000
   layer = 16

   texture = "fight_frame"
   x = 0.0
   y = 0.0
   z = -2
   height = 1.0
   width  = 1.3333
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}


############################################################################################################################
#### TUNNEL03
############################################################################################################################


effect("particle_expansion") {
   name  = "expansion"
   begin = 84000
   end   = 92000
   layer = 1
   
   texture = "particle"
   interval = 50      
}


effect("scene_standard") {
   name  = "tunnel03" 
   begin = 85000
   end   = 92000
   layer = 2

   wireColor = (1.0, 1.0, 1.0)
   lighting = true
   wireframe = false
   model = "fan"
}

effect("bitmap_standard") {
   name  = "kanji_dream" 
   begin = 85000
   end   = 88000
   layer = 3

   texture = "kanji_dream"
   x = 0.0
   y = 0.0
   z = curve("linear") { time = 85000  value = -8
                         time = 88000  value = -14
                       }
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 85000  value = 0
                              time = 85500  value = 1
                              time = 87500  value = 1
                              time = 88000  value = 0
                            }
}

effect("bitmap_standard") {
   name  = "kanji_wind" 
   begin = 86000
   end   = 89000
   layer = 4

   texture = "kanji_wind"
   x = 3.0
   y = 0.0
   z = curve("linear") { time = 86000  value = -8
                         time = 89000  value = -14
                       }
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 86000  value = 0
                              time = 86500  value = 1
                              time = 88500  value = 1
                              time = 89000  value = 0
                            }
}

effect("bitmap_standard") {
   name  = "kanji_night" 
   begin = 87000
   end   = 90000
   layer = 5

   texture = "kanji_night"
   x = -3.0
   y = 0.0
   z = curve("linear") { time = 87000  value = -8
                         time = 90000  value = -14
                       }
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 87000  value = 0
                              time = 87500  value = 1
                              time = 89500  value = 1
                              time = 90000  value = 0
                            }
}

effect("bitmap_standard") {
   name  = "kanji_star" 
   begin = 88000
   end   = 91000
   layer = 6

   texture = "kanji_star"
   x = 0.0
   y = 0.0
   z = curve("linear") { time = 88000  value = -8
                         time = 91000  value = -14
                       }
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 88000  value = 0
                              time = 88500  value = 1
                              time = 90500  value = 1
                              time = 91000  value = 0
                            }
}

effect("fade_standard") {
   name  = "tunnel03_fade"
   begin = 85000
   end   = 92000
   layer = 10

   fadeColor = (1,1,1)
   alpha     = curve("linear") { time = 85000  value = 1.0
                                 time = 87000  value = 0.0
                                 time = 91000  value = 0.0
                                 time = 92000  value = 1.0
                               }
}




############################################################################################################################
#### ALIENCIRCLE
############################################################################################################################


effect("bitmap_standard") {
   name  = "aliencircle_background" 
   begin = 92000
   end   = 106000
   layer = 1

   texture = "aliencircle_background"
   x = 0.0
   y = 0.0
   z = -2.3
   height = 1.0
   width  = 1.3333
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("scene_standard") {
   name  = "aliencircle" 
   begin = 92000
   end   = 106000
   layer = 2

   wireColor = (0.0, 0.0, 0.0)
   lighting = true
   wireframe = false
   model = "aliencircle"
}

effect("bitmap_standard") {
   name  = "alien_so_logo" 
   begin = 92000
   end   = 106000
   layer = 4

   texture = "so_logo"
   x = 20.0
   y = 14.5
   z = -40
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("television") {
   name  = "television"
   begin = 92000
   end   = 106000
   layer = 5

#   alpha = curve("linear") { time = 0     value = 1.0
#                             time = 20000 value = 0.0 }
   alpha = 0.5
}

effect("bitmap_standard") {
   name  = "donsi_news" 
   begin = 92000
   end   = 106000
   layer = 6

   texture = "donsi_news"
   x = curve("linear") { time =  92000  value = 9.0
                         time = 106000  value = -3.5
                       }
   y = -15.0
   z = -40
   height = 1.0
   width  = 32.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "tv_crash01" 
   begin = 95750
   end   = 97750
   layer = 7

   texture = "tv_crash01"
   x = 0.0
   y = 0.0
   z = -2.3
   height = 1.0
   width  = 1.3333
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 95750  value = 1.0
                              time = 97750  value = 0.0
                            }
}


effect("bitmap_standard") {
   name  = "tv_crash02" 
   begin =  99250
   end   = 101250
   layer = 7

   texture = "tv_crash02"
   x = 0.0
   y = 0.0
   z = -2.3
   height = 1.0
   width  = 1.3333
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time =  99250 value = 1.0
                              time = 101250  value = 0.0
                            }
}

effect("bitmap_standard") {
   name  = "tv_crash03" 
   begin = 102750
   end   = 104750
   layer = 7

   texture = "tv_crash03"
   x = 0.0
   y = 0.0
   z = -2.3
   height = 1.0
   width  = 1.3333
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 102750 value = 1.0
                              time = 104750  value = 0.0
                            }
}



effect("bitmap_standard") {
   name  = "tv_frame" 
   begin = 92000
   end   = 106000
   layer = 10

   texture = "tv_frame"
   x = 0.0
   y = 0.0
   z = -2.3
   height = 1.0
   width  = 1.3333
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("fade_standard") {
   name  = "tv_fade"
   begin =  92000
   end   = 106000
   layer = 11

   fadeColor = (1,1,1)
   alpha     = curve("linear") { time =  92000  value = 1.0
                                 time =  93000  value = 0.0
                                 time = 105000  value = 0.0
                                 time = 106000  value = 1.0
                               }
}



############################################################################################################################
#### EYES
############################################################################################################################

effect("scene_standard") {
   name  = "eyes3d" 
   begin = 106000
   end   = 121000
   layer = 3

   wireColor = (1.0, 1.0, 1.0)
   lighting = true
   wireframe = false
   model = "eyes"
}

effect("bitmap_blur") {
   name  = "credits_yero"
   begin = 106000
   end   = 113000
   layer = 4

   texture = "credits_yero"
   x = 2.3
   y = 0
   z = curve("linear") { time = 106000  value = -7.5
                         time = 115000  value = -7
                       }
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = curve("linear") { time = 106000  value = 0
                             time = 106500  value = 1
                             time = 112500  value = 1
                             time = 113000  value = 0
                           }
   times = 10
   displacementX = curve("linear") { time = 106000  value = 0.1 
                                     time = 108000  value = 0.0
                                   }

   displacementY = -1
}

effect("bitmap_blur") {
   name  = "credits_josss"
   begin = 113000
   end   = 120000
   layer = 4

   texture = "credits_josss"
   x = 2.3
   y = 0
   z = curve("linear") { time = 113000  value = -7.5
                         time = 120000  value = -7
                       }
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha = curve("linear") { time = 113000  value = 0
                             time = 113500  value = 1
                             time = 119000  value = 1
                             time = 120000  value = 0
                           }

   times = 10
   displacementX = curve("linear") { time = 113000 value = 0.1 
                                     time = 115000 value = 0.0
                                   }

   displacementY = -1
}

effect("fade_standard") {
   name  = "eyes_fade1"
   begin = 106000
   end   = 107000
   layer = 10

   fadeColor = (1,1,1)
   alpha     = curve("linear") { time = 106000 value = 1.0
                                 time = 107000 value = 0.0
                               }
}

effect("fade_standard") {
   name  = "eyes_fade2"
   begin = 120000
   end   = 121000
   layer = 10

   fadeColor = (0,0,0)
   alpha     = curve("linear") { time = 120000 value = 0.0
                                 time = 121000 value = 1.0
                               }
}


############################################################################################################################
#### JUNGLE
############################################################################################################################

effect("bitmap_standard") {
   name  = "bamboo_jungle" 
   begin = 121000
   end   = 135000
   layer = 1

   texture = "jungle"
   x = curve("linear") { time = 121000  value = 0.05
                         time = 135000  value = -0.05
                       }
   y = 0.0
   z = -2.1
   height = 1.0
   width  = 1.3333
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("scene_standard") {
   name  = "bamboo" 
   begin = 121000
   end   = 135000
   layer = 2

   wireColor = (1.0, 1.0, 1.0)
   lighting = true
   wireframe = false
   model = "bamboo"
}

effect("bitmap_standard") {
   name  = "bamboo_frame" 
   begin = 121000
   end   = 135000
   layer = 5

   texture = "bamboo_frame"
   x = 0.0
   y = 0.0
   z = -2.4
   height = 1.0
   width  = 1.3333
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}


effect("fade_standard") {
   name  = "bamboo_fade"
   begin = 121000
   end   = 135000
   layer = 6

   fadeColor = (0,0,0)
   alpha     = curve("spline") { time = 121000 value = 1.0
                                 time = 122000 value = 0.0
                                 time = 134000 value = 0.0
                                 time = 135000 value = 1.0
                               }
}


effect("bitmap_standard") {
   name  = "b_courage" 
   begin = 121000
   end   = 125000
   layer = 7

   texture = "kanji_courage"
   x = -3.0
   y = -2.0
   z = curve("linear") { time = 121000  value = -10
                         time = 125000  value = -9.5
                       }
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("spline") { time = 121000  value = 0.0
                              time = 122000  value = 1.0
                              time = 124000  value = 1.0
                              time = 125000  value = 0.0
                            }
}

effect("bitmap_standard") {
   name  = "b_strength" 
   begin = 124000
   end   = 128000
   layer = 7

   texture = "kanji_strength"
   x = 3.0
   y = 2.0
   z = curve("linear") { time = 124000  value = -10
                         time = 128000  value = -9.5
                       }
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("spline") { time = 124000  value = 0.0
                              time = 125000  value = 1.0
                              time = 127000  value = 1.0
                              time = 128000  value = 0.0
                            }
}

effect("bitmap_standard") {
   name  = "b_soul" 
   begin = 127000
   end   = 131000
   layer = 7

   texture = "kanji_soul"
   x = 3.0
   y = -2.0
   z = curve("linear") { time = 127000  value = -10
                         time = 131000  value = -9.5
                       }
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("spline") { time = 127000  value = 0.0
                              time = 128000  value = 1.0
                              time = 130000  value = 1.0
                              time = 131000  value = 0.0
                            }
}


effect("bitmap_standard") {
   name  = "b_pray" 
   begin = 130000
   end   = 134000
   layer = 7

   texture = "kanji_pray"
   x = -3.0
   y = 2.0
   z = curve("linear") { time = 130000  value = -10
                         time = 134000  value = -9.5
                       }
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("spline") { time = 130000  value = 0.0
                              time = 131000  value = 1.0
                              time = 133000  value = 1.0
                              time = 134000  value = 0.0
                            }
}


effect("bitmap_standard") {
   name  = "b_life" 
   begin = 133000
   end   = 138000
   layer = 7

   texture = "kanji_life"
   x = 0.0
   y = 0.0
   z = curve("linear") { time = 133000  value = -10
                         time = 138000  value = -9
                       }
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("spline") { time = 133000  value = 0.0
                              time = 134000  value = 1.0
                              time = 137000  value = 1.0
                              time = 138000  value = 0.0
                            }
}

############################################################################################################################
#### OSAKA SUBWAY
############################################################################################################################

effect("bitmap_standard") {
   name  = "osaka_subway" 
   begin = 138000
   end   = 145000
   layer = 1

   texture = "osaka_subway"
   x = curve("linear") { time = 138000  value =  0
                         time = 138300  value =  0.2
                         time = 138600  value = -0.2
                         time = 138900  value =  0.2
                         time = 139300  value = -0.2
                         time = 139900  value = -0.2

                         time = 140200  value =  0.2
                         time = 140500  value = -0.2
                         time = 140800  value =  0.2
                         time = 141100  value = -0.2

                         time = 141500  value = -0.2
                         time = 141800  value =  0.2
                         time = 142100  value = -0.2
                         time = 142400  value =  0.2
                         time = 142700  value = -0.2
                         time = 143000  value =  0.2

                         time = 143500  value =  0.2
                         time = 143800  value = -0.2
                         time = 144100  value =  0.2
                         time = 144400  value = -0.2
                         time = 144700  value =  0.2
                         time = 145000  value = -0.2
                       }

   y = curve("linear") { time = 138000  value =  0
                         time = 138300  value =  0
                         time = 138600  value = -0.2
                         time = 138900  value = -0.2
                         time = 139300  value =  0
                         time = 139900  value =  0

                         time = 140200  value =  0.2
                         time = 140500  value = -0.2
                         time = 140800  value =  0
                         time = 141100  value = -0

                         time = 141500  value = -0.2
                         time = 141800  value =  0.2
                         time = 142100  value = -0
                         time = 142400  value =  0
                         time = 142700  value = -0.2
                         time = 143000  value =  0.2

                         time = 143500  value =  0.2
                         time = 143800  value =  0
                         time = 144100  value =  0
                         time = 144400  value = -0.2
                         time = 144700  value =  0
                         time = 145000  value =  0
                       }

   z = -1.
   height = 2.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}

effect("bitmap_standard") {
   name  = "osaka_mask" 
   begin = 138000
   end   = 145000
   layer = 2

   texture = "osaka_mask"
   x = 0.0
   y = 0.0
   z = -2.4
   height = 1.0
   width  = 1.3333
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}


effect("sequence") {
   name  = "osaka countdown"
   begin = 138000
   end   = 145000
   layer = 3
   
   x = -1.5
   y =  1.2
   z = -2.0
   height = 1
   width  = 1
   angleX = 0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0

   interval = 775

   frame = "kanji_1"
   frame = "kanji_2"
   frame = "kanji_3"
   frame = "kanji_4"
   frame = "kanji_5"
   frame = "kanji_6"
   frame = "kanji_7"
   frame = "kanji_8"
   frame = "kanji_9"
   frame = "kanji_9"
}

effect("bitmap_standard") {
   name  = "osaka_text01" 
   begin = 138000
   end   = 145000
   layer = 4

   texture = "osaka_text01"
   x = -1.2
   y = -1.2
   z = -6
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}


effect("scene_standard") {
   name  = "portal" 
   begin = 138000
   end   = 145000
   layer = 5

   wireColor = (1.0, 1.0, 1.0)
   lighting = true
   wireframe = false
   model = "portal"
}


effect("sequence") {
   name  = "osaka words"
   begin = 138000
   end   = 145000
   layer = 6
   
   x = 0.0
   y = 0.0
   z = -2.0
   height = 1
   width  = 1
   angleX = 0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 138000  value = 1.0
                              time = 139499  value = 1.0
                              time = 139500  value = 0.0
                              time = 139700  value = 0.0
                              time = 139701  value = 1.0
                              time = 142999  value = 1.0
                              time = 143000  value = 0.0
                              time = 143200  value = 0.0
                              time = 143201  value = 1.0
                              time = 145000  value = 1.0
                            }
   interval = 100

   frame = "kanji_girl"
   frame = "kanji_friend"
   frame = "kanji_god"
   frame = "kanji_heaven"
   frame = "kanji_love"
   frame = "kanji_moon"
   frame = "kanji_laugh"
}


effect("bitmap_standard") {
   name  = "osaka_comeon" 
   begin = 139500
   end   = 140000
   layer = 7

   texture = "osaka_comeon"
   x = 0.0
   y = 0.0
   z = -4
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 139500  value = 1.0
                              time = 140000  value = 0.0
                            }
}

effect("bitmap_standard") {
   name  = "osaka_nowgreetings" 
   begin = 143000
   end   = 143500
   layer = 8

   texture = "osaka_nowgreetings"
   x = 0.0
   y = 0.0
   z = -4
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 143000  value = 1.0
                              time = 143500  value = 0.0
                            }
}

effect("fade_standard") {
   name  = "osaka_fade"
   begin = 138000
   end   = 145000
   layer = 10

   fadeColor = (1,1,1)
   alpha     = curve("linear") { time = 138000 value = 1.0
                                 time = 140000 value = 0.0


                                 time = 144000 value = 0.0
                                 time = 145000 value = 1.0
                               }
}

############################################################################################################################
#### GREETINGS
############################################################################################################################

effect("bitmap_standard") {
   name  = "greetz_background" 
   begin = 145000
   end   = 160000
   layer = 1

   texture = "greetings_background"

   x = 0
   y = 0.5
   z = -1.8
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1
}

effect("bitmap_standard") {
   name  = "quads1" 
   begin = 145000
   end   = 160000
   layer = 2

   texture = "quads"

   x = curve("linear") { time = 145000  value = 15
                         time = 160000  value = -15
                       }
   y = 10
   z = -30
   height = 1.0
   width  = 32.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 0.5
}

effect("bitmap_standard") {
   name  = "quads2" 
   begin = 145000
   end   = 160000
   layer = 2

   texture = "quads"

   x = curve("linear") { time = 145000  value = 15
                         time = 160000  value = -15
                       }
   y = -10
   z = -30
   height = 1.0
   width  = 32.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 0.5
}





effect("sequence") {
   name  = "walking sequence"
   begin = 145000
   end   = 160000
   layer = 2
   
   x = curve("linear") { time = 145000  value = -2.0
                         time = 160000  value = 2.0
                       }
   y = 0.0
   z = -1.5
   height = 2.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 0.5

   interval = 100

   frame = "walk01"
   frame = "walk02"
   frame = "walk03"
   frame = "walk04"
   frame = "walk05"
   frame = "walk06"
   frame = "walk07"
   frame = "walk08"
   frame = "walk09"
   frame = "walk10"
   frame = "walk11"
   frame = "walk12"
   frame = "walk13"
   frame = "walk14"
   frame = "walk15"
}

effect("scissor") {
   name  = "mask1" 
   begin = 145000
   end   = 160000
   layer = 3

   x      = curve("linear") { time = 145000  value =   0
                              time = 160000  value = 330
                            }
   y      = 0
   width  = 164
   height = 256
}

effect("blur_standard") {
   name  = "blur #2" 
   begin = 145000
   end   = 160000
   layer = 4

   textureSizeX = 512
   textureSizeY = 256
   times = 12
   displacement = 1
}

effect("bitmap_standard") {
   name  = "greetz mask" 
   begin = 145000
   end   = 160000
   layer = 5

   texture = "mask"

   x = curve("linear") { time = 145000  value = -0.06
                         time = 160000  value = 1.22
                       }
   y = 0
   z = -1.8
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1
}


effect("bitmap_blur") {
   name  = "anaconda"
   begin = 145000
   end   = 146000
   layer = 10

   texture = "anaconda"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 145000  value = 0
                                     time = 145500  value = 1
                                     time = 146000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 145000  value = 10
                                     time = 145500  value = 0
                                     time = 146000  value = 0
                                   }
   displacementY = -1
}


effect("bitmap_blur") {
   name  = "asd"
   begin = 145500
   end   = 146500
   layer = 10

   texture = "asd"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 145500  value = 0
                                     time = 146000  value = 1
                                     time = 146500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 145500  value = 10
                                     time = 146000  value = 0
                                     time = 146500  value = 0
                                   }
   displacementX = -1
}



effect("bitmap_blur") {
   name  = "asynkro"
   begin = 146000
   end   = 147000
   layer = 10

   texture = "asynkro"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 146000  value = 0
                                     time = 146500  value = 1
                                     time = 147000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 146000  value = 10
                                     time = 146500  value = 0
                                     time = 147000  value = 0
                                   }
   displacementY = -1
}


effect("bitmap_blur") {
   name  = "cocoon"
   begin = 146500
   end   = 147500
   layer = 10

   texture = "cocoon"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 146500  value = 0
                                     time = 147000  value = 1
                                     time = 147500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 146500  value = 10
                                     time = 147000  value = 0
                                     time = 147500  value = 0
                                   }
   displacementX = -1
}

effect("bitmap_blur") {
   name  = "collapse"
   begin = 147000
   end   = 148000
   layer = 10

   texture = "collapse"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 147000  value = 0
                                     time = 147500  value = 1
                                     time = 148000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 147000  value = 10
                                     time = 147500  value = 0
                                     time = 148000  value = 0
                                   }
   displacementY = -1
}


effect("bitmap_blur") {
   name  = "concept"
   begin = 147500
   end   = 148500
   layer = 10

   texture = "concept"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 147500  value = 0
                                     time = 148000  value = 1
                                     time = 148500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 147500  value = 10
                                     time = 148000  value = 0
                                     time = 148500  value = 0
                                   }
   displacementX = -1
}


effect("bitmap_blur") {
   name  = "conspiracy"
   begin = 148000
   end   = 149000
   layer = 10

   texture = "conspiracy"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 148000  value = 0
                                     time = 148500  value = 1
                                     time = 149000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 148000  value = 10
                                     time = 148500  value = 0
                                     time = 149000  value = 0
                                   }
   displacementY = -1
}


effect("bitmap_blur") {
   name  = "dustinc"
   begin = 148500
   end   = 149500
   layer = 10

   texture = "dustinc"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 148500  value = 0
                                     time = 149000  value = 1
                                     time = 149500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 148500  value = 10
                                     time = 149000  value = 0
                                     time = 149500  value = 0
                                   }
   displacementX = -1
}


effect("bitmap_blur") {
   name  = "farbrausch"
   begin = 149000
   end   = 150000
   layer = 10

   texture = "farbrausch"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 149000  value = 0
                                     time = 149500  value = 1
                                     time = 150000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 149000  value = 10
                                     time = 149500  value = 0
                                     time = 150000  value = 0
                                   }
   displacementY = -1
}


effect("bitmap_blur") {
   name  = "fuzzion"
   begin = 149500
   end   = 150500
   layer = 10

   texture = "fuzzion"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 149500  value = 0
                                     time = 150000  value = 1
                                     time = 150500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 149500  value = 10
                                     time = 150000  value = 0
                                     time = 150500  value = 0
                                   }
   displacementX = -1
}


effect("bitmap_blur") {
   name  = "gum"
   begin = 150000
   end   = 151000
   layer = 10

   texture = "gum"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 150000  value = 0
                                     time = 150500  value = 1
                                     time = 151000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 150000  value = 10
                                     time = 150500  value = 0
                                     time = 151000  value = 0
                                   }
   displacementY = -1
}


effect("bitmap_blur") {
   name  = "haujobb"
   begin = 150500
   end   = 151500
   layer = 10

   texture = "haujobb"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 150500  value = 0
                                     time = 151000  value = 1
                                     time = 151500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 150500  value = 10
                                     time = 151000  value = 0
                                     time = 151500  value = 0
                                   }
   displacementX = -1
}


effect("bitmap_blur") {
   name  = "level64"
   begin = 151000
   end   = 152000
   layer = 10

   texture = "level64"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 151000  value = 0
                                     time = 151500  value = 1
                                     time = 152000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 151000  value = 10
                                     time = 151500  value = 0
                                     time = 152000  value = 0
                                   }
   displacementY = -1
}

effect("bitmap_blur") {
   name  = "mankind"
   begin = 151500
   end   = 152500
   layer = 10

   texture = "mankind"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 151500  value = 0
                                     time = 152000  value = 1
                                     time = 152500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 151500  value = 10
                                     time = 152000  value = 0
                                     time = 152500  value = 0
                                   }
   displacementX = -1
}

effect("bitmap_blur") {
   name  = "mfx"
   begin = 152000
   end   = 153000
   layer = 10

   texture = "mfx"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 152000  value = 0
                                     time = 152500  value = 1
                                     time = 153000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 152000  value = 10
                                     time = 152500  value = 0
                                     time = 153000  value = 0
                                   }
   displacementY = -1
}

effect("bitmap_blur") {
   name  = "modulez"
   begin = 152500
   end   = 153500
   layer = 10

   texture = "modulez"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 152500  value = 0
                                     time = 153000  value = 1
                                     time = 153500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 152500  value = 10
                                     time = 153000  value = 0
                                     time = 153500  value = 0
                                   }
   displacementX = -1
}

effect("bitmap_blur") {
   name  = "necrostudios"
   begin = 153000
   end   = 154000
   layer = 10

   texture = "necrostudios"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 153000  value = 0
                                     time = 153500  value = 1
                                     time = 154000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 153000  value = 10
                                     time = 153500  value = 0
                                     time = 154000  value = 0
                                   }
   displacementY = -1
}

effect("bitmap_blur") {
   name  = "rgba"
   begin = 153500
   end   = 154500
   layer = 10

   texture = "rgba"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 153500  value = 0
                                     time = 154000  value = 1
                                     time = 154500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 153500  value = 10
                                     time = 154000  value = 0
                                     time = 154500  value = 0
                                   }
   displacementX = -1
}

effect("bitmap_blur") {
   name  = "spontz"
   begin = 154000
   end   = 155000
   layer = 10

   texture = "spontz"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 154000  value = 0
                                     time = 154500  value = 1
                                     time = 155000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 154000  value = 10
                                     time = 154500  value = 0
                                     time = 155000  value = 0
                                   }
   displacementY = -1
}

effect("bitmap_blur") {
   name  = "stravaganza"
   begin = 154500
   end   = 155500
   layer = 10

   texture = "stravaganza"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 154500  value = 0
                                     time = 155000  value = 1
                                     time = 155500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 154500  value = 10
                                     time = 155000  value = 0
                                     time = 155500  value = 0
                                   }
   displacementX = -1
}

effect("bitmap_blur") {
   name  = "threepixels"
   begin = 155000
   end   = 156000
   layer = 10

   texture = "threepixels"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 155000  value = 0
                                     time = 155500  value = 1
                                     time = 156000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 155000  value = 10
                                     time = 155500  value = 0
                                     time = 156000  value = 0
                                   }
   displacementY = -1
}

effect("bitmap_blur") {
   name  = "tlotb"
   begin = 155500
   end   = 156500
   layer = 10

   texture = "tlotb"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 155500  value = 0
                                     time = 156000  value = 1
                                     time = 156500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 155500  value = 10
                                     time = 156000  value = 0
                                     time = 156500  value = 0
                                   }
   displacementX = -1
}

effect("bitmap_blur") {
   name  = "tpm"
   begin = 156000
   end   = 157000
   layer = 10

   texture = "tpm"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 156000  value = 0
                                     time = 156500  value = 1
                                     time = 157000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 156000  value = 10
                                     time = 156500  value = 0
                                     time = 157000  value = 0
                                   }
   displacementY = -1
}


effect("bitmap_blur") {
   name  = "unknown"
   begin = 156500
   end   = 157500
   layer = 10

   texture = "unknown"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 156500  value = 0
                                     time = 157000  value = 1
                                     time = 157500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 156500  value = 10
                                     time = 157000  value = 0
                                     time = 157500  value = 0
                                   }
   displacementX = -1
}

effect("bitmap_blur") {
   name  = "xplsv"
   begin = 157000
   end   = 158000
   layer = 10

   texture = "xplsv"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 157000  value = 0
                                     time = 157500  value = 1
                                     time = 158000  value = 0
                                   }
   times = 10
   displacementX = curve("linear") { time = 157000  value = 10
                                     time = 157500  value = 0
                                     time = 158000  value = 0
                                   }
   displacementY = -1
}

effect("bitmap_blur") {
   name  = "zonan"
   begin = 157500
   end   = 158500
   layer = 10

   texture = "zonan"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 2.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha =         curve("linear") { time = 157500  value = 0
                                     time = 158000  value = 1
                                     time = 158500  value = 0
                                   }
   times = 10
   displacementY = curve("linear") { time = 157500  value = 10
                                     time = 158000  value = 0
                                     time = 158500  value = 0
                                   }
   displacementX = -1
}

effect("fade_standard") {
   name  = "greetz_fade"
   begin = 145000
   end   = 160000
   layer = 11

   fadeColor = (1,1,1)
   alpha     = curve("linear") { time = 145000 value = 1.0
                                 time = 146000 value = 0.0
                                 time = 159000 value = 0.0
                                 time = 160000 value = 1.0
                               }
}


############################################################################################################################
#### BUILDING
############################################################################################################################


effect("bitmap_standard") {
   name  = "end_background" 
   begin = 160000
   end   = 179000
   layer = 1

   texture = "end_background"

   x = curve("linear") { time = 160000  value = 0
                         time = 183000  value = 0.1
                       }
   y = 0.6
   z = -1.8
   height = 1.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1
}



effect("scene_standard") {
   name  = "building" 
   begin = 160000
   end   = 179000
   layer = 3

   wireColor = (1.0, 1.0, 1.0)
   lighting = true
   wireframe = false
   model = "building"
}

effect("bitmap_standard") {
   name  = "end_mask" 
   begin = 160000
   end   = 179000
   layer = 4

   texture = "end_mask"
   x = 0.0
   y = 0.0
   z = -2
   height = 1.0
   width  = 1.3333
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("spline") { time = 160000  value = 0.0
                              time = 165000  value = 0.0 
                              time = 170000  value = 1.0
                              time = 179000  value = 1.0
                            }
}

effect("bitmap_standard") {
   name  = "end_credits" 
   begin = 160000
   end   = 179000
   layer = 5

   texture = "end_credits"
   x = 1.0
   y = curve("linear") { time = 160000  value = -5
                         time = 175000  value = 3.5
                       }
   z = -4
   height = 4.0
   width  = 1.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = 1.0
}




effect("fade_standard") {
   name  = "end_fade01"
   begin = 160000
   end   = 163000
   layer = 10

   fadeColor = (1,1,1)
   alpha     = curve("linear") { time = 160000 value = 1.0
                                 time = 162000 value = 0.0
                               }
}

effect("fade_standard") {
   name  = "end_fade02"
   begin = 170000
   end   = 187000
   layer = 10

   fadeColor = (0,0,0)
   alpha     = curve("linear") { time = 170000 value = 0.0
                                 time = 175000 value = 0.0
                                 time = 179000 value = 1.0
                                 time = 187000 value = 1.0
                               }
}

effect("bitmap_blur") {
   name  = "end_have"
   begin = 179200
   end   = 187000
   layer = 11

   texture = "end_have"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 179200  value = 1
                              time = 180000  value = 1
                              time = 187000  value = 0
                            }
   times = 10
   displacementX = curve("linear") { time = 179200  value = 0
                                     time = 180000  value = 0
                                     time = 187000  value = 0.2
                                  }
   displacementY = curve("linear") { time = 179200  value = 0
                                     time = 180000  value = 0
                                     time = 187000  value = 0.4
                                  }
}


effect("bitmap_blur") {
   name  = "end_a"
   begin = 179200
   end   = 187000
   layer = 11

   texture = "end_a"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 179200  value = 1
                              time = 180000  value = 1
                              time = 187000  value = 0
                            }
   times = 10
   displacementX = curve("linear") { time = 179200  value = 0
                                     time = 180000  value = 0
                                     time = 187000  value = 0.2
                                  }
   displacementY = curve("linear") { time = 179200  value = 0
                                     time = 180000  value = 0
                                     time = 187000  value = 0.1
                                  }
}


effect("bitmap_blur") {
   name  = "end_nice"
   begin = 179200
   end   = 187000
   layer = 11

   texture = "end_nice"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 179200  value = 1
                              time = 180000  value = 1
                              time = 187000  value = 0
                            }
   times = 10
   displacementX = curve("linear") { time = 179200  value = 0
                                     time = 180000  value = 0
                                     time = 187000  value = 0.2
                                  }
   displacementY = curve("linear") { time = 179200  value = 0
                                     time = 180000  value = 0
                                     time = 187000  value = 0.2
                                  }
}



effect("bitmap_blur") {
   name  = "end_trip"
   begin = 179200
   end   = 187000
   layer = 11

   texture = "end_trip"
   x = 0
   y = 0
   z = -10
   height = 1.0
   width  = 4.0
   angleX = 0.0
   angleY = 0.0
   angleZ = 0.0
   alpha  = curve("linear") { time = 179200  value = 1
                              time = 180000  value = 1
                              time = 187000  value = 0
                            }
   times = 10
   displacementX = curve("linear") { time = 179200  value = 0
                                     time = 180000  value = 0
                                     time = 187000  value = 0.2
                                  }
   displacementY = curve("linear") { time = 179200  value = 0
                                     time = 180000  value = 0
                                     time = 187000  value = 0.3
                                  }
}



effect("bitmap_standard") {
}.