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<root>­/­parties­/­2004­/­0a000h­/­32b/xorgenscroll.zip

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2 901 bytes (2.83K)
File date:
2004-02-29 23:03:55
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all-time: 2 853

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  • xorgenscroll.asm 269B
  • xorgenscroll.com 32B
  • xorgenscroll.txt 784B

file_id.diz

xorgenscroll
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A 32b intro by Optimus/Dirty Minds^Nasty Bugs

This is just a scrolling XOR texture. I didn't enjoyed coding it because it was too easy and I really couldn't think what else can I do in such a tiny space. Has to be run for about 1+ minute in order to show some nicer patterns. Still,. I think it's buggy. I also implemented Vsync even if it kills me 10 bytes. Because I really don't know how fast this would go in the compo machine without it! The thing that I don't like in the very tiny intros is the fact that you better have to not use escape key, not return back to textmode, not use Vsync. I like clean things. But anyways, they are fun. Let's see what is possible in 32b at 0A000h. I am wondering..

Compiled with FASM.

optimus6128@yahoo.gr