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497 921 bytes (486.25K)
File date:
2003-12-30 23:03:14
Download count:
all-time: 760

file_id.diz

       		- BLEH -
	 by fredd and gamkiller.
      Written at deadline reloaded.


You need the following to run this program:

- libSDL    (1.2 is nice)
- fMOD      (utilizes the module player part)

a C compiler :). 
Has compiled on GCC 2.95.3 and 3.2.2 so far...

Please note that we do not have any bit-depth
conversion code in this demo. It sets up a 
16-bit surface and loads 16-bit(565) bitmaps.

Use a 16-bit depth or you'll get shitty performance.