- BLEH -
by fredd and gamkiller.
Written at deadline reloaded.
You need the following to run this program:
- libSDL (1.2 is nice)
- fMOD (utilizes the module player part)
a C compiler :).
Has compiled on GCC 2.95.3 and 3.2.2 so far...
Please note that we do not have any bit-depth
conversion code in this demo. It sets up a
16-bit surface and loads 16-bit(565) bitmaps.
Use a 16-bit depth or you'll get shitty performance.