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<root>­/­parties­/­2003­/­breakpoint03­/­in4k/ts4kbp03.zip

File size:
31 761 bytes (31.02K)
File date:
2003-04-20 23:04:12
Download count:
all-time: 1 449

Preview

  • 4k.nfo 796B
  • file_id.diz 62B
  • TS4KBP03_1024x768x32.COM 3.99K
  • TS4KBP03_1280x1024x32.COM 3.99K
  • TS4KBP03_640x480x15.COM 3.99K
  • TS4KBP03_640x480x16.COM 3.99K
  • TS4KBP03_640x480x32.COM 3.99K
  • TS4KBP03_640x480x32D16.COM 3.99K
  • TS4KBP03_800x600x32.COM 3.99K

file_id.diz

Ravende Gentomaten::Bassreflex

A 4k intro for Breakpoint 2003 coded by T$ (ts@deinmeister.de)

Requires DirectX8, 3D graphic accelerator + Soundcard
Initialization can take some time on slower CPUs

Files included:

The following versions use 32bit color depth and 24bit z-buffer:
Ts4kbp03_640x480x32.com
Ts4kbp03_800x600x32.com
Ts4kbp03_1024x768x32.com
Ts4kbp03_1280x1024x32.com

The following versions use 32bit color depth and 16bit z-buffer:
Ts4kbp03_640x480x32D16.com

The following version uses 16bit color depth and 16bit z-buffer:
Ts4kbp03_640x480x16.com

The following version uses 15bit color depth and 16bit z-buffer:
Ts4kbp03_640x480x15.com


The following color modes are used:
Display format : X8R8G8B8, R5G6B5 or X1R5G5B5
Z-buffer format: D24S8 or D16