.zoom3 (trance generation) v1.02 - final
.a demo in 64k
.released at Assembly 2003
.1st place in Combined 64k intro competition
System requirements :
- P3-1Ghz
- video card with pixel and vertex
shaders support (like GeForce(3,4,FX),
Radeon8500 and higher)
on latest drivers
- 128MB of RAM
- any sound card
- NT based Windows
- DirectX 9.0
Recomended system :
- Windows XP
- P4-2Ghz
- GeForce4 Ti4600 or GeForce FX5800
Note :
- v1.02 (final)
Extra options has been added
- Show FPS ( allow you to see power of your
3D accelerator )
- Disable blur ( if you have not so fast 3D
card, you can disable motion blur which
based on previous frames )
- Loop demo ( it runs again and again )
Buildin 3D hardware autodetection. Now there
is only one executable file. There are
two buildin shader versions for nVidia
and ATi stuff. On other hardware nVidia
like shader pipe will be switched
Additional size optimization makes all this
things possible
Pixel shaders for latest ATi hardware has
been fixed
Error messages has been included
- v1.01
Crash bug after 2 minutes of the show on
some PC configurations has been fixed
- v1.00 (party version)
Because of feature in nVidia driver its
vertex shaders works incorrect on
ATi hardware. Special for that there is
two versions of executables :
zoom3.exe - for nVidia stuff
zoom3_ati.exe - for ATi stuff
Produced by :
AND ......... code, idea, design,
3d modelling, softsynth,
speech trick, additional music
Cybermag .... main music
Contacts :
site : and.intercon.ru or www.intercon.ru/~and
email : and@intercon.ru
ICQ : 95516752
C U Later. byTe.