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: :
:...............: part of the 64k intro compo @ tUM 2002
code : armin "jar" jahanpanah
audio : sascha "p-rat" von dages
support : stefan "poti" kesseler
.began on a stormy and heavily raining sunday morning
requires : 3d card, opengl
tested on : p2 266MHz, GeForce2
tools used: minifmod, upx
we are still desperately looking for talented 2d/3d artists
and coders (pc, amiga) for demo and game projects.
technical :
displacement mapping
perlin noise plasma distort texture generator
particle systems
multitexturing
10 true-color textures
3:20min audio track (26kb compressed size)
i had to remove SXT bump mapping due to
unstable drivers messing up my system.
font isn't anti-aliased on most systems,
don't know why.
respect to:
3state, black maiden, cologne-scene,
eldorado, evoke-org, exceed, haujobb,
kaoz.org, kolor, magic dreams, park,
speckdrumm
web : http://www.scyence.net
mail : jar@scyence.net
other fine science productions (like "resurrection") can be
found at http://www.pouet.net