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<root>­/­parties­/­2002­/­cafe02­/­in512/binladen.zip

File size:
7 543 bytes (7.37K)
File date:
2002-08-30 23:04:58
Download count:
all-time: 2 368

Screenshot (by pouët.net)

Screenshot

Preview

  • BinLaden.asm 13.53K
  • BinLaden.com 512B
  • binladen.diz 1.46K

file_id.diz

***********************************************************
executable: BinLaden.com
size:       512b
date:       23.08.2002
party:      CAFe'02
coded by:   3dpoison
***********************************************************

You need 128k of free memory to run the intro.

It was coded specially for CAFe'02.

Stuff:
***********************************************************
  The intro renders two scenes: city & graveyard.
  (three textures are generated)

  During the second scene some scaled text is displayed.

  The intro has some simple sound routines to play 'music'
  using General MIDI (UART mode). 

  Wait retrace routine is implemented to run at the same
  speed on fast machines.

  ESC key stops the intro.

  The intro uses VGA 13h mode (with standard palette).

  Before exit it returns to the text mode.

Source code:
***********************************************************
  Full source code is included.
  Firstly the intro was coded in Turbo Pascal 7.0
  Then it was translated into assembler and size optimized.
  Finally it was modified to compile with TASM 3.2i using
  the following parameters:
    TASM.EXE /m2 /zi BinLaden.asm
    TLINK.EXE /t BinLaden.obj
  The code goes without comments, as I had no time to do it.
  You are free to use this code as you wish.

Contacts:
***********************************************************
  3dpoison@mail.ru

PS: I'd like to join some interesting project (coding, math).