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<root>­/­parties­/­2001­/­slach01­/­demo/02-pulp()_function-time_edge.zip

File size:
11 513 374 bytes (10.98M)
File date:
2001-07-26 23:05:23
Download count:
all-time: 1 452

Screenshot (by pouët.net)

Screenshot

Preview

  • Pulp() function - Time edge/bass.dll 90.49K
  • Pulp() function - Time edge/Data/combat.pod 1.12M
  • Pulp() function - Time edge/Data/combat_anim.pab 587.31K
  • Pulp() function - Time edge/Data/combat_camera01.pab 6B
  • Pulp() function - Time edge/Data/combat_camera02.pab 17.27K
  • Pulp() function - Time edge/Data/combat_camera03.pab 21.60K
  • Pulp() function - Time edge/Data/combat_camera04.pab 17.27K
  • Pulp() function - Time edge/Data/combat_camera05.pab 17.27K
  • Pulp() function - Time edge/Data/combat_camera06.pab 17.27K
  • Pulp() function - Time edge/Data/combat_camera07.pab 17.27K
  • Pulp() function - Time edge/Data/combat_camera08.pab 17.27K
  • Pulp() function - Time edge/Data/combat_camera09.pab 17.27K
  • Pulp() function - Time edge/Data/combat_camera10.pab 17.27K
  • Pulp() function - Time edge/Data/combat_camera11.pab 6B
  • Pulp() function - Time edge/Data/combat_camera12.pab 6B
  • Pulp() function - Time edge/Data/combat_camera13.pab 6B
  • Pulp() function - Time edge/Data/combat_camera14.pab 17.27K
  • Pulp() function - Time edge/Data/combat_camera15.pab 21.60K
  • Pulp() function - Time edge/Data/combat_camera16.pab 12.98K
  • Pulp() function - Time edge/Data/combat_camera17.pab 17.27K
  • Pulp() function - Time edge/Data/dominos.pod 389.72K
  • Pulp() function - Time edge/Data/dominos_anim.pab 4.79M
  • Pulp() function - Time edge/Data/dominos_b.pod 15.76K
  • Pulp() function - Time edge/Data/dominos_b_anim.pab 6.38K
  • Pulp() function - Time edge/Data/dominos_p.pod 16.82K
  • Pulp() function - Time edge/Data/dominos_p_anim.pab 2.43K
  • Pulp() function - Time edge/Data/fireball_anim.pab 28.07K
  • Pulp() function - Time edge/Data/lionhead.pod 97.59K
  • Pulp() function - Time edge/Data/lionhead_anim.pab 84.47K
  • Pulp() function - Time edge/Data/lionhead_anim2.pab 12.81K
  • Pulp() function - Time edge/Data/plan_intro.pab 11.77K
  • Pulp() function - Time edge/Data/plan_intro.pod 645B
  • Pulp() function - Time edge/Data/plan_intro_old.pab 10.46K
  • Pulp() function - Time edge/Data/plan_intro_old.pod 576B
  • Pulp() function - Time edge/Data/plug.XM 883.07K
  • Pulp() function - Time edge/Data/sablier.pod 886.41K
  • Pulp() function - Time edge/Data/sablier_anim_camera01.pab 6B
  • Pulp() function - Time edge/Data/sablier_anim_camera02.pab 11.80K
  • Pulp() function - Time edge/Data/sablier_anim_camera03.pab 11.80K
  • Pulp() function - Time edge/Data/sablier_anim_camera04.pab 11.80K
  • Pulp() function - Time edge/Data/sablier_anim_camera05.pab 19.65K
  • Pulp() function - Time edge/Data/sablier_anim_camera06.pab 11.80K
  • Pulp() function - Time edge/Data/sablier_anim_lights.pab 13.10K
  • Pulp() function - Time edge/Data/temple.pod 1.05M
  • Pulp() function - Time edge/Data/temple_anim_camera01.pab 6B
  • Pulp() function - Time edge/Data/temple_anim_camera02.pab 5.91K
  • Pulp() function - Time edge/Data/temple_anim_camera03.pab 5.91K
  • Pulp() function - Time edge/Data/temple_anim_camera04.pab 11.80K
  • Pulp() function - Time edge/Data/temple_anim_camera05.pab 6B
  • Pulp() function - Time edge/Data/temple_anim_heros.pab 181.51K
  • Pulp() function - Time edge/Data/temple_anim_lights.pab 11.82K
  • Pulp() function - Time edge/Data/textures/1.png 5.46K
  • Pulp() function - Time edge/Data/textures/1boule de feu.jpg 1.47K
  • Pulp() function - Time edge/Data/textures/1light piscine.jpg 1.99K
  • Pulp() function - Time edge/Data/textures/1ligth piscine.jpg 1.99K
  • Pulp() function - Time edge/Data/textures/1piscine.jpg 24.88K
  • Pulp() function - Time edge/Data/textures/2.png 7.27K
  • Pulp() function - Time edge/Data/textures/2boule de feu.jpg 1.34K
  • Pulp() function - Time edge/Data/textures/2light piscine.jpg 1.98K
  • Pulp() function - Time edge/Data/textures/2ligth piscine.jpg 1.98K
  • Pulp() function - Time edge/Data/textures/2piscine.jpg 24.70K
  • Pulp() function - Time edge/Data/textures/3.png 10.44K
  • Pulp() function - Time edge/Data/textures/3boule de feu.jpg 1.38K
  • Pulp() function - Time edge/Data/textures/3light piscine.jpg 1.99K
  • Pulp() function - Time edge/Data/textures/3ligth piscine.jpg 1.99K
  • Pulp() function - Time edge/Data/textures/3piscine.jpg 22.46K
  • Pulp() function - Time edge/Data/textures/4.png 6.67K
  • Pulp() function - Time edge/Data/textures/black.png 3.47K
  • Pulp() function - Time edge/Data/textures/bois fonce2.jpg 14.14K
  • Pulp() function - Time edge/Data/textures/bois fonce3.jpg 9.46K
  • Pulp() function - Time edge/Data/textures/bois resize.jpg 20.20K
  • Pulp() function - Time edge/Data/textures/bottes.jpg 2.25K
  • Pulp() function - Time edge/Data/textures/boule de feu - greets.jpg 28.78K
  • Pulp() function - Time edge/Data/textures/boule de feu transparentmap.JPG 1.57K
  • Pulp() function - Time edge/Data/textures/boule de feu.JPG 1.36K
  • Pulp() function - Time edge/Data/textures/bras lion.jpg 1.90K
  • Pulp() function - Time edge/Data/textures/Bug aine.jpg 3.04K
  • Pulp() function - Time edge/Data/textures/Bug epaules.jpg 2.51K
  • Pulp() function - Time edge/Data/textures/Bug griffes.jpg 2.48K
  • Pulp() function - Time edge/Data/textures/Bug pates.jpg 0.99K
  • Pulp() function - Time edge/Data/textures/Bug peau.jpg 953B
  • Pulp() function - Time edge/Data/textures/bug tete.jpg 2.99K
  • Pulp() function - Time edge/Data/textures/bug torse.jpg 3.42K
  • Pulp() function - Time edge/Data/textures/Bug veines.jpg 1.17K
  • Pulp() function - Time edge/Data/textures/Bug élitres.jpg 3.63K
  • Pulp() function - Time edge/Data/textures/buste+pagne.jpg 1.17K
  • Pulp() function - Time edge/Data/textures/carre64.png 29.12K
  • Pulp() function - Time edge/Data/textures/codefr.png 5.32K
  • Pulp() function - Time edge/Data/textures/combat.jpg 25.36K
  • Pulp() function - Time edge/Data/textures/criniere.jpg 1.87K
  • Pulp() function - Time edge/Data/textures/cuni eyes.jpg 14.31K
  • Pulp() function - Time edge/Data/textures/cuni eyes.png 7.64K
  • Pulp() function - Time edge/Data/textures/cuni open.jpg 13.69K
  • Pulp() function - Time edge/Data/textures/cuni open.png 9.08K
  • Pulp() function - Time edge/Data/textures/cuni your.jpg 12.15K
  • Pulp() function - Time edge/Data/textures/cuni your.png 7.62K
  • Pulp() function - Time edge/Data/textures/disque.jpg 15.45K
  • Pulp() function - Time edge/Data/textures/end.jpg 25.18K
  • Pulp() function - Time edge/Data/textures/ENV .jpg 9.55K
  • Pulp() function - Time edge/Data/textures/ENV cafard.jpg 18.93K
  • Pulp() function - Time edge/Data/textures/ENV cafard2.jpg 25.29K
  • Pulp() function - Time edge/Data/textures/env sablier.jpg 3.14K
  • Pulp() function - Time edge/Data/textures/env.jpg 25.29K
  • Pulp() function - Time edge/Data/textures/env2.jpg 12.27K
  • Pulp() function - Time edge/Data/textures/envlionhead.jpg 2.83K
  • Pulp() function - Time edge/Data/textures/fab.jpg 65.11K
  • Pulp() function - Time edge/Data/textures/face de lion cote.jpg 1.32K
  • Pulp() function - Time edge/Data/textures/fight greets.jpg 13.43K
  • Pulp() function - Time edge/Data/textures/flare.jpg 13.82K
  • Pulp() function - Time edge/Data/textures/flare.png 5.14K
  • Pulp() function - Time edge/Data/textures/fresque animaux fight.jpg 10.72K
  • Pulp() function - Time edge/Data/textures/fresque animaux.jpg 12.88K
  • Pulp() function - Time edge/Data/textures/fresque soldats.jpg 11.39K
  • Pulp() function - Time edge/Data/textures/fresquebleue.jpg 50.20K
  • Pulp() function - Time edge/Data/textures/frise feuille.jpg 4.19K
  • Pulp() function - Time edge/Data/textures/frise lait.jpg 3.64K
  • Pulp() function - Time edge/Data/textures/frise lion.jpg 4.46K
  • Pulp() function - Time edge/Data/textures/fumée transparentmap.jpg 9.48K
  • Pulp() function - Time edge/Data/textures/fumée.jpg 6.73K
  • Pulp() function - Time edge/Data/textures/impulsion.jpg 2.29K
  • Pulp() function - Time edge/Data/textures/impulsion2.jpg 1.96K
  • Pulp() function - Time edge/Data/textures/in code we trust.png 7.94K
  • Pulp() function - Time edge/Data/textures/intro.jpg 12.25K
  • Pulp() function - Time edge/Data/textures/jay.jpg 50.00K
  • Pulp() function - Time edge/Data/textures/knowledge is not wisdome.png 3.52K
  • Pulp() function - Time edge/Data/textures/light 1.jpg 8.92K
  • Pulp() function - Time edge/Data/textures/light 2.jpg 11.86K
  • Pulp() function - Time edge/Data/textures/light 3.jpg 7.03K
  • Pulp() function - Time edge/Data/textures/light intro.jpg 4.44K
  • Pulp() function - Time edge/Data/textures/light piscine.jpg 1.97K
  • Pulp() function - Time edge/Data/textures/lightmap ronde.jpg 3.35K
  • Pulp() function - Time edge/Data/textures/lightmap skydome.jpg 2.65K
  • Pulp() function - Time edge/Data/textures/ligth piscine 1.jpg 6.26K
  • Pulp() function - Time edge/Data/textures/ligth piscine 2.jpg 6.25K
  • Pulp() function - Time edge/Data/textures/ligth piscine 3.jpg 6.27K
  • Pulp() function - Time edge/Data/textures/ligth piscine 4.jpg 6.34K
  • Pulp() function - Time edge/Data/textures/ligth piscine.jpg 6.26K
  • Pulp() function - Time edge/Data/textures/loading000.jpg 26.30K
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  • Pulp() function - Time edge/Data/textures/loading020.jpg 27.07K
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  • Pulp() function - Time edge/Data/textures/loading040.jpg 30.80K
  • Pulp() function - Time edge/Data/textures/loading050.jpg 31.21K
  • Pulp() function - Time edge/Data/textures/loading060.jpg 31.49K
  • Pulp() function - Time edge/Data/textures/loading070.jpg 31.83K
  • Pulp() function - Time edge/Data/textures/loading080.jpg 32.13K
  • Pulp() function - Time edge/Data/textures/loading090.jpg 32.30K
  • Pulp() function - Time edge/Data/textures/loading100.jpg 32.36K
  • Pulp() function - Time edge/Data/textures/logopulp.jpg 16.43K
  • Pulp() function - Time edge/Data/textures/losange.jpg 6.87K
  • Pulp() function - Time edge/Data/textures/luc.jpg 70.80K
  • Pulp() function - Time edge/Data/textures/marbre bleu lightmap.jpg 20.10K
  • Pulp() function - Time edge/Data/textures/marbre bleu.jpg 19.58K
  • Pulp() function - Time edge/Data/textures/marbre creme lightmap.jpg 4.49K
  • Pulp() function - Time edge/Data/textures/marbre gris.bmp 123.05K
  • Pulp() function - Time edge/Data/textures/marbre sol domino.jpg 5.00K
  • Pulp() function - Time edge/Data/textures/marbre sol lionhead.jpg 22.04K
  • Pulp() function - Time edge/Data/textures/marbre sol lionhead2.jpg 28.23K
  • Pulp() function - Time edge/Data/textures/marbre vert.jpg 21.04K
  • Pulp() function - Time edge/Data/textures/masque.jpg 24.71K
  • Pulp() function - Time edge/Data/textures/maz.jpg 60.62K
  • Pulp() function - Time edge/Data/textures/megaflare.jpg 1.23K
  • Pulp() function - Time edge/Data/textures/megaflare2.jpg 1.21K
  • Pulp() function - Time edge/Data/textures/megaflare3.jpg 1.50K
  • Pulp() function - Time edge/Data/textures/metal irridescent.JPG 2.65K
  • Pulp() function - Time edge/Data/textures/metal.jpg 2.79K
  • Pulp() function - Time edge/Data/textures/metallustre.jpg 2.13K
  • Pulp() function - Time edge/Data/textures/mikl.jpg 70.74K
  • Pulp() function - Time edge/Data/textures/moellons fight.jpg 32.57K
  • Pulp() function - Time edge/Data/textures/moellons.jpg 25.48K
  • Pulp() function - Time edge/Data/textures/mur blanc 2.jpg 14.52K
  • Pulp() function - Time edge/Data/textures/mur blanc.jpg 29.80K
  • Pulp() function - Time edge/Data/textures/mur ecrit.jpg 6.22K
  • Pulp() function - Time edge/Data/textures/mur ocre fight.jpg 24.10K
  • Pulp() function - Time edge/Data/textures/mur ocre.jpg 18.35K
  • Pulp() function - Time edge/Data/textures/nuage1.jpg 16.59K
  • Pulp() function - Time edge/Data/textures/ocean.jpg 13.00K
  • Pulp() function - Time edge/Data/textures/olr.jpg 68.33K
  • Pulp() function - Time edge/Data/textures/open your eyes.jpg 4.46K
  • Pulp() function - Time edge/Data/textures/open your eyes.png 6.57K
  • Pulp() function - Time edge/Data/textures/piscine.jpg 21.93K
  • Pulp() function - Time edge/Data/textures/rosace etoile.jpg 30.12K
  • Pulp() function - Time edge/Data/textures/rosace.jpg 69.46K
  • Pulp() function - Time edge/Data/textures/sable transparentmap.jpg 4.00K
  • Pulp() function - Time edge/Data/textures/sable.jpg 3.95K
  • Pulp() function - Time edge/Data/textures/sablier.jpg 21.07K
  • Pulp() function - Time edge/Data/textures/sand resize.jpg 5.55K
  • Pulp() function - Time edge/Data/textures/sand.jpg 5.56K
  • Pulp() function - Time edge/Data/textures/screenshot1.jpg 7.33K
  • Pulp() function - Time edge/Data/textures/screenshot2.jpg 11.09K
  • Pulp() function - Time edge/Data/textures/screenshot3.jpg 7.51K
  • Pulp() function - Time edge/Data/textures/screenshot4.jpg 9.29K
  • Pulp() function - Time edge/Data/textures/SKIN lion or pale.jpg 3.58K
  • Pulp() function - Time edge/Data/textures/SKIN lion or.jpg 3.96K
  • Pulp() function - Time edge/Data/textures/SKIN lion.jpg 3.60K
  • Pulp() function - Time edge/Data/textures/skydome dark.jpg 11.33K
  • Pulp() function - Time edge/Data/textures/skydome dark2.jpg 8.99K
  • Pulp() function - Time edge/Data/textures/skydome.jpg 4.85K
  • Pulp() function - Time edge/Data/textures/sol en terre 2.jpg 24.82K
  • Pulp() function - Time edge/Data/textures/sol en terre fight.jpg 50.11K
  • Pulp() function - Time edge/Data/textures/sol en terre.jpg 24.82K
  • Pulp() function - Time edge/Data/textures/spirale.jpg 23.27K
  • Pulp() function - Time edge/Data/textures/staff blast.png 3.35K
  • Pulp() function - Time edge/Data/textures/staff engine.png 5.01K
  • Pulp() function - Time edge/Data/textures/staff fab.png 3.55K
  • Pulp() function - Time edge/Data/textures/staff greets.png 5.12K
  • Pulp() function - Time edge/Data/textures/staff maz.png 4.30K
  • Pulp() function - Time edge/Data/textures/staff mikl.png 4.17K
  • Pulp() function - Time edge/Data/textures/staff olr.png 3.22K
  • Pulp() function - Time edge/Data/textures/staff orga.png 6.25K
  • Pulp() function - Time edge/Data/textures/staff slach.png 5.34K
  • Pulp() function - Time edge/Data/textures/staff the crow.png 3.87K
  • Pulp() function - Time edge/Data/textures/staff time edge.png 6.24K
  • Pulp() function - Time edge/Data/textures/staff zaac.png 3.70K
  • Pulp() function - Time edge/Data/textures/staff ze.png 4.03K
  • Pulp() function - Time edge/Data/textures/tauro.jpg 11.35K
  • Pulp() function - Time edge/Data/textures/Terre.jpg 25.45K
  • Pulp() function - Time edge/Data/textures/the pulp within.png 8.12K
  • Pulp() function - Time edge/Data/textures/time is everything.png 2.73K
  • Pulp() function - Time edge/Data/textures/time is not truth.png 2.66K
  • Pulp() function - Time edge/Data/textures/Time-edge.png 7.45K
  • Pulp() function - Time edge/Data/textures/toit.jpg 22.21K
  • Pulp() function - Time edge/Data/textures/tracy.png 5.20K
  • Pulp() function - Time edge/Data/textures/transition fight.jpg 13.42K
  • Pulp() function - Time edge/Data/textures/trust the pulp.png 9.36K
  • Pulp() function - Time edge/Data/textures/truth is not knowledge.png 2.93K
  • Pulp() function - Time edge/Data/textures/Typo intro.png 11.26K
  • Pulp() function - Time edge/Data/textures/water2.jpg 13.62K
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  • Pulp() function - Time edge/Data/textures/zaac.jpg 41.75K
  • Pulp() function - Time edge/Data/textures/zalem.png 3.44K
  • Pulp() function - Time edge/Data/textures/ze.jpg 41.84K
  • Pulp() function - Time edge/Data/textures/étoile rosace.jpg 30.12K
  • Pulp() function - Time edge/Data/tunnel.pod 333.57K
  • Pulp() function - Time edge/Data/tunnel_anim_camera01.pab 26.12K
  • Pulp() function - Time edge/Data/tunnel_anim_camera02.pab 26.12K
  • Pulp() function - Time edge/Data/tunnel_anim_camera04.pab 26.12K
  • Pulp() function - Time edge/Data/tunnel_anim_camera05.pab 6B
  • Pulp() function - Time edge/Data/tunnel_anim_objects.pab 483.33K
  • Pulp() function - Time edge/Data/ville.pod 1.55M
  • Pulp() function - Time edge/Data/ville_anim_camera01.pab 13.07K
  • Pulp() function - Time edge/Data/ville_anim_camera02.pab 26.12K
  • Pulp() function - Time edge/Data/ville_anim_camera04.pab 32.66K
  • Pulp() function - Time edge/Data/ville_anim_camera06.pab 26.12K
  • Pulp() function - Time edge/Data/ville_anim_camera08.pab 32.66K
  • Pulp() function - Time edge/Data/ville_anim_camera09.pab 26.12K
  • Pulp() function - Time edge/Data/ville_anim_camera10.pab 26.12K
  • Pulp() function - Time edge/Data/ville_anim_camera11.pab 26.12K
  • Pulp() function - Time edge/Data/ville_anim_camera12.pab 32.66K
  • Pulp() function - Time edge/Data/ville_anim_heros.pab 577.91K
  • Pulp() function - Time edge/Data/ville_anim_nuages.pab 6.57K
  • Pulp() function - Time edge/Data/ville_anim_scarabs.pab 1.25M
  • Pulp() function - Time edge/Data/ZIK (SLACH III).XM 5.76M
  • Pulp() function - Time edge/FreeImage.dll 428.00K
  • Pulp() function - Time edge/Log.txt 550.13K
  • Pulp() function - Time edge/timeedge.exe 1.00M
  • Pulp() function - Time edge/timeedge.txt 2.24K

file_id.diz


             T I M E   E D G E 
             -----------------

            by  Pulp() function

	
   presented at Slach III - July 19-22, 2001
                 

         Code...................: ze(Moon), Fab², The Crow, OLR
         Character designer, 
         script, graph2D, 
         texturing..............: Maz
         Animation..............: Blast!
         Modelling..............: Mikl
         Zik....................: Zaac
         Additional modelling...: Blast!, JM
         Additional concept.....: July


   Greets: Zalem, #codefr

   Note: this is not the final version (GeForce required) => release soon !!!
   


	     .-=<<<<<< >>>>>>=-.


                  ze(Moon) 
                  --------

Work.....: general PulpEngine design, character animation system, plugin-3DS, scripting
E-mail...: menou@chez.com


	     .-=<<<<<< >>>>>>=-.


                     Fab² 
                     ----


Work.....: general PulpEngine design, Direct-X 8 code, rendering architecture, shadows, cameras
E-mail...: lavignot@irit.fr


	     .-=<<<<<< >>>>>>=-.


                  The Crow
                  --------

Work.....: fog special effect, mirror shader, pure real-time raytracer
E-mail...: claustre@irit.fr


	     .-=<<<<<< >>>>>>=-.


                     OLR
                     ---

Work.....: Direct-X 8 code, special effects, material and shader system
E-mail...: olr2k@wanadoo.fr


	     .-=<<<<<< >>>>>>=-.


		     Maz 
	    [the MAZ corporation]
                     ---

Work.....: script designer, graph2D, texturing, skinning
E-mail...: manuwar@ifrance.com

Hail to Devilium, Imperial Sodomy and all my brothers in Metal.


	     .-=<<<<<< >>>>>>=-.


                    Blast!
                    ------
Work.....: character animation, cameras animation, additional modelling, fight designer
E-mail...: -jay-@wanadoo.fr


	     .-=<<<<<< >>>>>>=-.


                    Mikl
                    ----
Work.....: town and lion-head modelling
E-mail...: miklolivier@aol.com                  


	     .-=<<<<<< >>>>>>=-.

		     JM
                     -- 
Work  : bug-character primary design 
E-mail: jmontheweb@free.fr


	     .-=<<<<<< >>>>>>=-.